Player Matchup

Guan Yu
Guan Yu
Andreslc88
Guan Yu
Level 23
God Stats
3W - 3L
1,506 SR
Queue Stats
493W - 468L
1,527 Elo+
Solo
Arachne
Arachne
DeathsUltimate
Arachne
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
19W - 11L
1,646 Elo+
Solo
Scylla
Scylla
STK_Jager6lock
Scylla
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 47L
1,491 Elo+
Solo
Nike
Nike
ShadowOfMorti
Nike
Level 29
God Stats
4W - 1L
1,758 SR
Queue Stats
32W - 19L
1,612 Elo+
Solo
Neith
Neith
rare_laugh0
Neith
Level 26
God Stats
5W - 2L
1,674 SR
Queue Stats
58W - 67L
1,517 Elo+
Solo
Team Averages
Level 25
1,588 SR
1,559 Elo+

VS

Team Averages
Level 15
1,692 SR
1,523 Elo+
Gilgamesh
Gilgamesh
N1CE2WIN
Gilgamesh
Level 24
God Stats
28W - 34L
1,534 SR
Queue Stats
678W - 697L
1,387 Elo+
Solo
Vulcan
Vulcan
Surmouted
Vulcan
Level 17
God Stats
4W - 3L
1,759 SR
Queue Stats
31W - 32L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
ThatSEnoughMeaT
Sun Wukong
Level 17
God Stats
8W - 11L
1,498 SR
Queue Stats
110W - 113L
1,525 Elo+
Solo
Ares
Ares
eldemente777
Ares
Level 8
God Stats
5W - 1L
1,819 SR
Queue Stats
9W - 11L
1,680 Elo+
Solo
Poseidon
Poseidon
guillermomill354
Poseidon
Level 10
God Stats
1W - 1L
1,848 SR
Queue Stats
2W - 4L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Andreslc88
Guan Yu
18
0 / 4 / 13
11,534
461
6,566
16,677
14,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
20 / 4 / 6
15,518
621
28,122
26,022
14,149
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 2 / 10
14,232
569
17,756
13,068
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
6 / 0 / 6
14,235
569
18,888
21,754
22,648
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 7 / 4
12,180
487
6,439
16,486
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
N1CE2WIN
Gilgamesh
18
5 / 9 / 7
12,369
495
12,088
24,553
15,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Surmouted
Vulcan
16
5 / 6 / 8
11,485
459
13,610
18,570
7,470
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ThatSEnoughMeaT
Sun Wukong
19
0 / 3 / 0
11,009
440
8,320
18,624
13,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 9 / 4
9,911
396
11,970
20,985
20,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 12 / 1
11,513
461
10,849
18,570
6,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
38
Kills
17
17
Deaths
39
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Andreslc88
Guan Yu
0
4
13
1.63
W
20
4
6
5.75
L
Gilgamesh
N1CE2WIN
Gilgamesh
5
9
7
0.94
W
9
2
10
7
W
6
0
6
9
L
Vulcan
Surmouted
Vulcan
5
6
8
1.5
L
Sun Wukong
ThatSEnoughMeaT
Sun Wukong
0
3
0
0
L
5
9
4
0.78
L
2
12
1
0.21
W
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,771
Damage
56,837
94,007
Taken
101,302
62,461
Mitigated
64,368
35,711
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Andreslc88
Guan Yu
6,566
1,056
824
7,558
16,677
14,335
1,302
6,643
10,034
0
38,611
W
28,122
21,083
0
13,954
26,022
14,149
909
7,957
18,065
0
146,582
L
Gilgamesh
N1CE2WIN
Gilgamesh
12,088
3,832
0
2,052
24,553
15,996
114
4,687
19,458
0
76,638
W
17,756
652
0
1,964
13,068
5,191
1,883
4,796
8,272
91,661
0
W
18,888
3,390
0
4,568
21,754
22,648
1,839
8,206
13,548
458
99,775
L
Vulcan
Surmouted
Vulcan
13,610
3,517
292
3,629
18,570
7,470
620
3,915
14,454
68,664
0
L
Sun Wukong
ThatSEnoughMeaT
Sun Wukong
8,320
1,854
0
5,661
18,624
13,661
0
2,139
16,421
0
76,530
L
11,970
1,180
0
76
20,985
20,538
634
2,647
18,047
27,220
0
L
10,849
1,511
0
3,007
18,570
6,703
0
3,902
14,393
86,884
0
W
6,439
2,129
652
6,191
16,486
6,138
3,339
8,827
7,659
0
98,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,699
Gold Earned
56,287
738
Minions Killed
585
0
Camps Cleared
0
2,382,901
Distance Traveled
2,039,267
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,534
461
64
3
0
503,315
2
W
Arachne
15,518
621
184
7
0
552,976
0
L
Gilgamesh
12,369
495
121
5
0
458,814
0
W
Scylla
14,232
569
159
6
0
427,851
1
W
Nike
14,235
569
189
8
0
496,392
3
L
Vulcan
11,485
459
123
5
0
348,169
1
L
Sun Wukong
11,009
440
161
6
0
477,726
1
L
Ares
9,911
396
32
1
0
405,799
0
L
Poseidon
11,513
461
148
6
0
348,759
3
W
Neith
12,180
487
142
6
0
402,367
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role