Player Matchup

Artemis
Artemis
Benll
Artemis
Level 23
God Stats
3W - 3L
1,420 SR
Queue Stats
22W - 19L
1,702 Elo+
Solo
Gilgamesh
Gilgamesh
DedeRejus
Gilgamesh
Level 29
God Stats
19W - 12L
1,443 SR
Queue Stats
257W - 232L
1,532 Elo+
Solo
Thanatos
Thanatos
PrivateBruhMonke
Thanatos
Level 27
God Stats
3W - 2L
1,573 SR
Queue Stats
118W - 58L
1,691 Elo+
Solo
Sylvanus
Sylvanus
SuchyMajonez
Sylvanus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
pallaringas
Zeus
Level 28
God Stats
18W - 7L
1,753 SR
Queue Stats
57W - 37L
1,723 Elo+
Solo
Team Averages
Level 25
1,538 SR
1,630 Elo+

VS

Team Averages
Level 33
1,580 SR
1,561 Elo+
Apollo
Apollo
Darui
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,444 Elo+
Party 1
Pele
Pele
Overgrog33
Pele
Level 103
God Stats
4W - 7L
1,900 SR
Queue Stats
244W - 253L
1,582 Elo+
Party 1
Tiamat
Tiamat
frosch298
Tiamat
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
497W - 439L
1,610 Elo+
Solo
Xing Tian
Xing Tian
sugondese472
Xing Tian
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 110L
1,669 Elo+
Solo
Fenrir
Fenrir
xAstroHaze
Fenrir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Benll
Artemis
11
2 / 1 / 4
6,960
633
5,443
5,119
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
DedeRejus
Gilgamesh
13
8 / 0 / 0
8,094
736
9,167
9,202
4,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 1 / 3
6,674
607
4,155
7,855
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
SuchyMajonez
Sylvanus
10
3 / 1 / 3
6,095
554
3,752
6,847
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
2 / 0 / 2
7,369
670
4,273
2,670
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Darui
Apollo
7
0 / 6 / 1
4,630
421
3,187
6,470
1,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
0 / 6 / 0
5,314
483
5,401
10,711
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
frosch298
Tiamat
11
0 / 0 / 0
5,649
514
1,066
2,815
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
sugondese472
Xing Tian
7
0 / 3 / 1
4,653
423
1,802
8,724
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
xAstroHaze
Fenrir
9
3 / 4 / 0
5,405
491
3,374
7,427
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
19
Kills
3
3
Deaths
19
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
Benll
Artemis
2
1
4
4
L
Apollo
Darui
Apollo
0
6
1
0.08
W
Gilgamesh
DedeRejus
Gilgamesh
8
0
0
8
L
0
6
0
0
W
4
1
3
5.5
W
Sylvanus
SuchyMajonez
Sylvanus
3
1
3
4.5
L
Tiamat
frosch298
Tiamat
0
0
0
0
W
2
0
2
3
L
Xing Tian
sugondese472
Xing Tian
0
3
1
0.17
L
Fenrir
xAstroHaze
Fenrir
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,790
Damage
14,830
31,693
Taken
36,147
12,190
Mitigated
12,248
17,911
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Benll
Artemis
5,443
3,374
0
2,489
5,119
1,515
779
288
4,831
0
35,168
L
Apollo
Darui
Apollo
3,187
2,174
0
0
6,470
1,493
0
2,193
4,235
0
17,939
W
Gilgamesh
DedeRejus
Gilgamesh
9,167
3,025
0
2,333
9,202
4,277
0
0
9,202
0
47,629
L
5,401
1,332
0
3,875
10,711
2,786
0
0
10,711
0
31,417
W
4,155
1,379
0
7,052
7,855
2,587
0
997
6,858
0
30,836
W
Sylvanus
SuchyMajonez
Sylvanus
3,752
1,811
950
3,501
6,847
3,016
300
1,127
5,720
20,250
6,511
L
Tiamat
frosch298
Tiamat
1,066
147
0
1,244
2,815
1,277
0
1,025
1,702
35,749
0
W
4,273
898
0
1,586
2,670
795
189
456
2,214
50,442
0
L
Xing Tian
sugondese472
Xing Tian
1,802
373
0
912
8,724
3,324
0
2,604
6,080
12,984
0
L
Fenrir
xAstroHaze
Fenrir
3,374
1,025
0
1,834
7,427
3,368
0
1,576
5,770
0
22,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,192
Gold Earned
25,651
408
Minions Killed
240
0
Camps Cleared
0
1,049,866
Distance Traveled
1,051,321
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,960
633
75
7
0
174,842
2
L
Apollo
4,630
421
35
3
0
188,458
0
W
Gilgamesh
8,094
736
90
8
0
234,164
4
L
Pele
5,314
483
61
6
0
185,478
2
W
Thanatos
6,674
607
74
7
0
237,103
3
W
Sylvanus
6,095
554
45
4
0
208,056
2
L
Tiamat
5,649
514
95
9
0
221,063
3
W
Zeus
7,369
670
124
11
0
195,701
2
L
Xing Tian
4,653
423
15
1
0
220,983
2
L
Fenrir
5,405
491
34
3
0
235,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role