Player Matchup

Sun Wukong
Sun Wukong
Darkcat847
Sun Wukong
Level 65
God Stats
24W - 18L
1,612 SR
Queue Stats
85W - 85L
1,448 Elo+
Party 2
Hel
Hel
DrCrazy31
Hel
Level 92
God Stats
1W - 3L
1,313 SR
Queue Stats
186W - 178L
1,491 Elo+
Solo
Ganesha
Ganesha
Josema2101
Ganesha
Level 88
God Stats
3W - 2L
1,885 SR
Queue Stats
255W - 280L
1,425 Elo+
Party 2
Cupid
Cupid
special-matrix9
Cupid
Level 88
God Stats
6W - 5L
1,407 SR
Queue Stats
584W - 515L
1,535 Elo+
Solo
Loki
Loki
spitfirelouis56
Loki
Level 85
God Stats
4W - 7L
1,267 SR
Queue Stats
302W - 273L
1,501 Elo+
Solo
Team Averages
Level 84
1,497 SR
1,480 Elo+

VS

Team Averages
Level 91
1,496 SR
1,418 Elo+
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LloydLynch
Artemis
Level 91
God Stats
61W - 72L
1,459 SR
Queue Stats
176W - 191L
1,450 Elo+
Solo
Nemesis
Nemesis
SENSE1-0MEGA
Nemesis
Level 107
God Stats
7W - 9L
1,500 SR
Queue Stats
300W - 276L
1,378 Elo+
Party 1
Scylla
Scylla
Swainz0r
Scylla
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 85L
1,394 Elo+
Solo
Bellona
Bellona
UN1TY-A1phA
Bellona
Level 76
God Stats
236W - 198L
1,519 SR
Queue Stats
625W - 644L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darkcat847
Sun Wukong
19
8 / 4 / 7
12,593
572
20,651
22,619
18,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 4 / 0
12,029
547
12,726
14,665
6,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Josema2101
Ganesha
15
0 / 7 / 11
9,994
454
5,639
16,740
14,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 3 / 2
9,783
445
5,270
11,216
3,951
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 2 / 6
11,555
525
16,225
16,802
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
2 / 5 / 7
10,775
490
12,612
20,518
16,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
LloydLynch
Artemis
16
6 / 8 / 5
10,782
490
12,319
15,437
5,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
SENSE1-0MEGA
Nemesis
20
8 / 4 / 3
13,350
607
17,796
16,404
7,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Swainz0r
Scylla
16
1 / 6 / 4
10,267
467
5,412
10,799
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
UN1TY-A1phA
Bellona
18
3 / 5 / 4
11,104
505
13,980
20,910
16,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
28
Kills
20
20
Deaths
28
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
5
7
1.1
L
Sun Wukong
Darkcat847
Sun Wukong
8
4
7
2.88
L
7
4
0
1.75
L
Ganesha
Josema2101
Ganesha
0
7
11
0.79
W
Artemis
LloydLynch
Artemis
6
8
5
1.06
W
Nemesis
SENSE1-0MEGA
Nemesis
8
4
3
2.38
W
Scylla
Swainz0r
Scylla
1
6
4
0.5
W
Bellona
UN1TY-A1phA
Bellona
3
5
4
1
L
3
3
2
1.33
L
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,511
Damage
62,119
82,042
Taken
84,068
50,833
Mitigated
50,338
29,609
Healing
17,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
12,612
2,787
414
3,182
20,518
16,782
448
4,401
16,031
64,999
0
L
Sun Wukong
Darkcat847
Sun Wukong
20,651
6,558
0
9,601
22,619
18,842
1,441
3,402
19,139
0
80,708
L
12,726
595
1,967
6,056
14,665
6,654
372
3,761
10,836
89,602
0
L
Ganesha
Josema2101
Ganesha
5,639
510
0
1,305
16,740
14,027
182
5,052
11,524
29,283
0
W
Artemis
LloydLynch
Artemis
12,319
4,366
429
2,106
15,437
5,988
780
2,674
12,707
0
46,464
W
Nemesis
SENSE1-0MEGA
Nemesis
17,796
10,842
0
3,172
16,404
7,278
2,441
4,045
12,165
0
105,907
W
Scylla
Swainz0r
Scylla
5,412
420
0
1,155
10,799
3,657
887
3,929
6,648
53,856
0
W
Bellona
UN1TY-A1phA
Bellona
13,980
6,161
0
6,736
20,910
16,633
875
2,699
18,152
0
65,562
L
5,270
2,352
961
5,368
11,216
3,951
740
2,745
8,445
0
48,683
L
16,225
4,790
0
4,351
16,802
7,359
0
2,806
13,927
0
82,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,954
Gold Earned
56,278
608
Minions Killed
581
0
Camps Cleared
0
2,009,767
Distance Traveled
2,007,146
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,775
490
103
5
0
404,658
3
L
Sun Wukong
12,593
572
166
8
0
385,313
7
L
Hel
12,029
547
187
9
0
389,175
5
L
Ganesha
9,994
454
13
1
0
430,188
0
W
Artemis
10,782
490
53
2
0
344,974
4
W
Nemesis
13,350
607
171
8
0
474,172
1
W
Scylla
10,267
467
119
5
0
377,938
5
W
Bellona
11,104
505
135
6
0
405,404
0
L
Cupid
9,783
445
128
6
0
345,848
2
L
Loki
11,555
525
114
5
0
459,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role