Player Matchup

Serqet
Serqet
Amehanyaa
Serqet
Level 57
God Stats
1W - 0L
1,220 SR
Queue Stats
6W - 5L
1,531 Elo+
Party 1
Poseidon
Poseidon
Freez33
Poseidon
Level 26
God Stats
1W - 0L
1,362 SR
Queue Stats
6W - 5L
1,531 Elo+
Party 1
Odin
Odin
Grothilde
Odin
Level 17
God Stats
1W - 3L
1,851 SR
Queue Stats
6W - 5L
1,531 Elo+
Party 1
Discordia
Discordia
HarukoHaruhara
Discordia
Level 15
God Stats
5W - 5L
1,602 SR
Queue Stats
6W - 5L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
Yiasmath
Jormungandr
Level 23
God Stats
2W - 0L
2,032 SR
Queue Stats
6W - 5L
1,531 Elo+
Party 1
Team Averages
Level 28
1,614 SR
1,531 Elo+

VS

Team Averages
Level 21
1,506 SR
1,494 Elo+
Rama
Rama
Banbøø
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 67L
1,694 Elo+
Solo
Izanami
Izanami
Pplaremonkeys
Izanami
Level 18
God Stats
46W - 29L
1,653 SR
Queue Stats
53W - 34L
1,664 Elo+
Solo
Tiamat
Tiamat
andy8699
Tiamat
Level 28
God Stats
17W - 26L
1,562 SR
Queue Stats
462W - 490L
1,429 Elo+
Party 2
Ares
Ares
gabri719
Ares
Level 16
God Stats
4W - 6L
1,313 SR
Queue Stats
42W - 56L
1,342 Elo+
Party 2
Pele
Pele
hakima619
Pele
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 55L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Amehanyaa
Serqet
16
8 / 5 / 7
11,141
506
7,459
19,315
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Freez33
Poseidon
20
16 / 2 / 5
13,874
631
21,031
14,314
4,430
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
17
7 / 4 / 14
12,329
560
11,133
17,002
10,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
HarukoHaruhara
Discordia
17
3 / 4 / 10
11,227
510
7,923
9,580
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Yiasmath
Jormungandr
17
1 / 2 / 7
10,797
491
9,767
16,711
20,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
2 / 8 / 2
10,814
492
8,772
16,465
5,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
20
10 / 5 / 1
14,950
680
26,747
17,698
7,546
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
andy8699
Tiamat
14
2 / 9 / 1
9,540
434
8,734
14,996
7,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
16
0 / 4 / 1
10,281
467
364
13,406
8,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
15
0 / 10 / 1
9,531
433
5,309
21,157
6,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
35
Kills
14
17
Deaths
36
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
Amehanyaa
Serqet
8
5
7
2.3
L
Rama
2
8
2
0.38
W
Poseidon
Freez33
Poseidon
16
2
5
9.25
W
Odin
7
4
14
3.5
W
Discordia
HarukoHaruhara
Discordia
3
4
10
2
L
Izanami
10
5
1
2.1
W
Jormungandr
Yiasmath
Jormungandr
1
2
7
2.25
L
Tiamat
andy8699
Tiamat
2
9
1
0.28
L
Ares
0
4
1
0.13
L
Pele
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,313
Damage
49,926
76,922
Taken
83,722
46,116
Mitigated
35,917
16,468
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Amehanyaa
Serqet
7,459
1,585
0
4,770
19,315
7,258
11
622
18,693
0
60,936
L
Rama
8,772
7,154
0
3,861
16,465
5,388
1,292
6,766
8,800
0
82,118
W
Poseidon
Freez33
Poseidon
21,031
4,203
177
3,735
14,314
4,430
507
1,497
12,817
95,301
0
W
Odin
11,133
4,091
521
3,260
17,002
10,570
0
5,504
11,498
0
34,895
W
Discordia
HarukoHaruhara
Discordia
7,923
268
0
235
9,580
3,214
389
765
8,815
50,568
0
L
Izanami
26,747
20,145
0
4,332
17,698
7,546
4,148
9,054
7,447
0
124,786
W
Jormungandr
Yiasmath
Jormungandr
9,767
1,509
0
3,770
16,711
20,644
422
710
16,001
61,637
0
L
Tiamat
andy8699
Tiamat
8,734
1,094
0
2,512
14,996
7,062
102
8,320
6,249
42,506
0
L
Ares
364
0
0
2,436
13,406
8,964
47
6,396
6,422
35,949
0
L
Pele
5,309
1,667
0
6,812
21,157
6,957
48
6,592
14,113
0
73,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,368
Gold Earned
55,116
506
Minions Killed
594
0
Camps Cleared
0
2,096,569
Distance Traveled
1,803,885
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,141
506
85
4
0
472,104
4
L
Rama
10,814
492
143
7
0
339,366
3
W
Poseidon
13,874
631
164
7
0
416,775
3
W
Odin
12,329
560
46
2
0
425,936
16
W
Discordia
11,227
510
97
4
0
372,153
2
L
Izanami
14,950
680
225
10
0
382,943
10
W
Jormungandr
10,797
491
114
5
0
409,601
5
L
Tiamat
9,540
434
69
3
0
334,678
4
L
Ares
10,281
467
46
2
0
407,074
3
L
Pele
9,531
433
111
5
0
339,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role