Player Matchup

Hel
Hel
DODOM
Hel
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,638 Elo+
Party 3
Neith
Neith
Ebeaul123
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 2
Scylla
Scylla
Nonobaldato
Scylla
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Party 3
Achilles
Achilles
kikou12
Achilles
Level 8
God Stats
1W - 1L
1,631 SR
Queue Stats
31W - 27L
1,559 Elo+
Party 3
Thor
Thor
wasatycoras
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 6
1,526 SR
1,571 Elo+

VS

Team Averages
Level 27
1,546 SR
1,507 Elo+
Hel
Hel
Netherfox
Hel
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 36L
1,568 Elo+
Party 1
Hachiman
Hachiman
UssL33t
Hachiman
Level 9
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 10L
1,656 Elo+
Party 1
Zhong Kui
Zhong Kui
Vitas4Itas
Zhong Kui
Level 75
God Stats
5W - 1L
1,824 SR
Queue Stats
83W - 90L
1,513 Elo+
Party 1
Agni
Agni
patrick2514
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,366 Elo+
Solo
Thoth
Thoth
Флуфи
Thoth
Level 16
God Stats
8W - 4L
1,404 SR
Queue Stats
42W - 40L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DODOM
Hel
16
7 / 9 / 2
9,986
526
12,532
15,043
5,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Ebeaul123
Neith
7
0 / 1 / 0
5,998
316
1,376
3,538
1,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
0 / 8 / 4
7,197
379
7,038
11,320
3,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
kikou12
Achilles
13
4 / 4 / 2
8,736
460
12,250
16,999
17,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 6 / 4
8,752
461
5,495
13,539
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 6
11,236
591
12,153
10,797
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
UssL33t
Hachiman
16
4 / 2 / 4
9,654
508
8,668
13,711
4,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Vitas4Itas
Zhong Kui
16
5 / 3 / 2
10,134
533
11,177
14,248
9,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 1
9,678
509
3,004
10,679
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
15
8 / 5 / 4
10,654
561
10,673
13,694
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
12
Kills
26
28
Deaths
12
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
DODOM
Hel
7
9
2
0.89
L
Neith
Ebeaul123
Neith
0
1
0
0
W
7
0
6
10
L
Scylla
0
8
4
0.25
W
Hachiman
UssL33t
Hachiman
4
2
4
3
W
Zhong Kui
Vitas4Itas
Zhong Kui
5
3
2
2
L
Achilles
kikou12
Achilles
4
4
2
1.25
W
2
2
1
1.25
L
1
6
4
0.5
W
Thoth
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,691
Damage
45,675
60,439
Taken
63,129
31,567
Mitigated
27,777
14,379
Healing
31,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
DODOM
Hel
12,532
1,986
1,750
4,913
15,043
5,756
868
11,547
3,464
42,204
0
L
Neith
Ebeaul123
Neith
1,376
755
0
726
3,538
1,029
315
2,381
899
0
12,697
W
12,153
641
5,906
7,895
10,797
4,844
981
3,661
6,870
43,672
0
L
Scylla
7,038
1,677
0
1,368
11,320
3,032
0
7,515
3,795
22,288
0
W
Hachiman
UssL33t
Hachiman
8,668
4,924
0
2,427
13,711
4,876
1,987
3,814
9,546
0
61,224
W
Zhong Kui
Vitas4Itas
Zhong Kui
11,177
2,111
0
6,064
14,248
9,571
2,846
2,158
11,820
51,185
0
L
Achilles
kikou12
Achilles
12,250
3,799
0
2,558
16,999
17,446
0
9,027
7,750
631
43,765
W
3,004
332
0
5,255
10,679
3,548
503
1,497
9,063
55,619
0
L
5,495
1,307
0
3,064
13,539
4,304
0
5,843
7,524
0
53,448
W
Thoth
10,673
770
0
3,871
13,694
4,938
1,699
8,336
4,844
54,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,669
Gold Earned
51,356
292
Minions Killed
507
0
Camps Cleared
0
1,451,748
Distance Traveled
1,572,457
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,986
526
75
4
0
302,312
3
L
Neith
5,998
316
30
2
0
145,027
3
W
Hel
11,236
591
74
4
0
394,522
5
L
Scylla
7,197
379
38
2
0
319,224
0
W
Hachiman
9,654
508
98
5
0
305,279
5
W
Zhong Kui
10,134
533
113
6
0
273,516
1
L
Achilles
8,736
460
61
3
0
362,814
2
W
Agni
9,678
509
124
7
0
283,056
2
L
Thor
8,752
461
88
5
0
322,371
5
W
Thoth
10,654
561
98
5
0
316,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role