Player Matchup

Neith
Neith
GRAYSK1ES
Neith
Level 15
God Stats
4W - 1L
1,820 SR
Queue Stats
20W - 19L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
HUB Godye
Baron Samedi
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 41L
1,586 Elo+
Solo
Chang'e
Chang'e
Staaadig
Chang'e
Level 17
God Stats
6W - 1L
1,925 SR
Queue Stats
28W - 28L
1,491 Elo+
Party 1
Achilles
Achilles
UnderDarkTiest
Achilles
Level 29
God Stats
6W - 5L
1,607 SR
Queue Stats
99W - 90L
1,447 Elo+
Solo
Set
Set
sebasxd555
Set
Level 28
God Stats
37W - 42L
1,483 SR
Queue Stats
481W - 508L
1,401 Elo+
Solo
Team Averages
Level 21
1,667 SR
1,471 Elo+

VS

Team Averages
Level 24
1,447 SR
1,445 Elo+
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BiseMadalinYT
Fenrir
Level 23
God Stats
7W - 11L
1,415 SR
Queue Stats
36W - 42L
1,387 Elo+
Solo
Guan Yu
Guan Yu
Drinkyman
Guan Yu
Level 28
God Stats
2W - 1L
1,437 SR
Queue Stats
51W - 46L
1,466 Elo+
Solo
Sol
Sol
nic_chris27
Sol
Level 24
God Stats
18W - 14L
1,331 SR
Queue Stats
96W - 122L
1,337 Elo+
Solo
Cernunnos
Cernunnos
r_usito_99
Cernunnos
Level 17
God Stats
7W - 6L
1,551 SR
Queue Stats
11W - 10L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GRAYSK1ES
Neith
16
0 / 6 / 2
9,466
430
3,959
11,834
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
HUB Godye
Baron Samedi
17
5 / 4 / 0
10,638
484
10,888
11,346
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
Staaadig
Chang'e
14
0 / 5 / 3
8,006
364
6,261
12,229
7,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
16
3 / 4 / 1
10,279
467
6,170
11,750
9,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 5 / 3
10,624
483
7,649
16,022
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 0 / 7
11,019
501
7,239
6,982
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 3 / 7
12,164
553
11,997
16,696
8,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Drinkyman
Guan Yu
17
0 / 1 / 7
11,758
534
6,588
12,367
10,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 5 / 3
10,782
490
6,003
10,569
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
r_usito_99
Cernunnos
17
7 / 3 / 8
11,414
519
13,343
16,448
6,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
11
Kills
24
24
Deaths
12
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
0
7
8.5
W
9
3
7
4.17
W
Guan Yu
Drinkyman
Guan Yu
0
1
7
3.5
L
Neith
GRAYSK1ES
Neith
0
6
2
0.17
L
Baron Samedi
HUB Godye
Baron Samedi
5
4
0
1.25
L
Chang'e
Staaadig
Chang'e
0
5
3
0.3
L
Achilles
3
4
1
0.88
W
3
5
3
0.9
W
Cernunnos
r_usito_99
Cernunnos
7
3
8
3.67
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
45,170
63,181
Taken
63,062
31,308
Mitigated
33,489
17,325
Healing
26,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,239
304
270
3,711
6,982
4,451
711
1,754
5,052
34,604
0
W
11,997
1,821
0
4,038
16,696
8,205
709
4,829
11,787
0
69,175
W
Guan Yu
Drinkyman
Guan Yu
6,588
810
974
3,657
12,367
10,565
1,093
3,326
8,932
12,522
39,261
L
Neith
GRAYSK1ES
Neith
3,959
1,911
0
1,313
11,834
3,668
762
2,435
9,399
0
52,473
L
Baron Samedi
HUB Godye
Baron Samedi
10,888
485
510
2,477
11,346
4,783
117
4,256
7,090
62,091
0
L
Chang'e
Staaadig
Chang'e
6,261
337
2,285
3,645
12,229
7,506
0
2,822
9,407
29,226
0
L
Achilles
6,170
1,117
0
1,633
11,750
9,123
410
1,788
9,962
0
54,017
W
6,003
1,832
0
3,367
10,569
3,972
0
2,933
7,618
66,069
4,487
W
Cernunnos
r_usito_99
Cernunnos
13,343
6,581
891
10,028
16,448
6,296
2,875
3,716
12,524
0
83,921
L
7,649
1,759
0
5,462
16,022
6,228
0
3,109
12,913
0
86,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,013
Gold Earned
57,137
502
Minions Killed
550
0
Camps Cleared
0
1,905,857
Distance Traveled
2,063,634
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,019
501
84
4
0
396,676
1
W
Fenrir
12,164
553
112
5
0
471,079
0
W
Guan Yu
11,758
534
109
5
0
401,513
1
L
Neith
9,466
430
89
4
0
366,826
2
L
Baron Samedi
10,638
484
120
5
0
370,683
3
L
Chang'e
8,006
364
46
2
0
421,194
4
L
Achilles
10,279
467
114
5
0
309,344
1
W
Sol
10,782
490
125
6
0
400,514
0
W
Cernunnos
11,414
519
120
5
0
393,852
6
L
Set
10,624
483
133
6
0
437,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role