Player Matchup

Freya
Freya
Dashie XI
Freya
Level 18
God Stats
9W - 12L
1,500 SR
Queue Stats
774W - 760L
1,394 Elo+
Party 1
Fenrir
Fenrir
Oradaga4829
Fenrir
Level 15
God Stats
3W - 11L
1,300 SR
Queue Stats
615W - 682L
1,242 Elo+
Solo
Tiamat
Tiamat
eatlead5
Tiamat
Level 25
God Stats
9W - 8L
1,558 SR
Queue Stats
80W - 99L
1,310 Elo+
Solo
Skadi
Skadi
foxfoxyfox96
Skadi
Level 7
God Stats
0W - 3L
1,263 SR
Queue Stats
1W - 3L
1,166 Elo+
Solo
Aphrodite
Aphrodite
lv Outcast
Aphrodite
Level 16
God Stats
1W - 4L
1,338 SR
Queue Stats
1W - 4L
1,251 Elo+
Party 1
Team Averages
Level 16
1,392 SR
1,273 Elo+

VS

Team Averages
Level 15
1,348 SR
1,269 Elo+
Nemesis
Nemesis
DorfMan258
Nemesis
Level 14
God Stats
22W - 15L
1,186 SR
Queue Stats
84W - 88L
995 Elo+
Solo
Chang'e
Chang'e
SND Brendao
Chang'e
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
297W - 451L
1,375 Elo+
Solo
Sol
Sol
Sebastian2113
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
chackox-L2
Hera
Level 12
God Stats
4W - 4L
1,263 SR
Queue Stats
100W - 76L
1,245 Elo+
Solo
Poseidon
Poseidon
detergutterne
Poseidon
Level 16
God Stats
15W - 18L
1,289 SR
Queue Stats
26W - 34L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dashie XI
Freya
11
0 / 4 / 2
6,744
422
4,278
12,521
4,353
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
6 / 2 / 2
8,114
507
5,378
7,697
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
eatlead5
Tiamat
14
3 / 4 / 1
8,293
518
3,475
10,240
5,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 1
7,168
448
4,370
7,245
2,412
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
lv Outcast
Aphrodite
9
0 / 3 / 1
5,682
355
2,449
7,947
5,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DorfMan258
Nemesis
16
11 / 1 / 4
10,108
632
11,616
10,339
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
SND Brendao
Chang'e
14
2 / 1 / 2
7,810
488
4,931
6,711
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
6,312
395
711
6,415
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 1 / 9
8,272
517
5,130
7,532
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
detergutterne
Poseidon
13
2 / 3 / 3
7,965
498
9,036
5,795
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
11
Kills
15
15
Deaths
12
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
Dashie XI
Freya
0
4
2
0.25
W
Nemesis
DorfMan258
Nemesis
11
1
4
13
L
Fenrir
6
2
2
3.5
W
Chang'e
SND Brendao
Chang'e
2
1
2
3
W
0
6
1
0.08
W
0
1
9
4.5
W
Poseidon
detergutterne
Poseidon
2
3
3
1.17
L
Tiamat
eatlead5
Tiamat
3
4
1
0.88
L
2
2
1
1.25
L
Aphrodite
lv Outcast
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,950
Damage
31,424
45,650
Taken
36,792
20,884
Mitigated
12,560
17,157
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Dashie XI
Freya
4,278
1,314
0
4,936
12,521
4,353
62
4,890
7,031
31,339
338
W
Nemesis
DorfMan258
Nemesis
11,616
5,399
0
6,067
10,339
4,020
1,249
1,905
8,434
0
63,960
L
Fenrir
5,378
517
0
2,034
7,697
3,029
171
2,271
5,204
0
33,087
W
Chang'e
SND Brendao
Chang'e
4,931
786
685
3,194
6,711
2,475
930
3,907
2,804
32,013
0
W
711
375
0
662
6,415
2,044
735
1,014
5,401
14,332
4,478
W
5,130
839
0
1,748
7,532
2,262
1,752
606
6,926
48,436
0
W
Poseidon
detergutterne
Poseidon
9,036
338
0
1,428
5,795
1,759
699
2,664
3,131
44,893
0
L
Tiamat
eatlead5
Tiamat
3,475
622
0
3,144
10,240
5,685
851
3,403
6,470
44,482
0
L
4,370
2,254
0
283
7,245
2,412
446
3,504
3,406
0
34,169
L
Aphrodite
lv Outcast
Aphrodite
2,449
615
3,003
3,757
7,947
5,405
44
3,877
3,782
19,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,001
Gold Earned
40,467
324
Minions Killed
377
0
Camps Cleared
0
1,282,419
Distance Traveled
1,392,463
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,744
422
62
4
0
274,921
0
W
Nemesis
10,108
632
96
6
0
339,581
1
L
Fenrir
8,114
507
72
5
0
257,565
1
W
Chang'e
7,810
488
61
4
0
270,811
4
W
Sol
6,312
395
38
2
0
184,812
1
W
Hera
8,272
517
89
6
0
287,510
0
W
Poseidon
7,965
498
93
6
0
309,749
0
L
Tiamat
8,293
518
91
6
0
263,786
0
L
Skadi
7,168
448
76
5
0
259,803
0
L
Aphrodite
5,682
355
23
1
0
226,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role