Player Matchup

Set
Set
Amehanyaa
Set
Level 57
God Stats
0W - 1L
1,508 SR
Queue Stats
6W - 5L
1,583 Elo+
Party 1
Vulcan
Vulcan
Freez33
Vulcan
Level 26
God Stats
0W - 1L
1,809 SR
Queue Stats
6W - 5L
1,583 Elo+
Party 1
Odin
Odin
Grothilde
Odin
Level 17
God Stats
1W - 3L
1,989 SR
Queue Stats
6W - 5L
1,583 Elo+
Party 1
Discordia
Discordia
HarukoHaruhara
Discordia
Level 14
God Stats
5W - 5L
1,639 SR
Queue Stats
6W - 5L
1,583 Elo+
Party 1
Gilgamesh
Gilgamesh
Yiasmath
Gilgamesh
Level 23
God Stats
0W - 1L
1,760 SR
Queue Stats
6W - 5L
1,583 Elo+
Party 1
Team Averages
Level 27
1,741 SR
1,583 Elo+

VS

Team Averages
Level 27
1,594 SR
1,656 Elo+
Olorun
Olorun
Banbøø
Olorun
Level 29
God Stats
2W - 2L
1,505 SR
Queue Stats
72W - 67L
1,686 Elo+
Solo
Set
Set
Hashy1
Set
Level 30
God Stats
10W - 5L
1,662 SR
Queue Stats
197W - 172L
1,573 Elo+
Solo
Ullr
Ullr
PeterJackman
Ullr
Level 28
God Stats
12W - 5L
1,664 SR
Queue Stats
27W - 20L
1,610 Elo+
Solo
Ares
Ares
PolRG
Ares
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
79W - 69L
1,754 Elo+
Solo
Izanami
Izanami
Pplaremonkeys
Izanami
Level 18
God Stats
46W - 29L
1,637 SR
Queue Stats
53W - 34L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 7
10,331
470
12,035
23,381
9,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Freez33
Vulcan
17
7 / 7 / 3
11,284
513
18,076
14,291
5,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
3 / 8 / 6
9,258
421
7,911
21,686
14,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
HarukoHaruhara
Discordia
16
4 / 7 / 4
10,075
458
10,941
13,110
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Yiasmath
Gilgamesh
18
4 / 6 / 3
11,225
510
13,402
19,818
19,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Banbøø
Olorun
20
9 / 6 / 9
14,133
642
16,640
22,275
12,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Hashy1
Set
20
8 / 3 / 13
13,785
627
13,567
19,184
9,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 2 / 11
14,811
673
11,992
16,466
6,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
PolRG
Ares
17
6 / 7 / 13
12,155
553
13,184
18,817
15,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
20
9 / 4 / 5
15,750
716
21,027
15,478
8,849
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
22
Kills
37
37
Deaths
22
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
9
7
0.83
W
Olorun
Banbøø
Olorun
9
6
9
2.25
L
Vulcan
Freez33
Vulcan
7
7
3
1.21
L
Odin
3
8
6
0.75
L
Discordia
HarukoHaruhara
Discordia
4
7
4
0.86
W
Set
Hashy1
Set
8
3
13
4.83
W
5
2
11
5.25
W
Ares
PolRG
Ares
6
7
13
1.79
W
Izanami
9
4
5
2.88
L
Gilgamesh
Yiasmath
Gilgamesh
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,365
Damage
76,410
92,286
Taken
92,220
54,116
Mitigated
51,868
7,945
Healing
29,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,035
5,798
0
3,659
23,381
9,976
0
7,498
15,883
0
61,934
W
Olorun
Banbøø
Olorun
16,640
10,171
1,275
9,888
22,275
12,119
1,799
6,244
15,309
109,598
7,257
L
Vulcan
Freez33
Vulcan
18,076
6,274
0
1,826
14,291
5,443
586
3,376
10,915
72,980
0
L
Odin
7,911
2,480
407
1,344
21,686
14,542
460
8,886
12,800
245
21,154
L
Discordia
HarukoHaruhara
Discordia
10,941
273
0
60
13,110
4,422
205
4,145
8,965
46,468
0
W
Set
Hashy1
Set
13,567
5,065
0
6,713
19,184
9,746
782
5,533
13,607
0
84,098
W
11,992
5,394
0
7,087
16,466
6,070
6,882
6,515
9,943
0
111,263
W
Ares
PolRG
Ares
13,184
541
0
250
18,817
15,084
466
7,044
11,399
37,261
0
W
Izanami
21,027
15,241
0
4,437
15,478
8,849
6,952
2,944
12,358
0
131,931
L
Gilgamesh
Yiasmath
Gilgamesh
13,402
1,839
0
649
19,818
19,733
990
5,437
14,381
0
60,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,173
Gold Earned
70,634
439
Minions Killed
723
0
Camps Cleared
0
1,983,968
Distance Traveled
1,995,207
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,331
470
102
5
0
409,621
2
W
Olorun
14,133
642
141
6
0
326,623
3
L
Vulcan
11,284
513
114
5
0
386,916
1
L
Odin
9,258
421
32
1
0
394,336
9
L
Discordia
10,075
458
73
3
0
404,628
2
W
Set
13,785
627
123
6
0
458,275
11
W
Ullr
14,811
673
189
9
0
429,586
2
W
Ares
12,155
553
45
2
0
399,734
2
W
Izanami
15,750
716
225
10
0
380,989
10
L
Gilgamesh
11,225
510
118
5
0
388,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role