Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DanielC22
Merlin
Level 128
God Stats
2W - 1L
1,749 SR
Queue Stats
129W - 130L
1,341 Elo+
Solo
Anhur
Anhur
Darii11
Anhur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
advranyer
Sylvanus
Level 136
God Stats
13W - 12L
1,515 SR
Queue Stats
254W - 278L
1,483 Elo+
Solo
Bellona
Bellona
zPlayerBlack
Bellona
Level 44
God Stats
4W - 8L
1,231 SR
Queue Stats
173W - 192L
1,497 Elo+
Solo
Team Averages
Level 89
1,499 SR
1,464 Elo+

VS

Team Averages
Level 94
1,651 SR
1,481 Elo+
Awilix
Awilix
Emedezada
Awilix
Level 85
God Stats
5W - 2L
1,794 SR
Queue Stats
344W - 280L
1,551 Elo+
Party 1
Yemoja
Yemoja
HadesSama35
Yemoja
Level 67
God Stats
11W - 12L
1,708 SR
Queue Stats
321W - 340L
1,385 Elo+
Solo
Chiron
Chiron
Saretta
Chiron
Level 155
God Stats
1W - 2L
1,546 SR
Queue Stats
165W - 166L
1,432 Elo+
Solo
Zeus
Zeus
gustavogambit
Zeus
Level 143
God Stats
2W - 3L
1,708 SR
Queue Stats
275W - 276L
1,456 Elo+
Solo
Skadi
Skadi
iKeepz
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 3 / 1
7,663
589
4,874
10,173
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
DanielC22
Merlin
11
0 / 4 / 1
6,299
485
4,334
6,536
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Darii11
Anhur
11
2 / 3 / 2
6,482
499
4,548
7,943
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
advranyer
Sylvanus
4
0 / 2 / 0
4,364
336
917
3,194
1,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Bellona
zPlayerBlack
Bellona
12
2 / 1 / 0
6,899
531
4,583
8,238
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Emedezada
Awilix
14
6 / 2 / 2
8,309
639
5,795
9,323
3,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
10
1 / 1 / 1
6,165
474
1,739
4,279
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
Saretta
Chiron
12
2 / 3 / 4
7,251
558
7,286
9,156
2,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 0 / 2
7,682
591
4,911
4,543
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
iKeepz
Skadi
11
0 / 2 / 1
6,515
501
5,236
5,924
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
8
Kills
13
13
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
1
1.5
L
Merlin
DanielC22
Merlin
0
4
1
0.13
L
Anhur
Darii11
Anhur
2
3
2
1
W
Awilix
Emedezada
Awilix
6
2
2
3.5
W
Yemoja
1
1
1
1.5
W
Chiron
Saretta
Chiron
2
3
4
1.33
L
Sylvanus
advranyer
Sylvanus
0
2
0
0
W
4
0
2
5
W
Skadi
iKeepz
Skadi
0
2
1
0.25
L
Bellona
zPlayerBlack
Bellona
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,256
Damage
24,967
36,084
Taken
33,225
18,454
Mitigated
10,238
14,048
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,874
1,287
0
8,602
10,173
3,412
0
1,061
9,034
0
43,081
L
Merlin
DanielC22
Merlin
4,334
36
0
324
6,536
2,200
0
3,631
2,533
38,664
0
L
Anhur
Darii11
Anhur
4,548
2,175
0
1,492
7,943
2,754
25
725
7,218
0
27,874
W
Awilix
Emedezada
Awilix
5,795
2,534
0
534
9,323
3,185
594
699
8,624
0
52,995
W
Yemoja
1,739
356
1,447
1,337
4,279
1,643
808
872
3,407
14,830
0
W
Chiron
Saretta
Chiron
7,286
4,045
123
3,092
9,156
2,297
603
1,556
7,600
0
44,825
L
Sylvanus
advranyer
Sylvanus
917
591
522
889
3,194
1,001
56
512
2,682
6,305
1,682
W
4,911
335
0
1,756
4,543
1,435
1,160
2,161
2,382
38,147
0
W
Skadi
iKeepz
Skadi
5,236
2,844
0
1,838
5,924
1,678
0
493
5,081
0
31,092
L
Bellona
zPlayerBlack
Bellona
4,583
902
0
2,219
8,238
9,087
0
271
7,967
8,429
27,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
35,922
295
Minions Killed
379
0
Camps Cleared
0
973,597
Distance Traveled
1,214,383
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,663
589
88
7
0
268,774
3
L
Merlin
6,299
485
64
5
0
239,033
4
L
Anhur
6,482
499
47
4
0
214,819
2
W
Awilix
8,309
639
101
8
0
287,785
2
W
Yemoja
6,165
474
29
2
0
240,456
4
W
Chiron
7,251
558
88
7
0
231,224
2
L
Sylvanus
4,364
336
18
1
0
63,334
2
W
Zeus
7,682
591
91
7
0
249,943
3
W
Skadi
6,515
501
70
5
0
204,975
0
L
Bellona
6,899
531
78
6
0
187,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role