Player Matchup

Izanami
Izanami
AkalinkaOwO
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 23L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DinoCare
Cthulhu
Level 4
God Stats
2W - 3L
1,327 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
Talio
Merlin
Level 17
God Stats
35W - 34L
1,343 SR
Queue Stats
153W - 119L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
VIEMMA
Sun Wukong
Level 6
God Stats
1W - 1L
1,265 SR
Queue Stats
3W - 4L
1,287 Elo+
Solo
Ymir
Ymir
maipuck
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 20L
1,309 Elo+
Party 1
Team Averages
Level 7
1,387 SR
1,412 Elo+

VS

Team Averages
Level 19
1,531 SR
1,450 Elo+
Chiron
Chiron
FROSTYNUGATREE
Chiron
Level 28
God Stats
79W - 63L
1,631 SR
Queue Stats
276W - 283L
1,562 Elo+
Solo
Vamana
Vamana
OUguru
Vamana
Level 24
God Stats
4W - 17L
1,285 SR
Queue Stats
242W - 290L
1,362 Elo+
Solo
Nemesis
Nemesis
TectonicAmbrosia
Nemesis
Level 27
God Stats
4W - 1L
1,741 SR
Queue Stats
116W - 105L
1,527 Elo+
Solo
Persephone
Persephone
Zant-220
Persephone
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,311 Elo+
Solo
Yemoja
Yemoja
indexnexis
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkalinkaOwO
Izanami
20
7 / 6 / 15
14,095
940
20,848
18,760
7,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
DinoCare
Cthulhu
20
2 / 6 / 20
13,705
914
20,158
23,234
35,642
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Talio
Merlin
20
9 / 2 / 15
15,729
1,049
32,260
10,563
4,561
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
VIEMMA
Sun Wukong
20
4 / 4 / 16
14,350
957
17,199
25,578
31,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
maipuck
Ymir
20
6 / 6 / 20
15,258
1,017
16,148
25,136
34,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 9
15,841
1,056
37,434
23,593
10,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
OUguru
Vamana
20
3 / 7 / 14
13,876
925
15,060
24,475
21,558
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 3 / 7
16,555
1,104
16,295
19,817
27,861
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
Zant-220
Persephone
20
1 / 7 / 13
13,616
908
16,191
23,385
16,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
indexnexis
Yemoja
20
1 / 7 / 12
14,152
943
9,664
22,577
33,849
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
79
28
Kills
24
24
Deaths
28
86
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkalinkaOwO
Izanami
7
6
15
2.42
W
Cthulhu
DinoCare
Cthulhu
2
6
20
2
L
8
4
9
3.13
L
Vamana
OUguru
Vamana
3
7
14
1.43
W
Merlin
Talio
Merlin
9
2
15
8.25
L
11
3
7
4.83
W
Sun Wukong
VIEMMA
Sun Wukong
4
4
16
3
L
Persephone
Zant-220
Persephone
1
7
13
1.07
L
Yemoja
indexnexis
Yemoja
1
7
12
1
W
Ymir
maipuck
Ymir
6
6
20
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,613
Damage
94,644
103,271
Taken
113,847
113,767
Mitigated
110,430
8,280
Healing
26,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkalinkaOwO
Izanami
20,848
16,697
0
3,034
18,760
7,773
0
2,309
16,451
0
38,645
W
Cthulhu
DinoCare
Cthulhu
20,158
1,871
742
0
23,234
35,642
0
7,272
15,962
36,065
0
L
37,434
23,231
1,931
5,046
23,593
10,496
0
12,329
11,264
0
85,580
L
Vamana
OUguru
Vamana
15,060
6,210
593
4,006
24,475
21,558
0
16,575
7,900
0
23,478
W
Merlin
Talio
Merlin
32,260
1,560
0
0
10,563
4,561
0
3,258
7,305
81,159
0
L
16,295
5,319
0
4,167
19,817
27,861
0
12,666
7,151
0
31,095
W
Sun Wukong
VIEMMA
Sun Wukong
17,199
3,321
0
1,034
25,578
31,579
0
4,217
21,361
1,154
42,552
L
Persephone
Zant-220
Persephone
16,191
4,569
978
3,328
23,385
16,666
0
12,612
10,768
36,505
0
L
Yemoja
indexnexis
Yemoja
9,664
2,131
5,207
1,411
22,577
33,849
0
15,367
7,210
36,521
0
W
Ymir
maipuck
Ymir
16,148
2,143
0
3,470
25,136
34,212
0
8,799
16,337
28,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,137
Gold Earned
74,040
288
Minions Killed
253
8
Camps Cleared
9
1,220,770
Distance Traveled
1,329,008
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,095
940
35
2
4
215,431
0
W
Cthulhu
13,705
914
45
3
1
258,262
1
L
Chiron
15,841
1,056
102
7
6
302,368
1
L
Vamana
13,876
925
13
1
0
283,987
0
W
Merlin
15,729
1,049
125
8
3
254,851
1
L
Nemesis
16,555
1,104
25
2
3
322,757
0
W
Sun Wukong
14,350
957
51
3
0
262,774
2
L
Persephone
13,616
908
58
4
0
232,376
1
L
Yemoja
14,152
943
55
4
0
187,520
1
W
Ymir
15,258
1,017
32
2
0
229,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role