Player Matchup

Apollo
Apollo
Draxxerr
Apollo
Level 14
God Stats
18W - 7L
1,746 SR
Queue Stats
94W - 66L
1,654 Elo+
Party 1
Ymir
Ymir
ThomasQBF
Ymir
Level 28
God Stats
4W - 4L
1,715 SR
Queue Stats
64W - 87L
1,326 Elo+
Party 2
Tyr
Tyr
WRXX_Tabasco
Tyr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 110L
1,523 Elo+
Party 1
Raijin
Raijin
WRXX_Toxic
Raijin
Level 86
God Stats
6W - 3L
1,640 SR
Queue Stats
148W - 104L
1,615 Elo+
Party 1
Izanami
Izanami
drakoluukio
Izanami
Level 47
God Stats
6W - 7L
1,456 SR
Queue Stats
102W - 122L
1,297 Elo+
Party 2
Team Averages
Level 48
1,611 SR
1,483 Elo+

VS

Team Averages
Level 35
1,424 SR
1,320 Elo+
Apollo
Apollo
Enge-Luka
Apollo
Level 28
God Stats
4W - 11L
1,500 SR
Queue Stats
155W - 234L
1,330 Elo+
Party 4
Ratatoskr
Ratatoskr
Neyo-05
Ratatoskr
Level 35
God Stats
7W - 18L
1,347 SR
Queue Stats
120W - 165L
1,390 Elo+
Solo
Medusa
Medusa
The--Dark-Lord_
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,302 Elo+
Party 3
Khepri
Khepri
XxheroXx1990
Khepri
Level 43
God Stats
1W - 3L
1,318 SR
Queue Stats
10W - 28L
1,285 Elo+
Party 3
Scylla
Scylla
XxzetelzitterxX
Scylla
Level 38
God Stats
16W - 21L
1,455 SR
Queue Stats
235W - 311L
1,293 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Draxxerr
Apollo
20
23 / 1 / 8
13,776
656
35,666
16,881
7,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
16
3 / 3 / 20
10,523
501
9,788
14,481
9,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 4 / 14
11,281
537
5,056
17,638
15,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
WRXX_Toxic
Raijin
19
7 / 2 / 13
12,744
607
22,110
15,185
6,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
drakoluukio
Izanami
19
10 / 3 / 5
12,607
600
16,696
16,177
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Enge-Luka
Apollo
13
2 / 9 / 1
8,348
398
4,333
16,964
5,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Neyo-05
Ratatoskr
12
3 / 11 / 4
8,599
409
6,300
17,462
6,761
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 12 / 6
9,288
442
8,853
21,254
7,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
14
1 / 9 / 5
8,743
416
5,695
24,762
20,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 8 / 3
9,773
465
10,127
20,248
9,115
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
32
49
Kills
13
13
Deaths
49
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
Draxxerr
Apollo
23
1
8
27
L
Apollo
Enge-Luka
Apollo
2
9
1
0.28
L
Ratatoskr
Neyo-05
Ratatoskr
3
11
4
0.45
L
2
12
6
0.42
W
Ymir
3
3
20
4.33
W
6
4
14
3.25
W
Raijin
WRXX_Toxic
Raijin
7
2
13
6.75
L
Khepri
1
9
5
0.39
L
5
8
3
0.81
W
Izanami
drakoluukio
Izanami
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,316
Damage
35,308
80,362
Taken
100,690
47,538
Mitigated
49,949
19,552
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Draxxerr
Apollo
35,666
25,850
0
755
16,881
7,783
5,805
2,776
14,065
0
118,687
L
Apollo
Enge-Luka
Apollo
4,333
3,204
139
771
16,964
5,667
0
4,460
12,376
0
30,252
L
Ratatoskr
Neyo-05
Ratatoskr
6,300
2,033
183
1,094
17,462
6,761
0
5,091
12,291
0
30,462
L
8,853
4,872
342
2,330
21,254
7,642
0
4,107
16,999
0
33,807
W
Ymir
9,788
2,381
596
2,192
14,481
9,272
216
2,854
11,474
36,742
0
W
5,056
1,170
0
5,570
17,638
15,819
998
2,915
14,553
0
51,205
W
Raijin
WRXX_Toxic
Raijin
22,110
845
345
3,801
15,185
6,203
2,234
4,497
10,540
103,338
0
L
Khepri
5,695
614
417
2,066
24,762
20,764
0
6,165
18,397
27,005
0
L
10,127
263
0
1,110
20,248
9,115
0
10,975
8,729
36,086
0
W
Izanami
drakoluukio
Izanami
16,696
12,221
558
5,735
16,177
8,461
3,803
2,213
13,908
0
115,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,931
Gold Earned
44,751
639
Minions Killed
239
0
Camps Cleared
0
1,952,111
Distance Traveled
1,654,741
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,776
656
164
8
0
451,149
1
L
Apollo
8,348
398
62
3
0
287,852
0
L
Ratatoskr
8,599
409
52
2
0
289,687
0
L
Medusa
9,288
442
48
2
0
350,416
2
W
Ymir
10,523
501
54
3
0
396,786
1
W
Tyr
11,281
537
81
4
0
410,308
0
W
Raijin
12,744
607
168
8
0
359,930
1
L
Khepri
8,743
416
33
2
0
395,445
2
L
Scylla
9,773
465
44
2
0
331,341
0
W
Izanami
12,607
600
172
8
0
333,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role