Player Matchup

Bellona
Bellona
BlakcPapii
Bellona
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 119L
1,381 Elo+
Solo
Baba Yaga
Baba Yaga
MDKdirtyharry
Baba Yaga
Level 87
God Stats
1W - 2L
1,818 SR
Queue Stats
96W - 119L
1,381 Elo+
Solo
Yemoja
Yemoja
McPippington
Yemoja
Level 74
God Stats
5W - 8L
1,488 SR
Queue Stats
238W - 277L
1,396 Elo+
Solo
Fenrir
Fenrir
thecat420
Fenrir
Level 69
God Stats
5W - 6L
1,614 SR
Queue Stats
703W - 775L
1,426 Elo+
Solo
Zeus
Zeus
职业打深井
Zeus
Level 67
God Stats
2W - 6L
1,267 SR
Queue Stats
373W - 392L
1,448 Elo+
Solo
Team Averages
Level 85
1,537 SR
1,406 Elo+

VS

Team Averages
Level 86
1,501 SR
1,370 Elo+
Serqet
Serqet
FilosofoPunk
Serqet
Level 135
God Stats
3W - 1L
1,492 SR
Queue Stats
156W - 168L
1,371 Elo+
Solo
Hun Batz
Hun Batz
JEWBACCA544
Hun Batz
Level 25
God Stats
2W - 2L
1,298 SR
Queue Stats
99W - 132L
1,320 Elo+
Party 1
Horus
Horus
Juststalin5338
Horus
Level 83
God Stats
3W - 3L
1,304 SR
Queue Stats
354W - 328L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
Rusty Chair
Jormungandr
Level 83
God Stats
10W - 8L
1,500 SR
Queue Stats
541W - 571L
1,312 Elo+
Solo
Cthulhu
Cthulhu
Trill poseidon
Cthulhu
Level 102
God Stats
8W - 6L
1,912 SR
Queue Stats
354W - 322L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlakcPapii
Bellona
20
8 / 8 / 19
12,596
700
23,683
32,235
46,249
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
MDKdirtyharry
Baba Yaga
19
3 / 8 / 24
12,330
685
24,237
20,178
9,415
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
20
7 / 4 / 20
13,363
742
15,310
19,934
23,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
thecat420
Fenrir
20
10 / 9 / 14
13,543
752
19,575
30,074
42,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 5 / 13
12,653
703
21,766
15,042
6,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
10 / 8 / 12
14,752
820
18,197
21,431
12,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
JEWBACCA544
Hun Batz
20
8 / 8 / 13
13,720
762
16,395
23,296
18,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 6 / 24
13,214
734
18,177
35,941
43,446
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Rusty Chair
Jormungandr
19
2 / 6 / 15
12,694
705
9,507
14,699
8,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 9 / 16
14,698
817
36,750
27,877
16,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
114
37
Kills
34
34
Deaths
37
90
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bellona
BlakcPapii
Bellona
8
8
19
2.19
W
Serqet
10
8
12
2
W
Hun Batz
JEWBACCA544
Hun Batz
8
8
13
1.81
W
3
6
24
2.5
L
Baba Yaga
MDKdirtyharry
Baba Yaga
3
8
24
1.88
L
Yemoja
7
4
20
4.25
W
Jormungandr
Rusty Chair
Jormungandr
2
6
15
1.58
W
11
9
16
2.11
L
Fenrir
thecat420
Fenrir
10
9
14
1.89
L
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,571
Damage
99,026
117,463
Taken
123,244
127,540
Mitigated
99,524
41,955
Healing
50,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BlakcPapii
Bellona
23,683
5,963
1,400
5,711
32,235
46,249
466
11,789
19,712
1,491
34,911
W
Serqet
18,197
7,615
1,200
4,426
21,431
12,904
953
8,283
13,148
0
34,779
W
Hun Batz
JEWBACCA544
Hun Batz
16,395
6,270
1,327
2,860
23,296
18,211
1,541
11,984
11,312
0
27,645
W
18,177
8,511
10,047
14,914
35,941
43,446
1,419
16,602
19,339
0
27,371
L
Baba Yaga
MDKdirtyharry
Baba Yaga
24,237
3,590
1,096
4,056
20,178
9,415
630
5,304
14,242
40,185
0
L
Yemoja
15,310
4,602
12,110
5,022
19,934
23,208
681
9,077
9,317
32,767
0
W
Jormungandr
Rusty Chair
Jormungandr
9,507
2,188
813
1,059
14,699
8,545
294
7,953
6,746
29,718
0
W
36,750
541
6,383
6,972
27,877
16,418
653
17,781
10,096
60,097
0
L
Fenrir
thecat420
Fenrir
19,575
8,034
1,717
6,355
30,074
42,491
443
11,590
16,461
0
24,667
L
21,766
2,892
2,340
2,148
15,042
6,177
1,121
6,371
7,402
49,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,485
Gold Earned
69,078
156
Minions Killed
169
0
Camps Cleared
0
1,292,404
Distance Traveled
1,569,146
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,596
700
14
1
0
271,116
0
W
Serqet
14,752
820
45
3
0
291,467
0
W
Hun Batz
13,720
762
20
1
0
300,972
5
W
Horus
13,214
734
9
1
0
350,910
0
L
Baba Yaga
12,330
685
32
2
0
288,214
0
L
Yemoja
13,363
742
45
3
0
259,911
4
W
Jormungandr
12,694
705
32
2
0
292,776
1
W
Cthulhu
14,698
817
63
4
0
333,021
0
L
Fenrir
13,543
752
7
0
0
274,329
0
L
Zeus
12,653
703
58
3
0
198,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role