Player Matchup

Ares
Ares
Bronze II
EstaVaPalKhan
Ares
Bronze II
Level 35
God Stats
1W - 6L
1,558 SR
Queue Stats
2W - 20L
936 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
NatsuJr
Erlang Shen
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
OzamaBLD
Poseidon
Gold IV
Level 122
God Stats
5W - 13L
1,659 SR
Queue Stats
402W - 402L
1,468 MMR
Solo
Ra
Ra
Bronze III
aoscott255
Ra
Bronze III
Level 88
God Stats
0W - 2L
1,364 SR
Queue Stats
4W - 18L
1,500 MMR
Party 1
Skadi
Skadi
Bronze III
kklmatthew
Skadi
Bronze III
Level 110
God Stats
3W - 4L
1,521 SR
Queue Stats
13W - 31L
1,495 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 95
1,520 SR
1,380 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,547 SR
1,211 MMR
Cthulhu
Cthulhu
Silver II
Causeitstru
Cthulhu
Silver II
Level 133
God Stats
14W - 17L
1,550 SR
Queue Stats
303W - 307L
944 MMR
Solo
Chernobog
Chernobog
Silver II
Gusepi
Chernobog
Silver II
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
176W - 200L
1,075 MMR
Solo
Scylla
Scylla
Gold IV
Iwipeontrash
Scylla
Gold IV
Level 126
God Stats
4W - 1L
1,683 SR
Queue Stats
26W - 19L
1,548 MMR
Solo
Nemesis
Nemesis
Bronze III
MasterFire08
Nemesis
Bronze III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,495 MMR
Solo
Aphrodite
Aphrodite
Silver V
SMender
Aphrodite
Silver V
Level 79
God Stats
10W - 7L
1,500 SR
Queue Stats
374W - 383L
992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
7,890
359
983
22,330
20,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
NatsuJr
Erlang Shen
16
2 / 4 / 0
10,044
457
4,251
18,952
8,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
OzamaBLD
Poseidon
19
4 / 6 / 1
12,040
547
9,355
13,158
5,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 7 / 2
10,125
460
4,686
13,351
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
15
0 / 8 / 0
9,402
427
3,409
15,150
5,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SetTsukuyomiAthenaGuan Yu

VS

Bans
TiamatApolloSun WukongCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Causeitstru
Cthulhu
17
3 / 3 / 14
11,250
511
8,310
21,852
22,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Gusepi
Chernobog
20
6 / 0 / 13
13,797
627
11,119
13,131
6,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
20
10 / 0 / 6
13,878
631
15,990
9,466
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
MasterFire08
Nemesis
20
14 / 2 / 11
14,620
665
20,911
19,465
9,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
SMender
Aphrodite
19
0 / 2 / 8
12,815
583
3,286
11,383
7,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
85
7
Kills
33
35
Deaths
7
4
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Causeitstru
Cthulhu
3
3
14
3.33
L
0
10
1
0.05
W
Chernobog
Gusepi
Chernobog
6
0
13
12.5
W
Scylla
10
0
6
13
W
Nemesis
MasterFire08
Nemesis
14
2
11
9.75
L
Erlang Shen
NatsuJr
Erlang Shen
2
4
0
0.5
L
Poseidon
OzamaBLD
Poseidon
4
6
1
0.75
W
Aphrodite
SMender
Aphrodite
0
2
8
2
L
1
7
2
0.29
L
Skadi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
59,616
82,941
Taken
75,297
44,928
Mitigated
49,626
7,305
Healing
41,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Causeitstru
Cthulhu
8,310
311
593
3,442
21,852
22,373
1,505
5,981
15,721
40,293
0
L
983
0
0
608
22,330
20,961
240
7,620
14,508
20,727
0
W
Chernobog
Gusepi
Chernobog
11,119
6,330
0
8,900
13,131
6,341
7,417
3,802
9,319
0
107,498
W
Scylla
15,990
1,338
0
5,568
9,466
3,949
3,126
1,418
7,968
101,098
0
W
Nemesis
MasterFire08
Nemesis
20,911
10,698
0
10,278
19,465
9,587
1,502
4,311
13,932
0
101,978
L
Erlang Shen
NatsuJr
Erlang Shen
4,251
953
0
1,687
18,952
8,618
0
5,168
13,654
0
58,344
L
Poseidon
OzamaBLD
Poseidon
9,355
664
0
290
13,158
5,245
468
7,424
5,658
97,540
0
W
Aphrodite
SMender
Aphrodite
3,286
703
4,453
8,615
11,383
7,376
3,641
3,354
7,989
81,439
0
L
4,686
223
243
2,632
13,351
4,992
0
4,409
8,766
64,777
0
L
Skadi
3,409
926
0
1,845
15,150
5,112
0
3,109
12,031
0
66,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,501
Gold Earned
66,360
627
Minions Killed
684
0
Camps Cleared
0
2,004,615
Distance Traveled
2,241,026
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,250
511
45
2
0
430,802
2
L
Ares
7,890
359
35
2
0
365,006
6
W
Chernobog
13,797
627
151
7
0
433,817
1
W
Scylla
13,878
631
177
8
0
453,259
4
W
Nemesis
14,620
665
136
6
0
525,948
14
L
Erlang Shen
10,044
457
105
5
0
474,743
2
L
Poseidon
12,040
547
215
10
0
376,057
7
W
Aphrodite
12,815
583
175
8
0
397,200
2
L
Ra
10,125
460
139
6
0
438,756
9
L
Skadi
9,402
427
133
6
0
350,053
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role