Player Matchup

Gilgamesh
Gilgamesh
AleexBrown
Gilgamesh
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
250W - 264L
1,548 Elo+
Solo
Thanatos
Thanatos
Horacio-kane
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Horus
Horus
MatsuuraJi
Horus
Level 20
God Stats
16W - 16L
1,257 SR
Queue Stats
40W - 53L
1,294 Elo+
Solo
Medusa
Medusa
berimors
Medusa
Level 13
God Stats
4W - 3L
1,322 SR
Queue Stats
26W - 39L
1,412 Elo+
Solo
Kukulkan
Kukulkan
meatheadscythe
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,273 Elo+
Solo
Team Averages
Level 21
1,416 SR
1,405 Elo+

VS

Team Averages
Level 19
1,539 SR
1,379 Elo+
Chaac
Chaac
DonutDonut888
Chaac
Level 15
God Stats
6W - 7L
1,605 SR
Queue Stats
112W - 114L
1,384 Elo+
Party 1
Fenrir
Fenrir
HurtleTurtle
Fenrir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 111L
1,366 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KurtTheFruit
Kumbhakarna
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 26L
1,408 Elo+
Party 1
Zeus
Zeus
anttonio_guedes
Zeus
Level 25
God Stats
15W - 6L
1,594 SR
Queue Stats
397W - 438L
1,333 Elo+
Solo
Guan Yu
Guan Yu
whenwhatwhyjao
Guan Yu
Level 5
God Stats
14W - 16L
1,497 SR
Queue Stats
79W - 73L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AleexBrown
Gilgamesh
20
6 / 10 / 8
14,932
1,067
37,004
33,974
17,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Horacio-kane
Thanatos
19
10 / 9 / 5
15,049
1,075
26,533
21,243
9,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
20
1 / 10 / 10
13,675
977
18,344
33,845
32,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
berimors
Medusa
20
2 / 7 / 9
13,536
967
15,284
24,655
12,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
17
0 / 9 / 4
11,279
806
1,145
11,859
5,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 27
15,134
1,081
31,520
25,415
32,505
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
20
18 / 5 / 18
16,226
1,159
29,857
24,647
13,339
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
KurtTheFruit
Kumbhakarna
20
2 / 1 / 36
13,440
960
10,530
23,669
28,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 5 / 21
14,583
1,042
23,913
14,407
5,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 3 / 26
14,053
1,004
19,088
18,622
26,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
173
19
Kills
45
45
Deaths
19
36
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AleexBrown
Gilgamesh
6
10
8
1
W
11
5
27
4.9
L
Thanatos
Horacio-kane
Thanatos
10
9
5
1.39
W
Fenrir
18
5
18
5.4
W
Kumbhakarna
KurtTheFruit
Kumbhakarna
2
1
36
20
L
Horus
1
10
10
0.6
W
8
5
21
3.7
L
Medusa
berimors
Medusa
2
7
9
0.93
L
Kukulkan
0
9
4
0.22
W
6
3
26
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,310
Damage
114,908
125,576
Taken
106,760
76,575
Mitigated
106,427
23,651
Healing
31,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AleexBrown
Gilgamesh
37,004
11,800
0
4,323
33,974
17,850
0
13,197
20,777
0
69,886
W
31,520
7,483
0
10,953
25,415
32,505
0
204
25,211
0
57,154
L
Thanatos
Horacio-kane
Thanatos
26,533
4,256
0
9,081
21,243
9,130
0
7,191
14,052
0
39,796
W
Fenrir
29,857
11,572
0
3,029
24,647
13,339
0
415
24,232
0
41,243
W
Kumbhakarna
KurtTheFruit
Kumbhakarna
10,530
1,348
0
7,790
23,669
28,748
0
404
23,265
15,433
0
L
Horus
18,344
10,393
2,575
6,159
33,845
32,059
0
7,602
26,243
0
45,152
W
23,913
2,699
0
1,368
14,407
5,694
0
48
14,359
58,816
0
L
Medusa
berimors
Medusa
15,284
7,731
0
1,513
24,655
12,450
0
4,140
20,515
0
52,548
L
Kukulkan
1,145
420
0
0
11,859
5,086
0
2,313
9,546
5,340
0
W
19,088
4,408
4,851
3,027
18,622
26,141
0
74
18,548
0
28,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,471
Gold Earned
73,436
230
Minions Killed
211
8
Camps Cleared
3
1,095,281
Distance Traveled
1,288,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,932
1,067
53
4
5
267,842
0
W
Chaac
15,134
1,081
46
3
0
239,840
0
L
Thanatos
15,049
1,075
30
2
1
286,090
0
W
Fenrir
16,226
1,159
27
2
2
248,629
0
W
Kumbhakarna
13,440
960
7
1
0
296,806
0
L
Horus
13,675
977
71
5
1
204,824
0
W
Zeus
14,583
1,042
112
8
0
212,391
0
L
Medusa
13,536
967
71
5
0
207,065
0
L
Kukulkan
11,279
806
5
0
1
129,460
0
W
Guan Yu
14,053
1,004
19
1
1
290,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role