Player Matchup

Thanatos
Thanatos
Barrn2
Thanatos
Level 28
God Stats
3W - 3L
1,776 SR
Queue Stats
110W - 113L
1,676 Elo+
Party 1
Zeus
Zeus
SweatForMyW33D
Zeus
Level 24
God Stats
19W - 17L
1,499 SR
Queue Stats
32W - 44L
1,475 Elo+
Solo
Yemoja
Yemoja
TheNoiceMartian
Yemoja
Level 26
God Stats
9W - 6L
1,704 SR
Queue Stats
111W - 84L
1,621 Elo+
Solo
Apollo
Apollo
denimo1
Apollo
Level 29
God Stats
13W - 8L
1,644 SR
Queue Stats
56W - 47L
1,519 Elo+
Solo
Nox
Nox
xXKakxX
Nox
Level 25
God Stats
9W - 2L
1,719 SR
Queue Stats
106W - 99L
1,644 Elo+
Party 1
Team Averages
Level 26
1,668 SR
1,587 Elo+

VS

Team Averages
Level 11
1,562 SR
1,625 Elo+
Merlin
Merlin
GoatedSoloEU
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 19L
1,660 Elo+
Solo
Ymir
Ymir
GroenPyl
Ymir
Level 19
God Stats
0W - 1L
1,662 SR
Queue Stats
4W - 3L
1,579 Elo+
Party 2
Gilgamesh
Gilgamesh
Joruto
Gilgamesh
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,579 Elo+
Party 2
Izanami
Izanami
jankoslaw
Izanami
Level 12
God Stats
2W - 4L
1,647 SR
Queue Stats
61W - 64L
1,603 Elo+
Solo
Cu Chulainn
Cu Chulainn
therealpharik
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Barrn2
Thanatos
15
5 / 0 / 7
8,638
617
5,682
7,545
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 1
8,300
593
3,022
4,377
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
4 / 2 / 10
8,259
590
3,329
10,550
6,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
denimo1
Apollo
14
8 / 2 / 4
8,441
603
10,634
10,063
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
15
5 / 0 / 7
8,897
636
5,910
6,702
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 4 / 2
7,745
553
6,810
5,914
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
0 / 8 / 0
4,853
347
3,847
10,995
6,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Joruto
Gilgamesh
13
7 / 5 / 0
8,126
580
6,097
11,574
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
jankoslaw
Izanami
10
0 / 6 / 1
6,024
430
4,237
9,208
3,697
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
therealpharik
Cu Chulainn
4
0 / 2 / 1
4,688
335
581
1,717
605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
24
Kills
7
7
Deaths
25
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Barrn2
Thanatos
5
0
7
8.5
L
Merlin
0
4
2
0.25
L
Ymir
0
8
0
0
L
Gilgamesh
Joruto
Gilgamesh
7
5
0
1.4
W
2
3
1
0.83
W
4
2
10
4.5
W
Apollo
denimo1
Apollo
8
2
4
5
L
Izanami
jankoslaw
Izanami
0
6
1
0.08
L
Cu Chulainn
therealpharik
Cu Chulainn
0
2
1
0.25
W
Nox
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,577
Damage
21,572
39,237
Taken
39,408
17,332
Mitigated
18,091
20,456
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Barrn2
Thanatos
5,682
1,318
0
8,413
7,545
3,124
239
1,176
6,286
0
43,725
L
Merlin
6,810
404
0
831
5,914
1,801
0
2,550
3,232
55,966
0
L
Ymir
3,847
343
99
431
10,995
6,466
93
4,146
6,695
9,083
0
L
Gilgamesh
Joruto
Gilgamesh
6,097
2,337
0
2,304
11,574
5,522
0
3,143
8,355
0
40,213
W
3,022
292
0
708
4,377
1,190
868
56
4,321
46,113
0
W
3,329
1,764
4,914
2,921
10,550
6,882
574
3,441
7,059
12,157
0
W
Apollo
denimo1
Apollo
10,634
7,014
0
2,317
10,063
3,542
3,219
2,111
7,912
0
57,976
L
Izanami
jankoslaw
Izanami
4,237
3,050
0
250
9,208
3,697
0
941
8,229
0
34,461
L
Cu Chulainn
therealpharik
Cu Chulainn
581
168
0
0
1,717
605
0
977
636
81
2,808
W
Nox
5,910
135
0
1,183
6,702
2,594
665
3,486
2,946
54,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,535
Gold Earned
31,436
426
Minions Killed
283
0
Camps Cleared
0
1,233,676
Distance Traveled
1,120,346
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,638
617
81
6
0
283,585
4
L
Merlin
7,745
553
119
9
0
253,491
3
L
Ymir
4,853
347
9
1
0
262,918
1
L
Gilgamesh
8,126
580
78
6
0
271,833
0
W
Zeus
8,300
593
89
6
0
211,729
3
W
Yemoja
8,259
590
19
1
0
237,770
4
W
Apollo
8,441
603
111
8
0
227,412
3
L
Izanami
6,024
430
65
5
0
243,753
1
L
Cu Chulainn
4,688
335
12
1
0
88,351
2
W
Nox
8,897
636
126
9
0
273,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role