Player Matchup

Skadi
Skadi
JUnknown
Skadi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LordErevan
Cthulhu
Level 127
God Stats
1W - 2L
1,563 SR
Queue Stats
56W - 54L
1,513 Elo+
Party 2
Osiris
Osiris
OPHIS_0
Osiris
Level 132
God Stats
4W - 3L
1,880 SR
Queue Stats
279W - 247L
1,582 Elo+
Party 2
The Morrigan
The Morrigan
ReBlack25
The Morrigan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Δssa
Ratatoskr
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 27L
1,585 Elo+
Party 2
Team Averages
Level 135
1,589 SR
1,536 Elo+

VS

Team Averages
Level 149
1,616 SR
1,581 Elo+
Sylvanus
Sylvanus
CyprezZY
Sylvanus
Level 143
God Stats
40W - 29L
1,643 SR
Queue Stats
129W - 104L
1,655 Elo+
Party 3
Medusa
Medusa
DiEsZeLL
Medusa
Level 140
God Stats
8W - 3L
1,532 SR
Queue Stats
695W - 683L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
S4nCh3z
Gilgamesh
Level 158
God Stats
9W - 2L
1,651 SR
Queue Stats
150W - 121L
1,655 Elo+
Party 3
Sun Wukong
Sun Wukong
SuperMariO72
Sun Wukong
Level 155
God Stats
8W - 2L
1,752 SR
Queue Stats
112W - 134L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
XeniiyaRisa
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JUnknown
Skadi
18
4 / 8 / 7
12,099
526
15,526
18,689
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
LordErevan
Cthulhu
15
1 / 7 / 11
10,398
452
10,481
26,416
17,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
OPHIS_0
Osiris
18
5 / 8 / 7
11,939
519
11,758
25,602
15,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
ReBlack25
The Morrigan
19
7 / 5 / 4
12,473
542
11,196
13,589
5,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Δssa
Ratatoskr
18
2 / 3 / 4
11,679
508
15,910
22,913
20,372
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CyprezZY
Sylvanus
18
2 / 6 / 17
11,423
497
10,216
20,477
14,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
DiEsZeLL
Medusa
20
9 / 3 / 4
13,873
603
17,697
18,897
9,582
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
S4nCh3z
Gilgamesh
20
9 / 3 / 11
13,588
591
21,120
20,753
11,240
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
SuperMariO72
Sun Wukong
20
2 / 2 / 5
13,144
571
11,991
19,150
22,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 5 / 10
13,455
585
19,362
12,642
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
78
19
Kills
31
31
Deaths
19
33
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CyprezZY
Sylvanus
2
6
17
1.75
W
Medusa
DiEsZeLL
Medusa
9
3
4
3.67
L
Skadi
JUnknown
Skadi
4
8
7
0.94
L
Cthulhu
LordErevan
Cthulhu
1
7
11
0.93
L
Osiris
OPHIS_0
Osiris
5
8
7
1.06
L
The Morrigan
ReBlack25
The Morrigan
7
5
4
1.8
W
Gilgamesh
S4nCh3z
Gilgamesh
9
3
11
4.83
W
Sun Wukong
SuperMariO72
Sun Wukong
2
2
5
2.25
W
9
5
10
2.8
L
Ratatoskr
Δssa
Ratatoskr
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,871
Damage
80,386
107,209
Taken
91,919
64,601
Mitigated
62,187
18,425
Healing
26,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CyprezZY
Sylvanus
10,216
2,689
4,593
5,697
20,477
14,048
365
5,113
15,364
44,507
9,974
W
Medusa
DiEsZeLL
Medusa
17,697
9,707
0
5,138
18,897
9,582
5,921
5,210
13,687
0
102,852
L
Skadi
JUnknown
Skadi
15,526
7,356
0
3,866
18,689
5,866
1,393
5,100
13,319
0
100,481
L
Cthulhu
LordErevan
Cthulhu
10,481
1,122
1,376
2,737
26,416
17,845
73
5,861
20,175
43,172
0
L
Osiris
OPHIS_0
Osiris
11,758
4,776
0
650
25,602
15,480
0
9,232
15,829
0
82,811
L
The Morrigan
ReBlack25
The Morrigan
11,196
2,508
0
1,845
13,589
5,038
175
6,331
6,916
83,885
6,880
W
Gilgamesh
S4nCh3z
Gilgamesh
21,120
6,195
0
5,789
20,753
11,240
769
2,156
18,597
0
116,892
W
Sun Wukong
SuperMariO72
Sun Wukong
11,991
4,330
0
3,297
19,150
22,552
3,211
1,238
17,912
0
90,302
W
19,362
3,626
0
2,450
12,642
4,765
1,428
5,526
7,116
84,577
0
L
Ratatoskr
Δssa
Ratatoskr
15,910
3,191
0
7,951
22,913
20,372
489
2,661
19,427
0
92,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,588
Gold Earned
65,483
684
Minions Killed
706
0
Camps Cleared
0
2,208,646
Distance Traveled
2,185,638
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,423
497
76
3
0
412,286
8
W
Medusa
13,873
603
167
7
0
420,076
11
L
Skadi
12,099
526
169
7
0
402,616
5
L
Cthulhu
10,398
452
67
3
0
447,884
8
L
Osiris
11,939
519
125
5
0
472,789
3
L
The Morrigan
12,473
542
157
7
0
410,130
6
W
Gilgamesh
13,588
591
145
6
0
491,397
6
W
Sun Wukong
13,144
571
169
7
0
441,389
0
W
Nu Wa
13,455
585
149
6
0
420,490
6
L
Ratatoskr
11,679
508
166
7
0
475,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role