Player Matchup

Zeus
Zeus
Silver IV
Amphoricc
Zeus
Silver IV
Level 154
God Stats
9W - 11L
1,377 SR
Queue Stats
216W - 282L
880 MMR
Solo
Medusa
Medusa
Silver III
NEON_BIBLE23
Medusa
Silver III
Level 88
God Stats
16W - 22L
1,264 SR
Queue Stats
102W - 157L
834 MMR
Solo
Osiris
Osiris
Silver V
Xboxxturnoff368
Osiris
Silver V
Level 51
God Stats
2W - 2L
1,816 SR
Queue Stats
45W - 94L
868 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,486 SR
860 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,564 SR
1,472 MMR
Danzaburou
Danzaburou
Bronze III
SaveTheItalian
Danzaburou
Bronze III
Level 109
God Stats
2W - 0L
1,693 SR
Queue Stats
2W - 2L
1,460 MMR
Party 1
Chang'e
Chang'e
Silver I
explorer_godd889
Chang'e
Silver I
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 57L
1,394 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
megaphantom21
Amaterasu
Bronze III
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,563 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
1 / 4 / 3
6,941
694
6,777
5,008
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
10
3 / 5 / 2
7,445
745
5,758
8,661
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 5 / 2
7,045
705
3,338
9,367
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ChaacSobekCthulhuHelBacchus

VS

Bans
TiamatHadesHeimdallrHeraUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SaveTheItalian
Danzaburou
11
7 / 1 / 5
8,720
872
5,880
6,835
2,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 8
7,237
724
3,815
8,219
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
megaphantom21
Amaterasu
12
6 / 1 / 7
8,549
855
8,325
10,455
6,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
14
14
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
4
3
0.63
L
Medusa
3
5
2
0.8
W
Danzaburou
SaveTheItalian
Danzaburou
7
1
5
9.5
L
1
5
2
0.4
W
1
3
8
1.67
W
Amaterasu
megaphantom21
Amaterasu
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,873
Damage
18,020
23,036
Taken
25,509
10,941
Mitigated
12,165
3,026
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,777
166
0
858
5,008
1,174
0
494
4,343
26,843
0
L
Medusa
5,758
1,971
0
845
8,661
2,714
0
783
7,620
0
28,851
W
Danzaburou
SaveTheItalian
Danzaburou
5,880
1,918
0
1,546
6,835
2,495
803
2,412
4,423
0
30,896
L
3,338
1,224
0
1,323
9,367
7,053
0
2,394
6,693
0
14,606
W
3,815
412
2,256
3,262
8,219
2,704
728
2,878
5,341
20,988
0
W
Amaterasu
megaphantom21
Amaterasu
8,325
3,144
0
4,113
10,455
6,966
1,158
1,856
8,599
98
22,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,431
Gold Earned
24,506
106
Minions Killed
114
0
Camps Cleared
0
504,562
Distance Traveled
572,420
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,941
694
43
4
0
128,508
3
L
Medusa
7,445
745
44
4
0
178,244
3
W
Danzaburou
8,720
872
50
5
0
190,758
2
L
Osiris
7,045
705
19
2
0
197,810
4
W
Chang'e
7,237
724
29
3
0
183,293
1
W
Amaterasu
8,549
855
35
4
0
198,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role