Player Matchup

Gilgamesh
Gilgamesh
AngelicAvan
Gilgamesh
Level 6
God Stats
14W - 6L
1,939 SR
Queue Stats
77W - 54L
1,705 Elo+
Solo
Zeus
Zeus
MALAJWE
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,455 Elo+
Solo
Nemesis
Nemesis
OPeg4dor
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Solo
Janus
Janus
RubbaBubBub
Janus
Level 29
God Stats
5W - 6L
1,555 SR
Queue Stats
104W - 46L
1,756 Elo+
Solo
Chiron
Chiron
hopeTR
Chiron
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,552 Elo+
Solo
Team Averages
Level 12
1,599 SR
1,641 Elo+

VS

Team Averages
Level 16
1,473 SR
1,675 Elo+
Tsukuyomi
Tsukuyomi
ChupamelaTrabuco
Tsukuyomi
Level 29
God Stats
4W - 0L
1,728 SR
Queue Stats
117W - 91L
1,723 Elo+
Solo
Scylla
Scylla
EchoingShout
Scylla
Level 28
God Stats
5W - 7L
1,139 SR
Queue Stats
75W - 63L
1,545 Elo+
Solo
Apollo
Apollo
Hamawi5
Apollo
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 13L
1,629 Elo+
Solo
Tyr
Tyr
Sorry4FkingU
Tyr
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 35L
1,849 Elo+
Solo
Ra
Ra
Ÿämèté
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AngelicAvan
Gilgamesh
10
2 / 7 / 1
6,323
452
4,459
11,484
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
MALAJWE
Zeus
9
1 / 6 / 1
5,745
410
3,869
6,863
5,608
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
OPeg4dor
Nemesis
12
1 / 2 / 0
6,583
470
2,693
6,046
2,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 3 / 2
7,735
553
8,510
8,723
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
hopeTR
Chiron
9
2 / 7 / 0
5,790
414
3,047
9,409
2,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
11 / 1 / 5
9,105
650
11,898
10,085
4,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
13
1 / 1 / 1
7,541
539
2,617
4,345
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Hamawi5
Apollo
9
1 / 3 / 7
6,158
440
2,226
5,014
1,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
9 / 0 / 7
8,588
613
10,658
8,752
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 5 / 5
7,333
524
4,902
7,170
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
10
Kills
25
25
Deaths
10
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AngelicAvan
Gilgamesh
2
7
1
0.36
W
Tsukuyomi
11
1
5
13.5
W
Scylla
1
1
1
1.5
W
Apollo
Hamawi5
Apollo
1
3
7
1.5
L
Zeus
MALAJWE
Zeus
1
6
1
0.25
L
Nemesis
OPeg4dor
Nemesis
1
2
0
0.5
L
4
3
2
1.67
W
9
0
7
12.5
L
Chiron
hopeTR
Chiron
2
7
0
0.29
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,578
Damage
32,301
42,525
Taken
35,366
16,651
Mitigated
15,272
5,395
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AngelicAvan
Gilgamesh
4,459
1,350
0
518
11,484
4,249
0
2,661
8,734
0
36,448
W
Tsukuyomi
11,898
1,884
0
3,750
10,085
4,045
0
2,314
7,593
0
60,474
W
Scylla
2,617
324
0
1,699
4,345
1,428
51
0
4,345
37,261
0
W
Apollo
Hamawi5
Apollo
2,226
968
0
0
5,014
1,509
62
1,548
3,406
0
16,027
L
Zeus
MALAJWE
Zeus
3,869
749
488
702
6,863
5,608
518
738
6,055
24,579
0
L
Nemesis
OPeg4dor
Nemesis
2,693
734
0
578
6,046
2,250
0
2,539
3,265
0
26,704
L
8,510
491
0
1,282
8,723
2,422
0
450
8,215
52,336
0
W
10,658
2,037
0
4,584
8,752
5,788
0
2,965
5,713
0
36,219
L
Chiron
hopeTR
Chiron
3,047
1,662
165
1,662
9,409
2,122
812
638
8,710
0
19,947
W
4,902
510
820
1,147
7,170
2,502
612
5,032
1,930
32,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
38,725
333
Minions Killed
368
0
Camps Cleared
0
1,158,528
Distance Traveled
1,318,039
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,323
452
75
5
0
230,676
0
W
Tsukuyomi
9,105
650
116
8
0
319,933
3
W
Scylla
7,541
539
90
6
0
219,261
2
W
Apollo
6,158
440
23
2
0
228,075
3
L
Zeus
5,745
410
43
3
0
187,867
3
L
Nemesis
6,583
470
66
5
0
274,072
2
L
Janus
7,735
553
102
7
0
277,748
6
W
Tyr
8,588
613
52
4
0
295,929
1
L
Chiron
5,790
414
47
3
0
188,165
1
W
Ra
7,333
524
87
6
0
254,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role