Player Matchup

Ymir
Ymir
Ayzhr
Ymir
Level 28
God Stats
1W - 6L
1,173 SR
Queue Stats
34W - 48L
1,388 Elo+
Solo
Xbalanque
Xbalanque
Cam Sadge777
Xbalanque
Level 23
God Stats
3W - 6L
1,319 SR
Queue Stats
198W - 118L
1,669 Elo+
Solo
Tiamat
Tiamat
Noobkiller6375
Tiamat
Level 15
God Stats
13W - 14L
1,549 SR
Queue Stats
17W - 24L
1,509 Elo+
Solo
Bellona
Bellona
STK_Jager6lock
Bellona
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 47L
1,511 Elo+
Solo
Sol
Sol
Snuggiest
Sol
Level 4
God Stats
0W - 2L
1,353 SR
Queue Stats
6W - 4L
1,746 Elo+
Solo
Team Averages
Level 17
1,379 SR
1,565 Elo+

VS

Team Averages
Level 13
1,618 SR
1,623 Elo+
Poseidon
Poseidon
DavidB3397
Poseidon
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,602 Elo+
Solo
Baron Samedi
Baron Samedi
FreeFrasier
Baron Samedi
Level 28
God Stats
3W - 2L
1,587 SR
Queue Stats
111W - 88L
1,647 Elo+
Solo
Ares
Ares
Juzuxx123
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,578 Elo+
Solo
Danzaburou
Danzaburou
SmokyBoy9201
Danzaburou
Level 6
God Stats
4W - 1L
1,900 SR
Queue Stats
12W - 11L
1,794 Elo+
Solo
Thanatos
Thanatos
brayden2918
Thanatos
Level 25
God Stats
4W - 4L
1,602 SR
Queue Stats
122W - 110L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ayzhr
Ymir
8
1 / 2 / 5
5,040
504
2,104
4,814
1,720
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
Cam Sadge777
Xbalanque
10
6 / 1 / 0
6,284
628
6,358
4,269
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 0
5,445
545
3,810
6,917
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 2 / 1
5,524
552
1,894
4,396
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 1
5,252
525
1,305
5,318
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DavidB3397
Poseidon
12
8 / 2 / 1
7,377
738
5,666
4,797
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
FreeFrasier
Baron Samedi
11
2 / 1 / 1
6,306
631
2,018
5,420
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
7
0 / 3 / 3
4,666
467
1,097
4,717
1,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SmokyBoy9201
Danzaburou
8
1 / 2 / 0
4,871
487
1,830
2,964
639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
brayden2918
Thanatos
10
2 / 2 / 1
6,085
609
2,216
7,344
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
13
13
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ayzhr
Ymir
1
2
5
1.75
L
Xbalanque
Cam Sadge777
Xbalanque
6
1
0
6
W
Poseidon
DavidB3397
Poseidon
8
2
1
4.25
W
Baron Samedi
FreeFrasier
Baron Samedi
2
1
1
2.5
W
Ares
0
3
3
0.5
L
1
4
0
0.25
L
2
2
1
1.25
W
Danzaburou
SmokyBoy9201
Danzaburou
1
2
0
0.5
L
0
4
1
0.13
W
Thanatos
brayden2918
Thanatos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,471
Damage
12,827
25,714
Taken
25,242
9,886
Mitigated
7,945
7,587
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ayzhr
Ymir
2,104
228
0
625
4,814
1,720
150
1,528
3,286
14,430
0
L
Xbalanque
Cam Sadge777
Xbalanque
6,358
3,492
0
1,757
4,269
1,100
78
536
3,723
0
33,383
W
Poseidon
DavidB3397
Poseidon
5,666
1,319
0
1,339
4,797
1,628
149
2,239
2,518
40,581
0
W
Baron Samedi
FreeFrasier
Baron Samedi
2,018
386
58
2,062
5,420
1,971
232
2,135
3,073
34,552
0
W
Ares
1,097
0
0
456
4,717
1,676
0
1,286
3,431
3,895
0
L
3,810
285
0
1,801
6,917
3,402
16
3,394
3,416
28,995
0
L
1,894
882
0
1,637
4,396
1,925
0
1,028
3,334
0
20,896
W
Danzaburou
SmokyBoy9201
Danzaburou
1,830
994
0
505
2,964
639
529
534
2,430
0
13,751
L
1,305
325
0
1,767
5,318
1,739
0
2,144
3,174
24,969
2,080
W
Thanatos
brayden2918
Thanatos
2,216
933
0
6,883
7,344
2,031
35
708
6,632
0
29,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,545
Gold Earned
29,305
255
Minions Killed
286
0
Camps Cleared
0
843,687
Distance Traveled
926,760
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,040
504
24
2
0
164,580
2
L
Xbalanque
6,284
628
60
6
0
144,358
3
W
Poseidon
7,377
738
85
9
0
198,026
3
W
Baron Samedi
6,306
631
91
9
0
169,881
0
W
Ares
4,666
467
10
1
0
180,414
1
L
Tiamat
5,445
545
55
6
0
166,620
2
L
Bellona
5,524
552
58
6
0
179,411
2
W
Danzaburou
4,871
487
32
3
0
185,017
2
L
Sol
5,252
525
58
6
0
188,718
0
W
Thanatos
6,085
609
68
7
0
193,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role