Player Matchup

Artemis
Artemis
DahButcher
Artemis
Level 107
God Stats
7W - 8L
1,564 SR
Queue Stats
58W - 72L
1,468 Elo+
Party 1
Janus
Janus
Dcmacstuffin
Janus
Level 109
God Stats
5W - 2L
1,192 SR
Queue Stats
194W - 232L
1,506 Elo+
Solo
Achilles
Achilles
Ferdaen
Achilles
Level 69
God Stats
1W - 0L
1,483 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SimtexDK
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 98
1,435 SR
1,494 Elo+

VS

Team Averages
Level 67
1,648 SR
1,574 Elo+
Apollo
Apollo
Berse1109
Apollo
Level 103
God Stats
0W - 3L
1,658 SR
Queue Stats
14W - 17L
1,384 Elo+
Solo
Thoth
Thoth
KaMuuii
Thoth
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,775 Elo+
Solo
Pele
Pele
Naza_qcz
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Solo
Sobek
Sobek
ViperaOrochi
Sobek
Level 33
God Stats
2W - 2L
1,934 SR
Queue Stats
6W - 8L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DahButcher
Artemis
17
10 / 2 / 6
10,925
993
10,207
7,623
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 1 / 6
10,048
913
6,947
7,199
2,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Ferdaen
Achilles
15
3 / 1 / 10
9,498
863
3,636
12,240
10,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
SimtexDK
Aphrodite
14
2 / 3 / 12
9,347
850
4,724
8,580
5,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Berse1109
Apollo
15
1 / 4 / 6
9,366
851
4,753
8,532
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
KaMuuii
Thoth
15
3 / 2 / 2
8,915
810
10,367
5,117
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
11
0 / 7 / 0
7,267
661
2,170
8,039
2,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 5 / 2
8,265
751
6,257
12,184
13,268
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
18
Kills
7
7
Deaths
18
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
Berse1109
Apollo
1
4
6
1
W
Artemis
DahButcher
Artemis
10
2
6
6.5
W
3
1
6
6
W
Achilles
Ferdaen
Achilles
3
1
10
8
L
Thoth
KaMuuii
Thoth
3
2
2
2
L
Pele
0
7
0
0
W
Aphrodite
SimtexDK
Aphrodite
2
3
12
2.67
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,514
Damage
23,547
35,642
Taken
33,872
22,658
Mitigated
21,752
14,623
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Berse1109
Apollo
4,753
1,913
0
1,104
8,532
3,638
887
3,685
4,847
0
33,232
W
Artemis
DahButcher
Artemis
10,207
4,720
0
1,813
7,623
3,370
4,506
2,962
4,661
0
29,307
W
6,947
446
0
1,987
7,199
2,444
606
3,909
3,290
45,081
0
W
Achilles
Ferdaen
Achilles
3,636
870
852
2,086
12,240
10,993
2,028
5,204
7,036
0
12,159
L
Thoth
KaMuuii
Thoth
10,367
446
0
764
5,117
2,099
92
1,172
3,945
44,176
0
L
Pele
2,170
206
0
314
8,039
2,747
172
2,870
5,169
0
11,681
W
Aphrodite
SimtexDK
Aphrodite
4,724
477
3,916
3,969
8,580
5,851
628
5,022
3,558
23,912
0
L
6,257
504
252
1,433
12,184
13,268
84
4,865
7,319
13,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,818
Gold Earned
33,813
202
Minions Killed
167
10
Camps Cleared
9
949,224
Distance Traveled
715,059
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,366
851
70
6
4
168,289
1
W
Artemis
10,925
993
43
4
4
231,313
3
W
Janus
10,048
913
92
8
3
245,446
2
W
Achilles
9,498
863
26
2
1
236,693
2
L
Thoth
8,915
810
74
7
2
197,551
2
L
Pele
7,267
661
13
1
1
146,563
0
W
Aphrodite
9,347
850
41
4
2
235,772
1
L
Sobek
8,265
751
10
1
2
202,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role