Player Matchup

Tsukuyomi
Tsukuyomi
Jellos
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,509 Elo+
Party 3
Zeus
Zeus
Magnake
Zeus
Level 28
God Stats
101W - 35L
1,769 SR
Queue Stats
105W - 40L
1,768 Elo+
Party 3
Odin
Odin
OkamiMoonMoon
Odin
Level 65
God Stats
1W - 0L
1,253 SR
Queue Stats
7W - 9L
1,368 Elo+
Party 1
Olorun
Olorun
Ororas
Olorun
Level 129
God Stats
5W - 2L
1,856 SR
Queue Stats
237W - 159L
1,695 Elo+
Party 3
Yemoja
Yemoja
XzapstaX
Yemoja
Level 47
God Stats
9W - 3L
1,548 SR
Queue Stats
13W - 10L
1,426 Elo+
Party 1
Team Averages
Level 57
1,585 SR
1,553 Elo+

VS

Team Averages
Level 45
1,489 SR
1,556 Elo+
Gilgamesh
Gilgamesh
Golinie258
Gilgamesh
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,462 Elo+
Solo
Vulcan
Vulcan
MamaMortis
Vulcan
Level 49
God Stats
5W - 9L
1,235 SR
Queue Stats
337W - 360L
1,433 Elo+
Solo
Cernunnos
Cernunnos
OneDrin
Cernunnos
Level 45
God Stats
48W - 35L
1,621 SR
Queue Stats
400W - 312L
1,628 Elo+
Party 2
Tiamat
Tiamat
Zagbok1
Tiamat
Level 31
God Stats
98W - 97L
1,588 SR
Queue Stats
214W - 173L
1,613 Elo+
Solo
Artio
Artio
kizobanger
Artio
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 218L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jellos
Tsukuyomi
16
3 / 4 / 16
9,731
973
10,880
9,358
3,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
Magnake
Zeus
17
11 / 0 / 11
11,398
1,140
21,835
4,534
1,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 13
9,404
940
6,702
12,748
6,497
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Ororas
Olorun
17
8 / 0 / 14
11,418
1,142
16,711
8,338
3,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
XzapstaX
Yemoja
16
1 / 1 / 18
10,397
1,040
2,025
5,087
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

261

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Golinie258
Gilgamesh
15
1 / 7 / 5
9,055
906
6,571
15,539
6,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
MamaMortis
Vulcan
15
1 / 4 / 3
8,825
883
9,478
9,296
3,739
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
OneDrin
Cernunnos
15
2 / 6 / 3
9,121
912
7,762
9,888
3,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Zagbok1
Tiamat
15
0 / 4 / 5
8,762
876
8,504
9,877
9,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
15
2 / 4 / 4
9,958
996
4,254
16,957
17,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
26
25
Kills
6
6
Deaths
25
72
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Golinie258
Gilgamesh
1
7
5
0.5
W
Tsukuyomi
Jellos
Tsukuyomi
3
4
16
2.75
W
Zeus
Magnake
Zeus
11
0
11
16.5
L
Vulcan
MamaMortis
Vulcan
1
4
3
0.63
W
2
1
13
8.5
L
Cernunnos
OneDrin
Cernunnos
2
6
3
0.58
W
Olorun
Ororas
Olorun
8
0
14
15
W
Yemoja
XzapstaX
Yemoja
1
1
18
10
L
Tiamat
Zagbok1
Tiamat
0
4
5
0.63
L
Artio
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,153
Damage
36,569
40,065
Taken
61,557
19,949
Mitigated
41,618
12,398
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Golinie258
Gilgamesh
6,571
879
0
662
15,539
6,297
0
9,251
6,288
0
21,547
W
Tsukuyomi
Jellos
Tsukuyomi
10,880
2,712
0
92
9,358
3,953
0
4,563
4,795
0
22,005
W
Zeus
Magnake
Zeus
21,835
2,502
0
0
4,534
1,850
0
3,414
1,120
35,892
0
L
Vulcan
MamaMortis
Vulcan
9,478
2,877
0
183
9,296
3,739
0
7,102
2,194
27,620
0
W
6,702
1,571
0
227
12,748
6,497
0
5,550
7,198
0
15,708
L
Cernunnos
OneDrin
Cernunnos
7,762
2,119
0
344
9,888
3,726
0
7,625
2,263
0
26,461
W
Olorun
Ororas
Olorun
16,711
11,114
925
3,659
8,338
3,560
0
5,791
2,547
46,894
0
W
Yemoja
XzapstaX
Yemoja
2,025
360
5,335
2,160
5,087
4,089
0
2,918
2,169
8,894
0
L
Tiamat
Zagbok1
Tiamat
8,504
223
0
1,636
9,877
9,871
0
5,884
3,993
29,984
0
L
Artio
4,254
654
0
1,553
16,957
17,985
0
10,709
6,248
18,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,348
Gold Earned
45,721
203
Minions Killed
182
3
Camps Cleared
8
974,682
Distance Traveled
965,218
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,055
906
28
3
4
197,724
0
W
Tsukuyomi
9,731
973
33
3
0
194,946
1
W
Zeus
11,398
1,140
45
5
1
193,384
0
L
Vulcan
8,825
883
45
5
0
193,862
0
W
Odin
9,404
940
30
3
0
220,849
0
L
Cernunnos
9,121
912
32
3
3
184,470
0
W
Olorun
11,418
1,142
75
8
1
182,792
0
W
Yemoja
10,397
1,040
20
2
1
182,711
1
L
Tiamat
8,762
876
58
6
1
168,609
0
L
Artio
9,958
996
19
2
0
220,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role