Player Matchup

Thoth
Thoth
Chechucarro
Thoth
Level 29
God Stats
1W - 0L
1,831 SR
Queue Stats
69W - 35L
1,656 Elo+
Party 1
Hercules
Hercules
ToteA10
Hercules
Level 83
God Stats
5W - 1L
1,684 SR
Queue Stats
46W - 28L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
pablocasal
Cthulhu
Level 124
God Stats
4W - 3L
1,301 SR
Queue Stats
122W - 77L
1,591 Elo+
Party 1
Team Averages
Level 79
1,605 SR
1,606 Elo+

VS

Team Averages
Level 58
1,535 SR
1,437 Elo+
Neith
Neith
archihard83
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo
Kukulkan
Kukulkan
divermanuda
Kukulkan
Level 19
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
tercsab
Gilgamesh
Level 129
God Stats
4W - 6L
1,604 SR
Queue Stats
232W - 244L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 10
8,633
785
5,826
5,885
2,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
ToteA10
Hercules
12
8 / 0 / 8
9,637
876
8,033
10,088
10,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
pablocasal
Cthulhu
12
3 / 1 / 11
8,908
810
6,369
9,316
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,612
601
2,042
7,272
2,631
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
divermanuda
Kukulkan
10
1 / 4 / 0
7,001
636
8,384
6,528
2,266
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
tercsab
Gilgamesh
11
2 / 6 / 1
7,598
691
6,254
11,293
6,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
3
3
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
W
Hercules
ToteA10
Hercules
8
0
8
12
L
0
6
1
0.08
L
Kukulkan
divermanuda
Kukulkan
1
4
0
0.25
W
Cthulhu
pablocasal
Cthulhu
3
1
11
8.5
L
Gilgamesh
tercsab
Gilgamesh
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,228
Damage
16,680
25,289
Taken
25,093
18,760
Mitigated
11,058
7,704
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,826
389
0
842
5,885
2,146
60
1,666
4,219
33,632
0
W
Hercules
ToteA10
Hercules
8,033
3,164
0
4,268
10,088
10,146
48
3,265
6,823
0
17,092
L
2,042
704
0
789
7,272
2,631
0
3,019
4,195
0
16,691
L
Kukulkan
divermanuda
Kukulkan
8,384
1,099
0
436
6,528
2,266
0
3,771
2,637
28,191
0
W
Cthulhu
pablocasal
Cthulhu
6,369
194
74
2,520
9,316
6,468
17
3,501
5,815
25,912
0
L
Gilgamesh
tercsab
Gilgamesh
6,254
1,516
393
2,030
11,293
6,161
0
5,241
5,844
0
34,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,178
Gold Earned
21,211
126
Minions Killed
134
0
Camps Cleared
0
672,277
Distance Traveled
544,375
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,633
785
54
5
0
221,032
2
W
Hercules
9,637
876
22
2
0
228,437
2
L
Neith
6,612
601
41
4
0
165,794
0
L
Kukulkan
7,001
636
50
5
0
188,649
4
W
Cthulhu
8,908
810
50
5
0
222,808
4
L
Gilgamesh
7,598
691
43
4
0
189,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role