Player Matchup

Cthulhu
Cthulhu
Arkañ
Cthulhu
Level 12
God Stats
13W - 9L
1,562 SR
Queue Stats
13W - 9L
1,513 Elo+
Party 2
Neith
Neith
PeterJackman
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,596 Elo+
Solo
Tiamat
Tiamat
Ydrasick
Tiamat
Level 22
God Stats
5W - 3L
1,408 SR
Queue Stats
18W - 12L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
Z7GMikami
Ne Zha
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
equiinoxv2
Loki
Level 12
God Stats
3W - 3L
1,568 SR
Queue Stats
31W - 33L
1,524 Elo+
Party 1
Team Averages
Level 16
1,508 SR
1,528 Elo+

VS

Team Averages
Level 19
1,545 SR
1,541 Elo+
Achilles
Achilles
Hashy1
Achilles
Level 30
God Stats
5W - 5L
1,488 SR
Queue Stats
197W - 172L
1,584 Elo+
Solo
Anubis
Anubis
Sauan
Anubis
Level 11
God Stats
2W - 1L
1,693 SR
Queue Stats
2W - 2L
1,644 Elo+
Solo
Athena
Athena
Thanarchon
Athena
Level 21
God Stats
19W - 14L
1,645 SR
Queue Stats
91W - 85L
1,491 Elo+
Solo
Ao Kuang
Ao Kuang
mopolio
Ao Kuang
Level 27
God Stats
18W - 25L
1,382 SR
Queue Stats
35W - 42L
1,486 Elo+
Solo
Danzaburou
Danzaburou
一尘Gerry
Danzaburou
Level 8
God Stats
2W - 3L
1,517 SR
Queue Stats
31W - 39L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arkañ
Cthulhu
20
5 / 4 / 21
13,233
529
24,021
24,883
25,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 3 / 13
14,288
572
28,045
17,606
7,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Ydrasick
Tiamat
20
13 / 7 / 14
13,890
556
25,525
19,834
13,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Z7GMikami
Ne Zha
19
7 / 4 / 13
12,320
493
12,139
16,526
6,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 7 / 12
13,131
525
15,294
22,087
8,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hashy1
Achilles
18
4 / 7 / 7
11,812
472
12,011
26,051
28,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Sauan
Anubis
16
3 / 13 / 7
10,643
426
17,365
21,680
14,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Thanarchon
Athena
18
6 / 5 / 13
12,696
508
12,413
30,276
39,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
mopolio
Ao Kuang
19
9 / 8 / 11
13,206
528
15,376
29,944
14,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
一尘Gerry
Danzaburou
18
3 / 9 / 7
11,501
460
10,870
22,213
9,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
70
42
Kills
25
25
Deaths
42
73
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arkañ
Cthulhu
5
4
21
3.88
L
Achilles
Hashy1
Achilles
4
7
7
1.07
W
11
3
13
5.83
L
Anubis
Sauan
Anubis
3
13
7
0.5
L
Athena
Thanarchon
Athena
6
5
13
2.5
W
Tiamat
Ydrasick
Tiamat
13
7
14
2.86
W
Ne Zha
Z7GMikami
Ne Zha
7
4
13
3.38
W
6
7
12
1.71
L
Ao Kuang
mopolio
Ao Kuang
9
8
11
1.81
L
Danzaburou
一尘Gerry
Danzaburou
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,024
Damage
68,035
100,936
Taken
130,164
63,156
Mitigated
105,651
33,057
Healing
28,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arkañ
Cthulhu
24,021
1,793
2,076
4,018
24,883
25,818
733
12,483
12,400
68,170
0
L
Achilles
Hashy1
Achilles
12,011
4,326
0
3,212
26,051
28,047
262
11,045
14,356
0
65,857
W
28,045
13,517
0
8,832
17,606
7,739
5,364
7,146
10,460
0
123,782
L
Anubis
Sauan
Anubis
17,365
687
0
4,918
21,680
14,408
123
10,523
10,683
65,018
0
L
Athena
Thanarchon
Athena
12,413
2,241
0
2,995
30,276
39,809
0
10,858
18,770
45,851
0
W
Tiamat
Ydrasick
Tiamat
25,525
2,519
0
6,710
19,834
13,908
995
10,436
9,398
73,255
0
W
Ne Zha
Z7GMikami
Ne Zha
12,139
3,096
0
5,260
16,526
6,748
1,681
7,757
8,769
0
52,291
W
15,294
5,507
0
6,161
22,087
8,943
0
10,837
11,250
0
106,025
L
Ao Kuang
mopolio
Ao Kuang
15,376
2,644
0
10,855
29,944
14,227
0
9,116
20,397
77,094
0
L
Danzaburou
一尘Gerry
Danzaburou
10,870
6,363
0
6,139
22,213
9,160
0
6,090
15,927
0
64,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,862
Gold Earned
59,858
608
Minions Killed
484
0
Camps Cleared
0
2,216,758
Distance Traveled
2,066,467
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,233
529
117
5
0
480,225
1
L
Achilles
11,812
472
113
5
0
448,361
10
W
Neith
14,288
572
169
7
0
398,248
1
L
Anubis
10,643
426
98
4
0
359,782
1
L
Athena
12,696
508
69
3
0
433,127
3
W
Tiamat
13,890
556
97
4
0
417,045
0
W
Ne Zha
12,320
493
74
3
0
504,429
5
W
Loki
13,131
525
151
6
0
416,811
7
L
Ao Kuang
13,206
528
101
4
0
416,929
2
L
Danzaburou
11,501
460
103
4
0
408,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role