Player Matchup

Anubis
Anubis
BiggieBool
Anubis
Level 43
God Stats
13W - 8L
1,323 SR
Queue Stats
122W - 137L
1,440 Elo+
Party 2
Thanatos
Thanatos
BlitzoDemon
Thanatos
Level 53
God Stats
7W - 9L
1,567 SR
Queue Stats
186W - 176L
1,481 Elo+
Party 2
Chang'e
Chang'e
nice160
Chang'e
Level 58
God Stats
32W - 30L
1,599 SR
Queue Stats
183W - 194L
1,524 Elo+
Solo
Hun Batz
Hun Batz
theoisnear
Hun Batz
Level 20
God Stats
10W - 13L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
xbraden
Sylvanus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,395 Elo+
Party 2
Team Averages
Level 40
1,498 SR
1,468 Elo+

VS

Team Averages
Level 68
1,680 SR
1,546 Elo+
Hun Batz
Hun Batz
DarkClown9269
Hun Batz
Level 98
God Stats
6W - 0L
1,625 SR
Queue Stats
91W - 107L
1,432 Elo+
Party 1
Xbalanque
Xbalanque
Johnny0224
Xbalanque
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
186W - 194L
1,499 Elo+
Solo
Janus
Janus
Sìth
Janus
Level 47
God Stats
3W - 3L
1,867 SR
Queue Stats
247W - 121L
1,830 Elo+
Solo
Sun Wukong
Sun Wukong
devi_exor
Sun Wukong
Level 28
God Stats
17W - 17L
1,509 SR
Queue Stats
78W - 84L
1,438 Elo+
Party 1
Sobek
Sobek
sonnicruwan
Sobek
Level 123
God Stats
6W - 2L
1,900 SR
Queue Stats
138W - 169L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BiggieBool
Anubis
19
6 / 13 / 10
12,703
508
20,832
22,290
11,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
BlitzoDemon
Thanatos
17
8 / 11 / 13
11,875
475
17,371
23,861
8,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
nice160
Chang'e
19
6 / 4 / 9
11,926
477
11,513
20,880
16,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
theoisnear
Hun Batz
17
4 / 13 / 8
11,255
450
10,558
21,583
9,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
xbraden
Sylvanus
16
1 / 10 / 12
10,344
414
10,700
25,776
27,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkClown9269
Hun Batz
20
6 / 6 / 11
13,428
537
11,392
20,433
10,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Xbalanque
Johnny0224
Xbalanque
18
11 / 5 / 7
13,866
555
10,485
16,833
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
Sìth
Janus
20
23 / 3 / 13
17,619
705
39,248
14,350
4,652
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
devi_exor
Sun Wukong
20
7 / 4 / 13
14,016
561
16,123
24,275
19,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 7 / 27
13,353
534
11,107
32,783
35,443
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
122
25
Kills
51
51
Deaths
25
52
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Anubis
BiggieBool
Anubis
6
13
10
0.85
L
Thanatos
BlitzoDemon
Thanatos
8
11
13
1.32
W
Hun Batz
DarkClown9269
Hun Batz
6
6
11
1.92
W
Xbalanque
Johnny0224
Xbalanque
11
5
7
2.9
W
Janus
Sìth
Janus
23
3
13
9.83
W
Sun Wukong
devi_exor
Sun Wukong
7
4
13
3.38
L
Chang'e
nice160
Chang'e
6
4
9
2.63
W
4
7
27
2.5
L
Hun Batz
theoisnear
Hun Batz
4
13
8
0.62
L
Sylvanus
xbraden
Sylvanus
1
10
12
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,974
Damage
88,355
114,390
Taken
108,674
73,215
Mitigated
75,031
38,163
Healing
32,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BiggieBool
Anubis
20,832
365
0
6,139
22,290
11,189
80
10,519
11,771
71,449
0
L
Thanatos
BlitzoDemon
Thanatos
17,371
5,761
467
11,795
23,861
8,585
1,318
13,056
10,805
0
54,663
W
Hun Batz
DarkClown9269
Hun Batz
11,392
2,164
0
1,698
20,433
10,301
700
9,094
11,109
0
89,368
W
Xbalanque
Johnny0224
Xbalanque
10,485
6,455
0
4,986
16,833
4,993
7,565
5,446
11,387
0
90,543
W
Janus
Sìth
Janus
39,248
1,096
319
6,473
14,350
4,652
336
5,804
8,444
144,258
0
W
Sun Wukong
devi_exor
Sun Wukong
16,123
3,257
0
5,844
24,275
19,642
1,432
11,927
11,969
0
87,666
L
Chang'e
nice160
Chang'e
11,513
578
1,106
10,008
20,880
16,436
366
3,941
16,939
62,665
0
W
11,107
904
831
12,206
32,783
35,443
32
11,449
21,158
30,592
0
L
Hun Batz
theoisnear
Hun Batz
10,558
2,208
0
2,032
21,583
9,583
548
9,873
11,710
0
48,715
L
Sylvanus
xbraden
Sylvanus
10,700
3,153
2,228
4,388
25,776
27,422
980
12,966
12,810
46,174
4,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,103
Gold Earned
72,282
448
Minions Killed
605
0
Camps Cleared
0
1,995,853
Distance Traveled
2,367,840
6
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,703
508
90
4
0
349,835
2
L
Thanatos
11,875
475
66
3
0
428,002
1
W
Hun Batz
13,428
537
129
5
0
483,833
3
W
Xbalanque
13,866
555
110
4
0
418,090
4
W
Janus
17,619
705
212
8
0
518,435
9
W
Sun Wukong
14,016
561
122
5
0
487,318
4
L
Chang'e
11,926
477
130
5
0
447,557
0
W
Sobek
13,353
534
32
1
0
460,164
7
L
Hun Batz
11,255
450
71
3
0
401,995
2
L
Sylvanus
10,344
414
91
4
0
368,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role