Player Matchup

Scylla
Scylla
PIXIELOAF
Scylla
Level 6
God Stats
2W - 3L
1,191 SR
Queue Stats
3W - 4L
1,282 Elo+
Party 1
Sun Wukong
Sun Wukong
Piraclinic
Sun Wukong
Level 27
God Stats
6W - 5L
1,428 SR
Queue Stats
71W - 75L
1,395 Elo+
Solo
Cerberus
Cerberus
toffeetoffee
Cerberus
Level 24
God Stats
1W - 0L
1,491 SR
Queue Stats
7W - 3L
1,639 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
useonce666
Ah Muzen Cab
Level 26
God Stats
4W - 4L
1,586 SR
Queue Stats
76W - 86L
1,448 Elo+
Solo
Hun Batz
Hun Batz
vman5249
Hun Batz
Level 36
God Stats
1W - 0L
1,543 SR
Queue Stats
19W - 10L
1,633 Elo+
Party 1
Team Averages
Level 24
1,448 SR
1,480 Elo+

VS

Team Averages
Level 28
1,419 SR
1,435 Elo+
Serqet
Serqet
ArthasKevin
Serqet
Level 72
God Stats
5W - 4L
1,458 SR
Queue Stats
71W - 95L
1,440 Elo+
Party 2
Apollo
Apollo
FHCrtt987
Apollo
Level 26
God Stats
4W - 10L
1,198 SR
Queue Stats
60W - 54L
1,464 Elo+
Solo
Vulcan
Vulcan
Glueq
Vulcan
Level 18
God Stats
7W - 5L
1,663 SR
Queue Stats
53W - 53L
1,475 Elo+
Solo
Hel
Hel
KoIIIecka7
Hel
Level 16
God Stats
0W - 3L
1,576 SR
Queue Stats
2W - 8L
1,282 Elo+
Solo
Ares
Ares
LawxD
Ares
Level 10
God Stats
0W - 2L
1,198 SR
Queue Stats
4W - 3L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
PIXIELOAF
Scylla
18
6 / 5 / 5
12,584
449
8,804
12,766
4,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Piraclinic
Sun Wukong
20
13 / 0 / 6
17,699
632
23,643
20,175
16,525
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
toffeetoffee
Cerberus
19
5 / 9 / 6
13,374
478
15,879
26,848
21,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
useonce666
Ah Muzen Cab
17
1 / 8 / 3
11,673
417
8,572
19,363
8,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
vman5249
Hun Batz
20
5 / 4 / 11
14,106
504
19,040
21,200
8,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
0 / 3 / 6
12,321
440
7,445
18,085
10,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
FHCrtt987
Apollo
20
21 / 4 / 3
14,943
534
31,494
27,679
13,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
Glueq
Vulcan
9
0 / 2 / 0
8,555
306
2,294
2,981
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 17 / 2
11,721
419
4,772
24,504
7,626
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
LawxD
Ares
17
3 / 4 / 13
12,553
448
12,331
29,509
37,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
48
30
Kills
24
26
Deaths
30
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
3
6
1
L
Apollo
FHCrtt987
Apollo
21
4
3
5.63
L
Vulcan
Glueq
Vulcan
0
2
0
0
L
0
17
2
0.06
L
Ares
LawxD
Ares
3
4
13
2.38
W
Scylla
PIXIELOAF
Scylla
6
5
5
1.7
W
Sun Wukong
Piraclinic
Sun Wukong
13
0
6
16
W
Cerberus
toffeetoffee
Cerberus
5
9
6
0.89
W
Ah Muzen Cab
useonce666
Ah Muzen Cab
1
8
3
0.31
W
Hun Batz
vman5249
Hun Batz
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,938
Damage
58,336
100,352
Taken
102,758
58,538
Mitigated
69,986
35,955
Healing
31,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
7,445
1,282
0
6,884
18,085
10,437
0
1,706
16,339
0
90,430
L
Apollo
FHCrtt987
Apollo
31,494
20,793
0
11,659
27,679
13,640
2,969
8,786
18,756
0
120,441
L
Vulcan
Glueq
Vulcan
2,294
599
0
814
2,981
973
196
37
2,944
17,885
0
L
4,772
1,168
0
5,291
24,504
7,626
1,258
6,281
18,073
64,524
0
L
Ares
LawxD
Ares
12,331
1,181
0
6,707
29,509
37,310
180
7,443
21,924
32,395
0
W
Scylla
PIXIELOAF
Scylla
8,804
2,193
174
1,403
12,766
4,238
2,897
3,891
8,743
50,491
0
W
Sun Wukong
Piraclinic
Sun Wukong
23,643
4,390
0
9,890
20,175
16,525
2,092
4,372
13,745
0
138,579
W
Cerberus
toffeetoffee
Cerberus
15,879
1,455
267
8,607
26,848
21,164
443
4,861
21,647
43,142
0
W
Ah Muzen Cab
useonce666
Ah Muzen Cab
8,572
2,989
0
7,135
19,363
8,006
1,894
2,602
16,452
0
89,864
W
Hun Batz
vman5249
Hun Batz
19,040
7,402
0
8,479
21,200
8,605
940
3,413
16,959
0
112,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,436
Gold Earned
60,093
694
Minions Killed
546
0
Camps Cleared
0
2,560,469
Distance Traveled
2,166,537
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,321
440
162
6
0
595,797
8
L
Apollo
14,943
534
189
7
0
505,695
6
L
Vulcan
8,555
306
33
1
0
145,855
3
L
Hel
11,721
419
134
5
0
375,545
0
L
Ares
12,553
448
28
1
0
543,645
2
W
Scylla
12,584
449
108
4
0
408,877
0
W
Sun Wukong
17,699
632
252
9
0
575,688
4
W
Cerberus
13,374
478
68
2
0
515,192
0
W
Ah Muzen Cab
11,673
417
110
4
0
507,564
0
W
Hun Batz
14,106
504
156
6
0
553,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role