Player Matchup

Medusa
Medusa
BenA17x
Medusa
Level 158
God Stats
4W - 5L
1,454 SR
Queue Stats
96W - 72L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
EddieMoney4200
Kukulkan
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Solo
Vamana
Vamana
OMGLOKO7720
Vamana
Level 108
God Stats
2W - 1L
1,424 SR
Queue Stats
85W - 63L
1,586 Elo+
Party 1
Team Averages
Level 122
1,459 SR
1,558 Elo+

VS

Team Averages
Level 97
1,452 SR
1,545 Elo+
Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
N1CKMY3RS
Ganesha
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
409W - 384L
1,624 Elo+
Solo
Heimdallr
Heimdallr
ll-BAG-ll
Heimdallr
Level 68
God Stats
30W - 35L
1,356 SR
Queue Stats
475W - 434L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BenA17x
Medusa
13
1 / 1 / 2
9,346
668
5,667
6,050
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
1 / 0 / 2
9,520
680
3,579
3,393
1,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
13
2 / 0 / 2
9,610
686
3,226
6,776
4,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 3 / 0
8,368
598
1,845
5,955
2,032
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
N1CKMY3RS
Ganesha
7
0 / 1 / 0
7,627
545
940
5,564
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
ll-BAG-ll
Heimdallr
13
1 / 0 / 0
8,519
609
4,866
5,800
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
4
Kills
1
1
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
0
0
W
Medusa
BenA17x
Medusa
1
1
2
2
W
Kukulkan
1
0
2
2
L
Ganesha
N1CKMY3RS
Ganesha
0
1
0
0
W
Vamana
2
0
2
3
L
Heimdallr
ll-BAG-ll
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,472
Damage
7,651
16,219
Taken
17,319
8,115
Mitigated
7,052
8,801
Healing
1,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,845
662
0
0
5,955
2,032
0
1,792
4,163
43,624
0
W
Medusa
BenA17x
Medusa
5,667
2,738
0
3,397
6,050
2,365
643
1,020
5,030
0
65,358
W
Kukulkan
3,579
326
127
2,062
3,393
1,281
720
798
2,595
39,181
0
L
Ganesha
N1CKMY3RS
Ganesha
940
87
0
1,461
5,564
2,689
0
293
5,271
4,797
0
W
Vamana
3,226
2,330
0
3,215
6,776
4,469
126
1,553
5,223
0
49,672
L
Heimdallr
ll-BAG-ll
Heimdallr
4,866
1,134
0
428
5,800
2,331
0
1,534
4,266
0
32,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,476
Gold Earned
24,514
242
Minions Killed
135
0
Camps Cleared
0
788,609
Distance Traveled
535,411
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,368
598
84
6
0
199,190
0
W
Medusa
9,346
668
84
6
0
249,174
4
W
Kukulkan
9,520
680
81
6
0
253,808
3
L
Ganesha
7,627
545
0
0
0
101,491
2
W
Vamana
9,610
686
77
6
0
285,627
2
L
Heimdallr
8,519
609
51
4
0
234,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role