Player Matchup

Danzaburou
Danzaburou
GloomySquabbler
Danzaburou
Level 127
God Stats
1W - 0L
1,302 SR
Queue Stats
177W - 156L
1,770 Elo+
Solo
Bacchus
Bacchus
MardenArmorsmith
Bacchus
Level 66
God Stats
4W - 3L
1,597 SR
Queue Stats
5W - 8L
1,102 Elo+
Solo
Chang'e
Chang'e
pzdcover9000
Chang'e
Level 122
God Stats
5W - 7L
1,373 SR
Queue Stats
484W - 414L
1,523 Elo+
Solo
Team Averages
Level 105
1,424 SR
1,465 Elo+

VS

Team Averages
Level 100
1,502 SR
1,279 Elo+
Nox
Nox
BillyHill
Nox
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 22L
1,058 Elo+
Solo
Danzaburou
Danzaburou
MonstaKiddo
Danzaburou
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 15L
1,326 Elo+
Solo
Cthulhu
Cthulhu
fgfgdh73
Cthulhu
Level 81
God Stats
24W - 20L
1,505 SR
Queue Stats
243W - 316L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GloomySquabbler
Danzaburou
16
5 / 4 / 10
12,381
774
13,130
13,767
6,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 1 / 12
11,643
728
5,931
13,456
20,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
pzdcover9000
Chang'e
17
9 / 4 / 8
12,361
773
11,404
12,232
6,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
9,912
620
6,740
10,208
3,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MonstaKiddo
Danzaburou
15
5 / 5 / 3
11,848
741
8,350
11,601
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
fgfgdh73
Cthulhu
12
2 / 5 / 5
9,821
614
11,390
16,043
15,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
17
Kills
8
9
Deaths
17
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Danzaburou
GloomySquabbler
Danzaburou
5
4
10
2.5
W
3
1
12
9
L
Danzaburou
MonstaKiddo
Danzaburou
5
5
3
1.3
L
Cthulhu
fgfgdh73
Cthulhu
2
5
5
0.9
W
Chang'e
pzdcover9000
Chang'e
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,465
Damage
26,480
39,455
Taken
37,852
33,183
Mitigated
23,483
14,695
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,740
280
0
250
10,208
3,746
0
5,275
4,753
27,428
0
W
Danzaburou
GloomySquabbler
Danzaburou
13,130
6,069
0
5,285
13,767
6,122
1,601
6,414
7,353
0
76,782
W
5,931
155
0
1,911
13,456
20,532
43
5,819
7,637
16,728
0
L
Danzaburou
MonstaKiddo
Danzaburou
8,350
2,692
658
2,894
11,601
4,439
0
6,455
4,840
0
43,250
L
Cthulhu
fgfgdh73
Cthulhu
11,390
1,085
438
178
16,043
15,298
0
4,943
10,816
35,834
0
W
Chang'e
pzdcover9000
Chang'e
11,404
811
2,173
5,326
12,232
6,529
1,603
5,933
6,299
51,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,385
Gold Earned
31,581
211
Minions Killed
156
0
Camps Cleared
0
857,050
Distance Traveled
806,336
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,912
620
56
4
0
257,220
0
W
Danzaburou
12,381
774
104
7
0
265,047
4
W
Bacchus
11,643
728
18
1
0
295,076
0
L
Danzaburou
11,848
741
70
4
0
258,475
0
L
Cthulhu
9,821
614
30
2
0
290,641
1
W
Chang'e
12,361
773
89
6
0
296,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role