Player Matchup

Cthulhu
Cthulhu
Bibil29
Cthulhu
Level 120
God Stats
4W - 0L
1,709 SR
Queue Stats
102W - 93L
1,501 Elo+
Party 1
Raijin
Raijin
LordMech
Raijin
Level 126
God Stats
5W - 5L
1,537 SR
Queue Stats
380W - 360L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
MumPython88907
Gilgamesh
Level 67
God Stats
8W - 3L
1,233 SR
Queue Stats
373W - 312L
1,526 Elo+
Solo
Sylvanus
Sylvanus
lil Bibbson Sr
Sylvanus
Level 26
God Stats
6W - 0L
1,885 SR
Queue Stats
150W - 81L
1,665 Elo+
Party 1
Cernunnos
Cernunnos
thirax
Cernunnos
Level 129
God Stats
106W - 78L
1,601 SR
Queue Stats
900W - 914L
1,487 Elo+
Solo
Team Averages
Level 94
1,593 SR
1,530 Elo+

VS

Team Averages
Level 54
1,653 SR
1,534 Elo+
Olorun
Olorun
Jjjjxx
Olorun
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,438 Elo+
Solo
Arachne
Arachne
Juanky33
Arachne
Level 106
God Stats
4W - 3L
1,725 SR
Queue Stats
89W - 68L
1,562 Elo+
Solo
Sobek
Sobek
Pirirees
Sobek
Level 29
God Stats
1W - 1L
1,829 SR
Queue Stats
80W - 59L
1,669 Elo+
Party 2
King Arthur
King Arthur
Tuilier
King Arthur
Level 60
God Stats
6W - 3L
1,530 SR
Queue Stats
86W - 90L
1,496 Elo+
Party 2
Ares
Ares
mikeetoo96
Ares
Level 33
God Stats
16W - 10L
1,680 SR
Queue Stats
219W - 243L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bibil29
Cthulhu
13
2 / 5 / 10
9,080
478
12,065
15,147
10,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
LordMech
Raijin
15
5 / 5 / 4
9,748
513
10,981
12,968
6,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
MumPython88907
Gilgamesh
17
5 / 3 / 4
10,758
566
18,478
16,580
8,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
17
5 / 5 / 3
10,837
570
12,899
16,851
9,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
thirax
Cernunnos
20
8 / 2 / 2
12,621
664
18,014
13,687
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jjjjxx
Olorun
13
2 / 9 / 1
7,973
420
5,514
17,675
5,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Juanky33
Arachne
14
2 / 6 / 5
8,724
459
7,768
19,327
8,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Pirirees
Sobek
17
12 / 4 / 1
10,686
562
16,168
19,286
11,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Tuilier
King Arthur
15
3 / 4 / 4
9,436
497
14,090
23,872
16,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 3
8,016
422
6,246
17,839
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
25
Kills
20
20
Deaths
25
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bibil29
Cthulhu
2
5
10
1.4
L
Olorun
Jjjjxx
Olorun
2
9
1
0.28
L
Arachne
Juanky33
Arachne
2
6
5
0.75
W
Raijin
LordMech
Raijin
5
5
4
1.4
W
Gilgamesh
MumPython88907
Gilgamesh
5
3
4
2.33
L
Sobek
Pirirees
Sobek
12
4
1
3.13
L
King Arthur
Tuilier
King Arthur
3
4
4
1.25
W
Sylvanus
5
5
3
1.3
L
1
2
3
1.25
W
Cernunnos
thirax
Cernunnos
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,437
Damage
49,786
75,233
Taken
97,999
40,101
Mitigated
54,147
25,057
Healing
32,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bibil29
Cthulhu
12,065
1,398
106
3,752
15,147
10,452
0
8,161
6,779
33,879
0
L
Olorun
Jjjjxx
Olorun
5,514
1,867
1,104
4,833
17,675
5,781
0
4,935
12,710
44,324
0
L
Arachne
Juanky33
Arachne
7,768
4,881
0
5,021
19,327
8,276
0
7,654
11,379
0
50,014
W
Raijin
LordMech
Raijin
10,981
1,067
321
3,687
12,968
6,264
886
5,644
6,954
56,025
0
W
Gilgamesh
MumPython88907
Gilgamesh
18,478
4,711
0
2,920
16,580
8,431
0
3,441
13,011
0
61,831
L
Sobek
Pirirees
Sobek
16,168
420
0
8,309
19,286
11,378
0
8,688
10,324
64,628
0
L
King Arthur
Tuilier
King Arthur
14,090
2,762
0
8,012
23,872
16,842
120
5,554
18,224
0
57,254
W
Sylvanus
12,899
4,526
1,896
6,022
16,851
9,620
284
5,462
11,163
64,794
13,697
L
6,246
343
711
4,955
17,839
11,870
0
7,638
10,003
26,158
0
W
Cernunnos
thirax
Cernunnos
18,014
10,649
0
6,353
13,687
5,334
2,080
4,227
9,398
0
120,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,044
Gold Earned
44,835
597
Minions Killed
409
0
Camps Cleared
0
1,657,532
Distance Traveled
1,792,191
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,080
478
48
3
0
340,384
3
L
Olorun
7,973
420
81
4
0
308,080
2
L
Arachne
8,724
459
81
4
0
376,569
7
W
Raijin
9,748
513
106
6
0
323,135
3
W
Gilgamesh
10,758
566
102
5
0
384,073
0
L
Sobek
10,686
562
113
6
0
369,447
3
L
King Arthur
9,436
497
97
5
0
363,822
3
W
Sylvanus
10,837
570
148
8
0
276,229
2
L
Ares
8,016
422
37
2
0
374,273
8
W
Cernunnos
12,621
664
193
10
0
333,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role