Player Matchup

Scylla
Scylla
Beastlyhood2
Scylla
Level 29
God Stats
3W - 3L
1,487 SR
Queue Stats
92W - 69L
1,616 Elo+
Solo
Xing Tian
Xing Tian
Ethanbg132
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 2
Set
Set
KriskoBGwe
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
PôrnstarrDaJi
Guan Yu
Level 25
God Stats
0W - 1L
1,400 SR
Queue Stats
7W - 4L
2,009 Elo+
Party 3
Artemis
Artemis
UONLYWISH2011
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 14
1,477 SR
1,641 Elo+

VS

Team Averages
Level 23
1,451 SR
1,541 Elo+
Apollo
Apollo
Airstatiic
Apollo
Level 26
God Stats
11W - 5L
1,527 SR
Queue Stats
46W - 31L
1,594 Elo+
Solo
Kukulkan
Kukulkan
LeydanDN
Kukulkan
Level 28
God Stats
1W - 5L
1,144 SR
Queue Stats
180W - 177L
1,508 Elo+
Party 1
Loki
Loki
OPeg4dor
Loki
Level 4
God Stats
2W - 1L
1,768 SR
Queue Stats
2W - 2L
1,565 Elo+
Solo
Ares
Ares
Rodrichman
Ares
Level 29
God Stats
6W - 6L
1,281 SR
Queue Stats
185W - 190L
1,478 Elo+
Party 1
Artio
Artio
StepOnMePlz
Artio
Level 29
God Stats
37W - 44L
1,533 SR
Queue Stats
370W - 402L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
9 / 0 / 6
10,927
643
11,889
7,427
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
Ethanbg132
Xing Tian
11
1 / 11 / 4
7,493
441
5,111
14,703
10,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 7 / 8
8,376
493
5,752
11,480
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 4 / 7
8,452
497
8,052
12,699
8,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
12
4 / 8 / 4
7,752
456
4,393
9,752
3,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Airstatiic
Apollo
14
10 / 3 / 7
9,626
566
11,960
10,472
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
LeydanDN
Kukulkan
16
5 / 2 / 2
9,999
588
4,578
7,731
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
15
8 / 4 / 3
9,780
575
8,349
11,942
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 5 / 11
9,145
538
8,780
16,497
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 4 / 3
8,485
499
6,169
12,248
8,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
18
Kills
30
30
Deaths
18
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
Airstatiic
Apollo
10
3
7
4.5
L
Scylla
9
0
6
12
L
Xing Tian
Ethanbg132
Xing Tian
1
11
4
0.27
L
3
7
8
1
W
Kukulkan
LeydanDN
Kukulkan
5
2
2
3
W
Loki
8
4
3
2.38
L
1
4
7
1.13
W
5
5
11
2.1
W
2
4
3
0.88
L
Artemis
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,197
Damage
39,836
56,061
Taken
58,890
29,002
Mitigated
32,689
10,354
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Airstatiic
Apollo
11,960
6,965
0
2,712
10,472
4,651
2,787
4,263
6,159
0
58,734
L
Scylla
11,889
1,424
0
2,035
7,427
2,367
972
2,284
4,941
74,924
0
L
Xing Tian
Ethanbg132
Xing Tian
5,111
890
0
600
14,703
10,302
256
4,054
10,649
19,317
0
L
5,752
3,095
0
2,660
11,480
4,993
1,121
4,185
7,249
0
36,073
W
Kukulkan
LeydanDN
Kukulkan
4,578
1,014
0
2,224
7,731
2,943
0
2,533
5,173
60,886
0
W
Loki
8,349
2,546
0
3,025
11,942
4,095
0
2,611
9,165
0
63,681
L
8,052
2,966
820
3,534
12,699
8,283
876
4,657
8,002
0
33,141
W
8,780
591
0
4,106
16,497
12,518
377
5,488
10,984
29,624
0
W
6,169
757
232
4,870
12,248
8,482
175
2,105
9,868
38,972
0
L
Artemis
4,393
2,422
0
705
9,752
3,057
1,311
3,985
5,693
0
16,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,000
Gold Earned
47,035
313
Minions Killed
475
0
Camps Cleared
0
1,510,907
Distance Traveled
1,501,151
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,626
566
104
6
0
276,448
0
L
Scylla
10,927
643
144
8
0
340,932
4
L
Xing Tian
7,493
441
22
1
0
261,477
2
L
Set
8,376
493
57
3
0
289,610
1
W
Kukulkan
9,999
588
141
8
0
321,108
2
W
Loki
9,780
575
125
7
0
330,535
1
L
Guan Yu
8,452
497
67
4
0
355,112
1
W
Ares
9,145
538
33
2
0
271,090
2
W
Artio
8,485
499
72
4
0
301,970
1
L
Artemis
7,752
456
23
1
0
263,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role