Player Matchup

Sun Wukong
Sun Wukong
Bloodalchemy
Sun Wukong
Level 28
God Stats
11W - 9L
1,462 SR
Queue Stats
116W - 119L
1,372 Elo+
Party 1
Anubis
Anubis
RED0390
Anubis
Level 29
God Stats
38W - 27L
1,585 SR
Queue Stats
308W - 367L
1,382 Elo+
Party 1
Awilix
Awilix
Vida_LoKa35
Awilix
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 13L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
Zagreuz
Danzaburou
Level 27
God Stats
16W - 10L
1,653 SR
Queue Stats
105W - 111L
1,471 Elo+
Solo
Xing Tian
Xing Tian
brocolyledivain
Xing Tian
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 19
1,540 SR
1,426 Elo+

VS

Team Averages
Level 12
1,512 SR
1,306 Elo+
Chaac
Chaac
HeavyRein1
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,372 Elo+
Solo
Apollo
Apollo
mszimsz1
Apollo
Level 24
God Stats
18W - 21L
1,558 SR
Queue Stats
74W - 86L
1,451 Elo+
Solo
Ra
Ra
neobach
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Party 3
Fenrir
Fenrir
payytakpenguen
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
xPerfecTR
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,103 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bloodalchemy
Sun Wukong
18
10 / 3 / 4
12,984
590
15,844
17,447
16,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
RED0390
Anubis
16
6 / 2 / 4
11,556
525
12,176
12,983
6,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
16
3 / 3 / 2
11,328
515
4,941
12,174
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Zagreuz
Danzaburou
20
10 / 2 / 1
13,924
633
14,302
17,848
7,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
brocolyledivain
Xing Tian
14
1 / 2 / 7
10,957
498
8,633
12,609
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 4 / 0
6,135
279
639
8,227
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
mszimsz1
Apollo
12
3 / 4 / 0
8,606
391
5,612
13,371
4,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
5 / 6 / 3
11,552
525
17,325
14,099
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 12 / 1
7,114
323
2,765
20,620
7,453
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
xPerfecTR
Cthulhu
16
3 / 5 / 4
10,569
480
9,170
19,946
18,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
30
Kills
11
12
Deaths
31
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bloodalchemy
Sun Wukong
10
3
4
4
L
Chaac
0
4
0
0
W
Anubis
RED0390
Anubis
6
2
4
4
W
Awilix
3
3
2
1.33
W
Danzaburou
Zagreuz
Danzaburou
10
2
1
5.25
W
Xing Tian
brocolyledivain
Xing Tian
1
2
7
2.25
L
Apollo
mszimsz1
Apollo
3
4
0
0.75
L
5
6
3
1.08
L
0
12
1
0.04
L
Cthulhu
xPerfecTR
Cthulhu
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,896
Damage
35,511
73,061
Taken
76,263
46,738
Mitigated
40,177
27,138
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bloodalchemy
Sun Wukong
15,844
4,467
0
3,030
17,447
16,089
3,062
4,231
12,867
0
79,861
L
Chaac
639
157
0
340
8,227
4,654
0
2,327
5,900
0
3,251
W
Anubis
RED0390
Anubis
12,176
643
0
5,294
12,983
6,827
1,672
6,873
5,610
55,227
0
W
Awilix
4,941
2,040
0
6,587
12,174
4,553
0
1,619
10,508
0
75,397
W
Danzaburou
Zagreuz
Danzaburou
14,302
9,930
0
11,231
17,848
7,512
8,923
4,823
12,712
0
122,450
W
Xing Tian
brocolyledivain
Xing Tian
8,633
908
0
996
12,609
11,757
494
7,136
4,794
24,279
0
L
Apollo
mszimsz1
Apollo
5,612
3,652
0
5,396
13,371
4,077
0
800
12,571
0
49,794
L
17,325
1,455
878
1,733
14,099
5,121
160
6,909
7,190
69,226
0
L
2,765
1,566
0
488
20,620
7,453
0
4,357
16,263
0
16,500
L
Cthulhu
xPerfecTR
Cthulhu
9,170
858
0
3,864
19,946
18,872
69
6,416
13,530
37,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,749
Gold Earned
43,976
579
Minions Killed
269
0
Camps Cleared
0
1,997,192
Distance Traveled
1,714,138
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,984
590
145
7
0
385,099
2
L
Chaac
6,135
279
6
0
0
358,139
2
W
Anubis
11,556
525
94
4
0
387,669
0
W
Awilix
11,328
515
119
5
0
398,014
1
W
Danzaburou
13,924
633
194
9
0
378,712
4
W
Xing Tian
10,957
498
27
1
0
447,698
3
L
Apollo
8,606
391
69
3
0
282,798
5
L
Ra
11,552
525
113
5
0
426,008
2
L
Fenrir
7,114
323
22
1
0
259,393
0
L
Cthulhu
10,569
480
59
3
0
387,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role