Player Matchup

Artemis
Artemis
IJoWaI
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
Lama-Affamato
Nox
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 24L
1,466 Elo+
Party 2
Pele
Pele
Msg_chris2000
Pele
Level 25
God Stats
1W - 1L
1,650 SR
Queue Stats
36W - 30L
1,407 Elo+
Party 2
Apollo
Apollo
MyHomie2pac
Apollo
Level 23
God Stats
29W - 35L
1,463 SR
Queue Stats
142W - 202L
1,280 Elo+
Solo
Sun Wukong
Sun Wukong
Soulaj_K
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,523 SR
1,431 Elo+

VS

Team Averages
Level 24
1,471 SR
1,350 Elo+
Horus
Horus
LBD_Jules
Horus
Level 42
God Stats
8W - 4L
1,500 SR
Queue Stats
149W - 197L
1,373 Elo+
Party 1
Fenrir
Fenrir
LUCKY_MARIX
Fenrir
Level 23
God Stats
18W - 15L
1,615 SR
Queue Stats
70W - 76L
1,397 Elo+
Party 1
Medusa
Medusa
Mike-_-0xIong_
Medusa
Level 11
God Stats
18W - 19L
1,261 SR
Queue Stats
26W - 34L
1,272 Elo+
Party 1
Anubis
Anubis
Not_T0xiiiK
Anubis
Level 26
God Stats
18W - 15L
1,565 SR
Queue Stats
110W - 126L
1,433 Elo+
Party 1
Pele
Pele
Tchoupi-380
Pele
Level 17
God Stats
15W - 19L
1,414 SR
Queue Stats
62W - 58L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IJoWaI
Artemis
3
0 / 3 / 0
3,278
410
293
1,840
480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 2 / 1
4,604
576
3,091
3,882
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 3 / 1
4,320
540
1,502
5,512
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
8
1 / 5 / 0
4,743
593
1,531
5,174
1,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Soulaj_K
Sun Wukong
4
0 / 6 / 1
3,379
422
970
5,274
1,629
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LBD_Jules
Horus
10
3 / 0 / 2
5,537
692
2,248
3,343
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
9
5 / 0 / 3
5,577
697
3,549
4,826
1,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 1 / 0
5,815
727
4,102
3,408
1,002
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
8
2 / 1 / 6
5,197
650
3,994
2,651
1,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 3 / 3
5,213
652
1,823
5,038
1,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
18
19
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
IJoWaI
Artemis
0
3
0
0
W
Horus
LBD_Jules
Horus
3
0
2
4
W
Fenrir
5
0
3
6.5
L
3
2
1
1.75
W
5
1
0
5
L
1
3
1
0.5
L
Apollo
1
5
0
0.2
W
Anubis
2
1
6
5
L
Sun Wukong
Soulaj_K
Sun Wukong
0
6
1
0.08
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,387
Damage
15,716
21,682
Taken
19,266
5,665
Mitigated
6,597
3,228
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
IJoWaI
Artemis
293
213
0
0
1,840
480
0
0
1,840
0
1,599
W
Horus
LBD_Jules
Horus
2,248
1,050
131
1,245
3,343
1,616
1,414
0
3,343
0
21,379
W
Fenrir
3,549
1,059
99
1,558
4,826
1,435
0
373
4,407
0
19,331
L
3,091
711
0
1,000
3,882
986
0
2,223
1,659
13,049
0
W
4,102
1,923
0
524
3,408
1,002
1,112
0
3,408
0
26,512
L
1,502
190
0
2,228
5,512
1,152
0
589
4,923
0
17,876
L
Apollo
1,531
929
0
0
5,174
1,418
576
0
5,174
0
17,460
W
Anubis
3,994
157
0
629
2,651
1,225
415
1,097
1,394
19,466
0
L
Sun Wukong
Soulaj_K
Sun Wukong
970
379
0
0
5,274
1,629
0
1,182
4,092
0
2,603
W
1,823
510
0
1,467
5,038
1,319
201
1,247
3,623
0
19,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,324
Gold Earned
27,339
117
Minions Killed
215
0
Camps Cleared
0
651,786
Distance Traveled
794,500
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,278
410
9
1
0
69,695
1
W
Horus
5,537
692
51
6
0
158,388
0
W
Fenrir
5,577
697
40
5
0
166,155
0
L
Nox
4,604
576
34
4
0
138,102
0
W
Medusa
5,815
727
55
7
0
149,470
0
L
Pele
4,320
540
40
5
0
167,683
0
L
Apollo
4,743
593
32
4
0
147,837
1
W
Anubis
5,197
650
26
3
0
152,991
0
L
Sun Wukong
3,379
422
2
0
0
128,469
2
W
Pele
5,213
652
43
5
0
167,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role