Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Javatu
Kuzenbo
Level 30
God Stats
22W - 13L
1,672 SR
Queue Stats
93W - 81L
1,559 Elo+
Party 3
Ra
Ra
WarJustice
Ra
Level 83
God Stats
3W - 6L
1,240 SR
Queue Stats
144W - 142L
1,510 Elo+
Party 4
Gilgamesh
Gilgamesh
acetaldehida
Gilgamesh
Level 148
God Stats
1W - 3L
1,527 SR
Queue Stats
197W - 208L
1,498 Elo+
Party 4
Jing Wei
Jing Wei
catronix
Jing Wei
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,535 Elo+
Party 3
Team Averages
Level 114
1,488 SR
1,521 Elo+

VS

Team Averages
Level 48
1,556 SR
1,527 Elo+
Baba Yaga
Baba Yaga
Nukpa
Baba Yaga
Level 68
God Stats
18W - 14L
1,720 SR
Queue Stats
400W - 365L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
SirMcPug
Danzaburou
Level 25
God Stats
4W - 3L
1,390 SR
Queue Stats
50W - 49L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
TheDirtyWalrus
Erlang Shen
Level 28
God Stats
13W - 16L
1,494 SR
Queue Stats
269W - 239L
1,525 Elo+
Party 1
Bacchus
Bacchus
exDaya
Bacchus
Level 38
God Stats
1W - 3L
1,484 SR
Queue Stats
224W - 164L
1,498 Elo+
Party 2
Mercury
Mercury
veesus69
Mercury
Level 81
God Stats
25W - 14L
1,691 SR
Queue Stats
503W - 443L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 2 / 1
6,050
605
2,447
5,399
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Javatu
Kuzenbo
9
0 / 1 / 8
5,677
568
3,727
6,247
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 0 / 1
5,429
543
1,835
4,450
1,402
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
acetaldehida
Gilgamesh
11
4 / 1 / 0
6,430
643
5,194
6,029
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Jing Wei
catronix
Jing Wei
10
5 / 2 / 4
6,193
619
5,085
6,032
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Nukpa
Baba Yaga
9
1 / 2 / 0
5,459
546
3,738
3,945
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
SirMcPug
Danzaburou
9
2 / 5 / 0
5,774
577
5,242
6,215
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
TheDirtyWalrus
Erlang Shen
9
1 / 4 / 0
5,277
528
3,180
6,621
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
exDaya
Bacchus
7
0 / 3 / 2
4,863
486
2,186
6,842
2,787
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
veesus69
Mercury
10
0 / 1 / 3
5,623
562
1,292
5,497
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
6
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
1
2.25
W
Kuzenbo
Javatu
Kuzenbo
0
1
8
4
L
Baba Yaga
Nukpa
Baba Yaga
1
2
0
0.5
L
Danzaburou
SirMcPug
Danzaburou
2
5
0
0.4
L
Erlang Shen
TheDirtyWalrus
Erlang Shen
1
4
0
0.25
W
1
0
1
1.5
W
Gilgamesh
acetaldehida
Gilgamesh
4
1
0
4
W
Jing Wei
catronix
Jing Wei
5
2
4
3.5
L
Bacchus
exDaya
Bacchus
0
3
2
0.33
L
Mercury
veesus69
Mercury
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,288
Damage
15,638
28,157
Taken
29,120
11,999
Mitigated
11,189
11,231
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,447
594
0
2,302
5,399
1,629
0
682
4,562
0
29,932
W
Kuzenbo
Javatu
Kuzenbo
3,727
1,612
0
2,216
6,247
3,930
0
1,468
4,779
16,075
0
L
Baba Yaga
Nukpa
Baba Yaga
3,738
285
0
871
3,945
1,345
86
1,951
1,994
25,011
0
L
Danzaburou
SirMcPug
Danzaburou
5,242
2,913
0
826
6,215
1,667
0
1,634
4,581
0
26,098
L
Erlang Shen
TheDirtyWalrus
Erlang Shen
3,180
1,381
0
1,134
6,621
3,788
0
0
6,398
0
21,407
W
1,835
536
72
1,146
4,450
1,402
0
2,726
1,500
30,343
0
W
Gilgamesh
acetaldehida
Gilgamesh
5,194
1,970
0
2,343
6,029
3,328
135
0
6,029
0
28,474
W
Jing Wei
catronix
Jing Wei
5,085
3,512
0
3,152
6,032
1,710
14
669
5,363
0
28,956
L
Bacchus
exDaya
Bacchus
2,186
316
0
589
6,842
2,787
0
1,774
5,068
10,778
0
L
Mercury
veesus69
Mercury
1,292
640
0
579
5,497
1,602
0
203
5,294
0
32,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
26,996
268
Minions Killed
234
0
Camps Cleared
0
960,929
Distance Traveled
919,325
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,050
605
74
7
0
231,726
1
W
Kuzenbo
5,677
568
23
2
0
182,197
5
L
Baba Yaga
5,459
546
55
6
0
178,737
3
L
Danzaburou
5,774
577
55
6
0
151,250
4
L
Erlang Shen
5,277
528
45
5
0
186,851
2
W
Ra
5,429
543
63
6
0
201,206
5
W
Gilgamesh
6,430
643
54
5
0
162,381
2
W
Jing Wei
6,193
619
54
5
0
183,419
4
L
Bacchus
4,863
486
13
1
0
166,342
0
L
Mercury
5,623
562
66
7
0
236,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role