Player Matchup

Hel
Hel
Gold I
AGodamnHero
Hel
Gold I
Level 120
God Stats
0W - 1L
1,863 SR
Queue Stats
32W - 18L
1,798 MMR
Solo
Chernobog
Chernobog
Diamond V
Chuckster1776
Chernobog
Diamond V
Level 147
God Stats
17W - 21L
1,816 SR
Queue Stats
216W - 221L
1,972 MMR
Solo
Amaterasu
Amaterasu
Platinum III
DottorPise
Amaterasu
Platinum III
Level 156
God Stats
3W - 5L
1,492 SR
Queue Stats
74W - 69L
1,799 MMR
Solo
Arachne
Arachne
Gold I
WarlockOrc
Arachne
Gold I
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 151L
1,790 MMR
Solo
Artio
Artio
Platinum II
xxdarkzangetsuxx
Artio
Platinum II
Level 151
God Stats
1W - 2L
1,813 SR
Queue Stats
308W - 308L
1,903 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,697 SR
1,852 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,723 SR
1,786 MMR
Tiamat
Tiamat
Platinum I
 
Tiamat
Platinum I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum I
Opxlitz
Guan Yu
Platinum I
Level 147
God Stats
76W - 56L
1,738 SR
Queue Stats
307W - 307L
1,994 MMR
Solo
Fenrir
Fenrir
Platinum IV
SparklingFoot57
Fenrir
Platinum IV
Level 160
God Stats
24W - 21L
1,596 SR
Queue Stats
436W - 429L
1,825 MMR
Solo
Cupid
Cupid
Platinum IV
YN3C
Cupid
Platinum IV
Level 133
God Stats
1W - 0L
2,015 SR
Queue Stats
208W - 185L
1,785 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Yung_Carp_
Cthulhu
Platinum IV
Level 123
God Stats
19W - 9L
1,764 SR
Queue Stats
76W - 65L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 2
10,935
497
13,423
18,421
7,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Chuckster1776
Chernobog
18
0 / 4 / 6
12,074
549
11,638
16,364
6,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
DottorPise
Amaterasu
20
0 / 4 / 3
12,461
566
12,478
22,428
17,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
WarlockOrc
Arachne
18
9 / 5 / 1
12,497
568
11,879
23,321
13,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 9 / 6
9,911
451
6,830
25,294
20,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaSetApolloDanzaburouCu Chulainn

VS

Bans
Sun WukongTsukuyomiIzanamiAchillesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
7 / 2 / 10
12,670
576
20,086
14,372
12,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Opxlitz
Guan Yu
20
3 / 2 / 6
12,706
578
10,284
22,066
23,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
13 / 4 / 5
13,359
607
14,602
18,104
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
YN3C
Cupid
20
6 / 1 / 8
13,987
636
18,053
16,713
6,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Yung_Carp_
Cthulhu
16
1 / 4 / 14
11,063
503
10,971
19,919
14,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
13
Kills
30
30
Deaths
13
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
10
6
L
3
8
2
0.5
L
Chernobog
Chuckster1776
Chernobog
0
4
6
0.75
L
Amaterasu
DottorPise
Amaterasu
0
4
3
0.38
W
Guan Yu
Opxlitz
Guan Yu
3
2
6
3
W
13
4
5
3.88
L
Arachne
WarlockOrc
Arachne
9
5
1
1.9
W
Cupid
YN3C
Cupid
6
1
8
10
W
Cthulhu
Yung_Carp_
Cthulhu
1
4
14
2
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,248
Damage
73,996
105,828
Taken
91,174
65,488
Mitigated
65,602
40,033
Healing
39,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
20,086
2,530
0
4,844
14,372
12,992
339
5,487
8,885
82,717
0
L
13,423
608
4,720
5,693
18,421
7,190
345
8,023
10,398
67,013
0
L
Chernobog
Chuckster1776
Chernobog
11,638
6,209
0
6,423
16,364
6,318
2,389
2,564
13,800
0
106,885
L
Amaterasu
DottorPise
Amaterasu
12,478
4,988
0
7,813
22,428
17,598
902
5,991
16,437
0
96,451
W
Guan Yu
Opxlitz
Guan Yu
10,284
1,290
1,266
7,655
22,066
23,436
677
2,209
19,857
10,122
77,157
W
14,602
2,813
0
8,497
18,104
8,167
932
1,168
16,936
0
72,913
L
Arachne
WarlockOrc
Arachne
11,879
8,072
0
10,782
23,321
13,392
0
6,034
17,287
0
75,528
W
Cupid
YN3C
Cupid
18,053
12,532
897
10,288
16,713
6,423
6,342
6,003
10,710
0
116,995
W
Cthulhu
Yung_Carp_
Cthulhu
10,971
1,001
1,284
5,072
19,919
14,584
106
5,599
13,592
41,327
0
L
6,830
632
670
3,932
25,294
20,990
72
10,264
15,030
22,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,878
Gold Earned
63,785
644
Minions Killed
653
0
Camps Cleared
0
2,066,959
Distance Traveled
2,222,146
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,670
576
153
7
0
448,320
7
L
Hel
10,935
497
133
6
0
368,328
6
L
Chernobog
12,074
549
187
9
0
372,127
5
L
Amaterasu
12,461
566
189
9
0
455,123
3
W
Guan Yu
12,706
578
172
8
0
443,445
0
W
Fenrir
13,359
607
109
5
0
470,208
1
L
Arachne
12,497
568
108
5
0
468,884
2
W
Cupid
13,987
636
183
8
0
420,265
3
W
Cthulhu
11,063
503
36
2
0
439,908
8
L
Artio
9,911
451
27
1
0
402,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role