Player Matchup

Achilles
Achilles
Heiyz
Achilles
Level 13
God Stats
22W - 25L
1,370 SR
Queue Stats
45W - 48L
1,304 Elo+
Solo
Chang'e
Chang'e
PalaSaippuaa
Chang'e
Level 14
God Stats
14W - 25L
1,313 SR
Queue Stats
33W - 45L
1,334 Elo+
Solo
Ne Zha
Ne Zha
RawSquirrel
Ne Zha
Level 29
God Stats
19W - 22L
1,407 SR
Queue Stats
163W - 166L
1,394 Elo+
Solo
Ravana
Ravana
ghost-bubble
Ravana
Level 40
God Stats
1W - 2L
1,476 SR
Queue Stats
64W - 89L
1,296 Elo+
Party 2
Hel
Hel
ptialexislove
Hel
Level 13
God Stats
30W - 38L
1,289 SR
Queue Stats
48W - 61L
1,325 Elo+
Party 2
Team Averages
Level 22
1,371 SR
1,331 Elo+

VS

Team Averages
Level 22
1,456 SR
1,362 Elo+
Izanami
Izanami
Ghost599
Izanami
Level 37
God Stats
4W - 4L
1,434 SR
Queue Stats
30W - 57L
1,399 Elo+
Party 1
Bastet
Bastet
Lynx59
Bastet
Level 28
God Stats
4W - 5L
1,209 SR
Queue Stats
35W - 53L
1,366 Elo+
Party 1
Zeus
Zeus
Mareju7404
Zeus
Level 15
God Stats
10W - 7L
1,490 SR
Queue Stats
22W - 33L
1,326 Elo+
Party 3
Sobek
Sobek
Witherlel
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 3
Fenrir
Fenrir
КрасныеТруселя
Fenrir
Level 26
God Stats
17W - 9L
1,650 SR
Queue Stats
25W - 39L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Heiyz
Achilles
17
3 / 1 / 7
11,104
925
3,209
9,486
9,441
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
PalaSaippuaa
Chang'e
19
2 / 11 / 10
12,478
1,040
11,252
23,448
8,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
18
2 / 14 / 8
11,644
970
15,524
24,960
9,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
18
4 / 15 / 8
12,237
1,020
11,522
25,899
11,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 5 / 8
12,851
1,071
10,068
20,523
10,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ghost599
Izanami
20
18 / 2 / 24
15,595
1,300
38,437
12,524
6,342
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Lynx59
Bastet
20
16 / 1 / 20
14,268
1,189
19,189
7,551
3,035
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 1 / 32
12,562
1,047
17,821
7,933
2,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Witherlel
Sobek
19
1 / 6 / 24
11,330
944
5,603
14,903
16,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 4 / 25
12,659
1,055
16,002
15,045
8,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
171
14
Kills
46
46
Deaths
14
41
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ghost599
Izanami
18
2
24
15
L
Achilles
Heiyz
Achilles
3
1
7
6.5
W
Bastet
Lynx59
Bastet
16
1
20
26
W
3
1
32
19
L
Chang'e
PalaSaippuaa
Chang'e
2
11
10
0.64
L
Ne Zha
2
14
8
0.43
W
Sobek
Witherlel
Sobek
1
6
24
2.17
L
Ravana
4
15
8
0.53
L
3
5
8
1.4
W
8
4
25
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,575
Damage
97,052
104,316
Taken
57,956
49,481
Mitigated
37,582
15,351
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ghost599
Izanami
38,437
34,027
0
2,067
12,524
6,342
0
3,103
9,421
0
80,445
L
Achilles
Heiyz
Achilles
3,209
944
171
1,549
9,486
9,441
0
912
8,574
0
9,326
W
Bastet
Lynx59
Bastet
19,189
5,657
0
0
7,551
3,035
0
3,938
3,613
177
25,341
W
17,821
1,371
0
0
7,933
2,951
0
2,210
5,723
35,797
0
L
Chang'e
PalaSaippuaa
Chang'e
11,252
3,229
2,608
2,695
23,448
8,461
0
7,245
16,203
55,532
0
L
Ne Zha
15,524
6,767
0
1,285
24,960
9,487
0
4,661
20,299
0
35,701
W
Sobek
Witherlel
Sobek
5,603
278
0
1,556
14,903
16,340
0
6,901
8,002
18,820
0
L
Ravana
11,522
3,687
0
418
25,899
11,972
0
5,864
20,035
0
31,657
L
10,068
1,174
2,638
3,987
20,523
10,120
0
4,877
15,646
25,229
0
W
16,002
3,250
0
573
15,045
8,914
0
5,168
9,877
0
28,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,314
Gold Earned
66,414
218
Minions Killed
211
4
Camps Cleared
5
1,139,124
Distance Traveled
1,118,240
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,595
1,300
100
8
2
189,768
0
L
Achilles
11,104
925
11
1
1
257,676
0
W
Bastet
14,268
1,189
17
1
2
267,893
0
W
Zeus
12,562
1,047
42
4
1
230,232
2
L
Chang'e
12,478
1,040
115
10
1
197,761
0
L
Ne Zha
11,644
970
17
1
2
214,029
1
W
Sobek
11,330
944
27
2
0
190,477
1
L
Ravana
12,237
1,020
37
3
0
222,842
0
L
Hel
12,851
1,071
38
3
0
246,816
0
W
Fenrir
12,659
1,055
25
2
0
239,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role