Player Matchup

Da Ji
Da Ji
GiZMoWaT
Da Ji
Level 26
God Stats
15W - 8L
1,837 SR
Queue Stats
91W - 56L
1,339 Elo+
Party 1
Poseidon
Poseidon
Seimenoske
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,323 Elo+
Solo
Apollo
Apollo
Shy Paint
Apollo
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 30L
1,372 Elo+
Solo
Bellona
Bellona
im_adnan_kas_07
Bellona
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
302W - 365L
1,235 Elo+
Solo
Medusa
Medusa
wikidpanda
Medusa
Level 5
God Stats
0W - 1L
1,995 SR
Queue Stats
3W - 3L
1,396 Elo+
Party 1
Team Averages
Level 16
1,666 SR
1,333 Elo+

VS

Team Averages
Level 26
1,526 SR
1,389 Elo+
Nemesis
Nemesis
Alcaimiks322
Nemesis
Level 28
God Stats
10W - 7L
1,777 SR
Queue Stats
118W - 188L
1,339 Elo+
Solo
Cerberus
Cerberus
LoneWulfxxLG74
Cerberus
Level 27
God Stats
3W - 4L
1,331 SR
Queue Stats
22W - 18L
1,394 Elo+
Solo
Hades
Hades
Simeoncruze_
Hades
Level 23
God Stats
124W - 107L
1,584 SR
Queue Stats
277W - 308L
1,365 Elo+
Party 2
Fenrir
Fenrir
clinton4u
Fenrir
Level 24
God Stats
59W - 39L
1,323 SR
Queue Stats
551W - 574L
1,431 Elo+
Party 2
Chernobog
Chernobog
nero_tigre7
Chernobog
Level 26
God Stats
48W - 27L
1,613 SR
Queue Stats
392W - 390L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GiZMoWaT
Da Ji
9
1 / 3 / 1
5,491
499
2,079
6,829
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Seimenoske
Poseidon
7
1 / 4 / 1
4,779
434
4,554
5,322
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Shy Paint
Apollo
9
1 / 4 / 1
5,214
474
1,892
6,555
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 8 / 0
3,956
360
713
7,267
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
wikidpanda
Medusa
8
1 / 4 / 2
5,425
493
3,610
5,691
1,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alcaimiks322
Nemesis
10
6 / 0 / 7
5,956
541
3,559
2,402
770
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
10
6 / 2 / 3
6,501
591
4,477
6,452
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
3 / 1 / 7
6,388
581
7,253
8,844
4,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
clinton4u
Fenrir
11
3 / 0 / 5
6,308
573
1,746
5,101
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
nero_tigre7
Chernobog
11
4 / 1 / 8
6,420
584
4,229
4,521
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
22
23
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alcaimiks322
Nemesis
6
0
7
9.5
L
Da Ji
GiZMoWaT
Da Ji
1
3
1
0.5
W
Cerberus
6
2
3
3.75
L
Poseidon
Seimenoske
Poseidon
1
4
1
0.38
L
Apollo
Shy Paint
Apollo
1
4
1
0.38
W
3
1
7
6.5
W
Fenrir
clinton4u
Fenrir
3
0
5
5.5
L
0
8
0
0
W
Chernobog
nero_tigre7
Chernobog
4
1
8
8
L
Medusa
wikidpanda
Medusa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,848
Damage
21,264
31,664
Taken
27,320
9,706
Mitigated
11,413
3,328
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alcaimiks322
Nemesis
3,559
1,038
123
772
2,402
770
216
510
1,794
0
12,089
L
Da Ji
GiZMoWaT
Da Ji
2,079
277
0
2,340
6,829
2,146
86
882
5,947
0
23,279
W
Cerberus
4,477
208
0
1,185
6,452
3,440
222
478
5,918
28,142
0
L
Poseidon
Seimenoske
Poseidon
4,554
530
0
0
5,322
1,057
350
2,405
2,917
19,892
0
L
Apollo
Shy Paint
Apollo
1,892
375
0
468
6,555
2,045
0
2,937
3,618
0
16,030
W
7,253
1,033
88
4,069
8,844
4,053
721
1,412
7,330
36,540
0
W
Fenrir
clinton4u
Fenrir
1,746
342
0
421
5,101
1,657
0
824
4,195
0
32,115
L
713
426
0
90
7,267
3,210
14
2,970
4,297
0
3,997
W
Chernobog
nero_tigre7
Chernobog
4,229
1,647
0
1,541
4,521
1,493
920
948
3,529
0
28,858
L
Medusa
wikidpanda
Medusa
3,610
1,799
0
430
5,691
1,248
510
2,536
3,155
0
20,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,865
Gold Earned
31,573
173
Minions Killed
297
0
Camps Cleared
0
989,431
Distance Traveled
1,027,019
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,956
541
24
2
0
237,649
1
L
Da Ji
5,491
499
60
5
0
220,647
0
W
Cerberus
6,501
591
74
7
0
182,855
0
L
Poseidon
4,779
434
35
3
0
191,941
0
L
Apollo
5,214
474
28
3
0
182,767
0
W
Hades
6,388
581
65
6
0
182,472
0
W
Fenrir
6,308
573
75
7
0
213,333
1
L
Bellona
3,956
360
6
1
0
192,941
1
W
Chernobog
6,420
584
59
5
0
210,710
0
L
Medusa
5,425
493
44
4
0
201,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role