Player Matchup

Apollo
Apollo
Silver II
Capta1nCoCo
Apollo
Silver II
Level 127
God Stats
12W - 5L
1,641 SR
Queue Stats
81W - 86L
1,140 MMR
Solo
Pele
Pele
Gold III
MyssingNo
Pele
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
RaisedByWolves
Guan Yu
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver II
Saxev
Hel
Silver II
Level 95
God Stats
1W - 3L
1,216 SR
Queue Stats
466W - 475L
966 MMR
Party 1
Khepri
Khepri
Silver I
Нетвоякиса
Khepri
Silver I
Level 69
God Stats
6W - 3L
1,566 SR
Queue Stats
41W - 48L
1,240 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,485 SR
1,269 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,534 SR
1,166 MMR
Ares
Ares
Silver II
BoSHMAR
Ares
Silver II
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,205 MMR
Solo
Hou Yi
Hou Yi
Silver II
ItzBenjyyy
Hou Yi
Silver II
Level 66
God Stats
15W - 16L
1,589 SR
Queue Stats
56W - 66L
1,111 MMR
Solo
Vulcan
Vulcan
Gold V
Priestaron2
Vulcan
Gold V
Level 109
God Stats
7W - 7L
1,500 SR
Queue Stats
62W - 67L
1,206 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
WillStar000
Ratatoskr
Silver I
Level 67
God Stats
15W - 14L
1,434 SR
Queue Stats
197W - 208L
1,088 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
robertuss77
Cu Chulainn
Silver I
Level 97
God Stats
2W - 3L
1,649 SR
Queue Stats
19W - 29L
1,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
13 / 1 / 2
14,337
652
19,272
16,134
7,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
17
3 / 5 / 5
10,931
497
9,434
19,298
8,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 2 / 5
11,249
511
13,303
24,050
33,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
Saxev
Hel
16
1 / 0 / 14
10,911
496
13,981
13,534
6,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 12
10,794
491
6,467
15,725
17,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ScyllaTsukuyomiKaliDanzaburouKing Arthur

VS

Bans
AthenaEsetNemesisJanusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BoSHMAR
Ares
16
3 / 6 / 4
10,304
468
8,276
23,458
22,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
ItzBenjyyy
Hou Yi
11
0 / 6 / 1
7,795
354
5,952
11,944
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
17
3 / 4 / 4
10,529
479
16,547
12,729
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
WillStar000
Ratatoskr
17
3 / 3 / 3
10,147
461
8,332
13,053
5,427
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
robertuss77
Cu Chulainn
17
1 / 2 / 3
10,450
475
13,942
22,195
18,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
21
Kills
10
10
Deaths
21
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
BoSHMAR
Ares
3
6
4
0.83
W
Apollo
13
1
2
14
L
Hou Yi
ItzBenjyyy
Hou Yi
0
6
1
0.08
W
Pele
3
5
5
1.1
L
Vulcan
3
4
4
1.25
W
2
2
5
2.25
W
Hel
Saxev
Hel
1
0
14
8
L
Ratatoskr
WillStar000
Ratatoskr
3
3
3
1.5
L
Cu Chulainn
robertuss77
Cu Chulainn
1
2
3
1.25
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,457
Damage
53,049
88,741
Taken
83,379
73,603
Mitigated
54,427
51,962
Healing
22,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BoSHMAR
Ares
8,276
368
0
4,923
23,458
22,372
0
7,475
15,458
26,035
0
W
Apollo
19,272
14,450
0
8,677
16,134
7,953
3,816
2,871
13,164
0
115,766
L
Hou Yi
ItzBenjyyy
Hou Yi
5,952
3,001
0
3,978
11,944
3,167
0
790
11,154
0
37,952
W
Pele
9,434
1,846
0
4,882
19,298
8,504
321
5,104
13,935
0
90,342
L
Vulcan
16,547
2,269
240
2,427
12,729
4,707
130
5,445
6,914
81,943
0
W
13,303
1,374
1,675
10,240
24,050
33,354
1,608
5,171
17,938
0
60,191
W
Hel
Saxev
Hel
13,981
837
12,369
10,261
13,534
6,573
1,644
6,498
6,750
78,330
0
L
Ratatoskr
WillStar000
Ratatoskr
8,332
875
0
4,665
13,053
5,427
0
2,490
10,451
0
76,399
L
Cu Chulainn
robertuss77
Cu Chulainn
13,942
2,240
0
6,763
22,195
18,754
452
3,467
17,969
3,143
64,714
W
6,467
317
0
3,858
15,725
17,219
665
5,718
9,785
22,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,222
Gold Earned
49,225
623
Minions Killed
508
0
Camps Cleared
0
2,184,224
Distance Traveled
1,885,226
41
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,304
468
34
2
0
380,307
6
W
Apollo
14,337
652
188
9
0
425,307
10
L
Hou Yi
7,795
354
52
2
0
233,392
2
W
Pele
10,931
497
121
6
0
439,767
8
L
Vulcan
10,529
479
148
7
0
410,019
5
W
Guan Yu
11,249
511
124
6
0
429,404
7
W
Hel
10,911
496
161
7
0
463,424
8
L
Ratatoskr
10,147
461
136
6
0
472,683
2
L
Cu Chulainn
10,450
475
138
6
0
388,825
7
W
Khepri
10,794
491
29
1
0
426,322
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role