Player Matchup

Serqet
Serqet
BackStaff
Serqet
Level 100
God Stats
4W - 2L
1,605 SR
Queue Stats
73W - 79L
1,464 Elo+
Party 2
Chronos
Chronos
Fafnirfan
Chronos
Level 41
God Stats
13W - 9L
1,582 SR
Queue Stats
15W - 9L
1,649 Elo+
Solo
Tyr
Tyr
Imnotmaxos
Tyr
Level 28
God Stats
12W - 4L
1,549 SR
Queue Stats
52W - 47L
1,528 Elo+
Party 1
Fafnir
Fafnir
MarcusStinsonCZ
Fafnir
Level 57
God Stats
2W - 1L
1,470 SR
Queue Stats
66W - 77L
1,445 Elo+
Party 2
Neith
Neith
luftwaffles8660
Neith
Level 64
God Stats
18W - 12L
1,558 SR
Queue Stats
193W - 193L
1,504 Elo+
Party 1
Team Averages
Level 58
1,553 SR
1,518 Elo+

VS

Team Averages
Level 95
1,577 SR
1,533 Elo+
King Arthur
King Arthur
Coldaf
King Arthur
Level 47
God Stats
2W - 2L
1,713 SR
Queue Stats
56W - 46L
1,572 Elo+
Solo
Izanami
Izanami
Monyii
Izanami
Level 108
God Stats
35W - 35L
1,508 SR
Queue Stats
40W - 38L
1,490 Elo+
Solo
Thanatos
Thanatos
MoosyJr
Thanatos
Level 35
God Stats
1W - 1L
1,671 SR
Queue Stats
55W - 49L
1,615 Elo+
Solo
Ymir
Ymir
STREETFIGHTTER
Ymir
Level 159
God Stats
7W - 10L
1,464 SR
Queue Stats
81W - 88L
1,456 Elo+
Solo
Vulcan
Vulcan
chillyhogan
Vulcan
Level 125
God Stats
10W - 7L
1,530 SR
Queue Stats
41W - 31L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BackStaff
Serqet
12
3 / 0 / 1
6,776
521
4,152
5,650
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Fafnirfan
Chronos
11
1 / 1 / 4
6,654
512
4,589
4,538
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 3 / 3
7,726
594
7,868
11,125
6,005
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
2 / 3 / 2
6,107
470
5,173
7,116
3,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 0 / 2
7,455
573
5,467
7,709
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coldaf
King Arthur
12
3 / 2 / 0
7,068
544
3,508
9,459
4,048
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Monyii
Izanami
10
1 / 2 / 2
5,807
447
3,367
6,228
2,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thanatos
MoosyJr
Thanatos
10
1 / 3 / 2
6,055
466
3,271
9,382
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 2
5,822
448
2,140
9,147
6,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
12
0 / 1 / 0
6,612
509
5,601
6,177
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
6
7
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
BackStaff
Serqet
3
0
1
3.5
L
King Arthur
Coldaf
King Arthur
3
2
0
1.5
W
Chronos
Fafnirfan
Chronos
1
1
4
3
W
4
3
3
1.83
W
2
3
2
1
L
Izanami
Monyii
Izanami
1
2
2
1
L
Thanatos
MoosyJr
Thanatos
1
3
2
0.67
L
1
3
2
0.67
L
Vulcan
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,249
Damage
17,887
36,138
Taken
40,393
15,182
Mitigated
17,702
10,188
Healing
14,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BackStaff
Serqet
4,152
835
0
362
5,650
1,647
284
1,293
4,281
0
35,422
L
King Arthur
Coldaf
King Arthur
3,508
533
0
3,122
9,459
4,048
0
0
9,339
0
33,728
W
Chronos
Fafnirfan
Chronos
4,589
1,033
0
1,049
4,538
1,293
420
1,005
3,533
47,944
0
W
7,868
2,305
0
3,215
11,125
6,005
0
202
10,923
0
40,825
W
5,173
1,725
344
1,915
7,116
3,811
54
1,135
5,981
14,871
0
L
Izanami
Monyii
Izanami
3,367
2,404
270
1,545
6,228
2,209
0
2,934
3,294
0
35,817
L
Thanatos
MoosyJr
Thanatos
3,271
1,368
0
6,664
9,382
2,805
0
994
8,321
0
33,036
L
2,140
333
0
861
9,147
6,583
0
5,834
3,313
17,668
0
L
Vulcan
5,601
966
0
2,294
6,177
2,057
0
0
5,973
39,869
0
W
5,467
1,964
0
3,303
7,709
2,426
145
3,820
3,679
0
52,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
31,364
373
Minions Killed
335
0
Camps Cleared
0
1,208,411
Distance Traveled
1,118,661
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,776
521
64
5
0
271,020
5
L
King Arthur
7,068
544
74
6
0
219,912
2
W
Chronos
6,654
512
100
8
0
238,150
3
W
Tyr
7,726
594
69
5
0
217,457
1
W
Fafnir
6,107
470
24
2
0
253,982
4
L
Izanami
5,807
447
69
5
0
202,366
5
L
Thanatos
6,055
466
68
5
0
254,961
2
L
Ymir
5,822
448
27
2
0
203,014
2
L
Vulcan
6,612
509
97
7
0
238,408
4
W
Neith
7,455
573
116
9
0
227,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role