Player Matchup

Ra
Ra
AnxietyGod
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,457 Elo+
Solo
Osiris
Osiris
AsuraBear
Osiris
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
71W - 55L
1,629 Elo+
Party 1
Ymir
Ymir
Nudella
Ymir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 116L
1,568 Elo+
Party 2
Fenrir
Fenrir
YoungBuckster11
Fenrir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 51L
1,608 Elo+
Party 1
Ullr
Ullr
softfuzzyman
Ullr
Level 27
God Stats
1W - 0L
1,283 SR
Queue Stats
118W - 117L
1,570 Elo+
Party 2
Team Averages
Level 18
1,457 SR
1,566 Elo+

VS

Team Averages
Level 21
1,578 SR
1,587 Elo+
Nu Wa
Nu Wa
Niofrey
Nu Wa
Level 28
God Stats
20W - 18L
1,560 SR
Queue Stats
247W - 267L
1,619 Elo+
Solo
Mulan
Mulan
Syver
Mulan
Level 29
God Stats
0W - 3L
1,362 SR
Queue Stats
78W - 88L
1,689 Elo+
Solo
Merlin
Merlin
Vaniq
Merlin
Level 18
God Stats
3W - 2L
1,879 SR
Queue Stats
20W - 22L
1,549 Elo+
Solo
Loki
Loki
huadzbi
Loki
Level 16
God Stats
3W - 1L
1,810 SR
Queue Stats
13W - 8L
1,538 Elo+
Solo
Medusa
Medusa
tupapaesgordo
Medusa
Level 13
God Stats
0W - 1L
1,281 SR
Queue Stats
12W - 14L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
9,753
464
4,372
9,392
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
AsuraBear
Osiris
19
5 / 3 / 9
12,031
573
18,137
20,411
19,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Nudella
Ymir
15
4 / 5 / 15
10,343
493
7,469
20,363
20,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
9 / 4 / 3
11,273
537
12,823
19,086
9,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 5 / 9
11,336
540
12,769
13,922
5,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Niofrey
Nu Wa
17
7 / 3 / 8
10,960
522
15,496
8,410
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Syver
Mulan
15
4 / 7 / 1
9,747
464
8,881
19,237
14,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Vaniq
Merlin
14
0 / 8 / 7
8,491
404
7,388
9,349
3,156
Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
huadzbi
Loki
16
6 / 6 / 10
10,319
491
10,341
18,178
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 5 / 10
10,525
501
13,413
14,985
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
59
29
Kills
23
23
Deaths
29
42
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
6
6
0.83
W
Osiris
AsuraBear
Osiris
5
3
9
3.17
L
Nu Wa
Niofrey
Nu Wa
7
3
8
3.67
W
Ymir
Nudella
Ymir
4
5
15
2.3
L
Mulan
Syver
Mulan
4
7
1
0.64
L
Merlin
Vaniq
Merlin
0
8
7
0.44
W
9
4
3
2.63
L
Loki
huadzbi
Loki
6
6
10
1.83
W
9
5
9
2.7
L
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,570
Damage
55,519
83,174
Taken
70,159
58,006
Mitigated
32,171
22,186
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,372
284
978
2,456
9,392
3,063
462
1,728
7,513
48,809
0
W
Osiris
AsuraBear
Osiris
18,137
6,218
0
4,942
20,411
19,354
117
4,313
15,356
0
84,773
L
Nu Wa
Niofrey
Nu Wa
15,496
1,759
200
2,372
8,410
3,050
0
1,530
6,810
69,171
0
W
Ymir
Nudella
Ymir
7,469
1,128
0
3,899
20,363
20,355
0
7,301
12,730
32,381
0
L
Mulan
Syver
Mulan
8,881
2,243
0
4,012
19,237
14,053
0
1,625
17,514
0
45,101
L
Merlin
Vaniq
Merlin
7,388
661
501
1,184
9,349
3,156
574
1,835
7,470
37,312
0
W
12,823
3,885
0
7,278
19,086
9,271
0
4,115
14,602
0
81,253
L
Loki
huadzbi
Loki
10,341
3,306
0
3,542
18,178
6,231
0
3,334
14,804
0
61,125
W
12,769
4,887
0
2,633
13,922
5,963
1,897
4,191
9,543
0
66,439
L
13,413
6,875
0
3,007
14,985
5,681
0
3,189
11,720
0
77,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,736
Gold Earned
50,042
559
Minions Killed
493
0
Camps Cleared
0
1,909,418
Distance Traveled
1,783,074
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,753
464
113
5
0
356,741
4
W
Osiris
12,031
573
142
7
0
431,183
1
L
Nu Wa
10,960
522
99
5
0
355,844
9
W
Ymir
10,343
493
31
1
0
340,660
8
L
Mulan
9,747
464
91
4
0
365,179
7
L
Merlin
8,491
404
79
4
0
324,225
2
W
Fenrir
11,273
537
131
6
0
419,510
4
L
Loki
10,319
491
99
5
0
354,983
0
W
Ullr
11,336
540
142
7
0
361,324
0
L
Medusa
10,525
501
125
6
0
382,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role