Player Matchup

Horus
Horus
Philli9894
Horus
Level 62
God Stats
5W - 3L
1,846 SR
Queue Stats
245W - 196L
1,518 Elo+
Party 2
Tiamat
Tiamat
TrickoTect
Tiamat
Level 83
God Stats
17W - 9L
1,553 SR
Queue Stats
509W - 386L
1,590 Elo+
Party 2
Chiron
Chiron
reaperghost1999
Chiron
Level 29
God Stats
7W - 3L
1,667 SR
Queue Stats
211W - 122L
1,579 Elo+
Party 2
Team Averages
Level 58
1,689 SR
1,562 Elo+

VS

Team Averages
Level 19
1,475 SR
1,393 Elo+
Janus
Janus
emundem74
Janus
Level 37
God Stats
6W - 14L
1,414 SR
Queue Stats
106W - 137L
1,345 Elo+
Party 1
Ares
Ares
happy-Ringel
Ares
Level 3
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
princeroyal06
Horus
Level 16
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 6L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
3 / 0 / 6
7,861
873
4,558
5,960
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
TrickoTect
Tiamat
11
3 / 0 / 6
7,500
833
5,128
4,269
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 2 / 6
7,645
849
9,742
5,576
1,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
emundem74
Janus
8
0 / 3 / 1
5,747
639
5,080
6,389
1,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 4 / 1
5,607
623
1,579
9,572
4,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 3 / 1
5,553
617
601
7,813
4,222
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
0
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
3
0
6
6
W
Tiamat
TrickoTect
Tiamat
3
0
6
6
L
Janus
emundem74
Janus
0
3
1
0.17
L
0
4
1
0.13
L
0
3
1
0.17
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,428
Damage
7,260
15,805
Taken
23,774
7,011
Mitigated
10,263
7,237
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,558
2,277
969
1,990
5,960
2,741
115
2,933
1,839
0
10,314
W
Tiamat
TrickoTect
Tiamat
5,128
639
0
1,752
4,269
2,630
1,762
2,344
1,925
37,041
0
L
Janus
emundem74
Janus
5,080
361
0
770
6,389
1,644
0
1,264
4,985
18,417
0
L
1,579
270
0
2,014
9,572
4,397
0
1,811
7,519
11,398
0
L
601
306
391
480
7,813
4,222
0
1,609
6,070
0
5,087
W
9,742
2,822
775
1,751
5,576
1,640
630
1,412
3,882
0
30,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,006
Gold Earned
16,907
122
Minions Killed
58
0
Camps Cleared
0
534,907
Distance Traveled
400,122
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,861
873
12
1
0
199,128
0
W
Tiamat
7,500
833
66
7
0
166,182
1
L
Janus
5,747
639
31
3
0
135,030
0
L
Ares
5,607
623
19
2
0
148,688
0
L
Horus
5,553
617
8
1
0
116,404
1
W
Chiron
7,645
849
44
5
0
169,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role