Player Matchup

Chaac
Chaac
Diamond V
Emilianoo21
Chaac
Diamond V
Level 157
God Stats
3W - 3L
1,817 SR
Queue Stats
251W - 219L
2,086 MMR
Solo
Susano
Susano
Diamond IV
ISLAND THE
Susano
Diamond IV
Level 158
God Stats
87W - 66L
1,665 SR
Queue Stats
444W - 412L
1,979 MMR
Solo
Terra
Terra
Diamond II
hiaimlana
Terra
Diamond II
Level 141
God Stats
1W - 2L
1,617 SR
Queue Stats
139W - 119L
2,134 MMR
Party 1
Merlin
Merlin
Masters
silence423
Merlin
Masters
Level 160
God Stats
14W - 16L
1,654 SR
Queue Stats
515W - 492L
2,866 MMR
Solo
Anhur
Anhur
Diamond II
Аrjay
Anhur
Diamond II
Level 159
God Stats
100W - 94L
1,684 SR
Queue Stats
512W - 469L
2,302 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,687 SR
2,273 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,622 SR
2,192 MMR
Ares
Ares
Platinum II
 
Ares
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum III
BackdoorManSam
Poseidon
Platinum III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 31L
2,135 MMR
Party 2
Apollo
Apollo
Masters
Lyaic
Apollo
Masters
Level 69
God Stats
14W - 11L
1,723 SR
Queue Stats
104W - 80L
2,618 MMR
Party 3
Mercury
Mercury
Masters
Un-Daunted0264
Mercury
Masters
Level 159
God Stats
68W - 58L
1,680 SR
Queue Stats
863W - 832L
2,580 MMR
Party 3
Jormungandr
Jormungandr
Platinum II
drinkycrow69
Jormungandr
Platinum II
Level 157
God Stats
2W - 2L
1,708 SR
Queue Stats
45W - 32L
2,126 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 7
8,933
406
5,177
21,469
22,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
ISLAND THE
Susano
17
7 / 6 / 2
10,854
493
13,501
19,305
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Terra
hiaimlana
Terra
12
1 / 8 / 8
8,348
379
7,153
24,274
22,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
silence423
Merlin
17
1 / 9 / 5
10,370
471
11,743
14,050
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Аrjay
Anhur
16
3 / 6 / 4
10,397
473
7,834
20,705
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TiamatGuan YuSetAthenaDanzaburou

VS

Bans
JanusKing ArthurAphroditeTsukuyomiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 6 / 18
10,892
495
8,840
20,631
20,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
19
9 / 2 / 14
12,949
589
14,476
10,292
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Lyaic
Apollo
20
10 / 3 / 6
14,575
663
21,737
21,391
9,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 1 / 11
12,246
557
13,785
14,283
7,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
drinkycrow69
Jormungandr
19
4 / 0 / 16
12,805
582
18,885
17,285
17,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
12
Kills
33
33
Deaths
12
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
6
18
1.83
W
Poseidon
9
2
14
8
L
0
4
7
0.88
L
Susano
ISLAND THE
Susano
7
6
2
1.33
W
Apollo
Lyaic
Apollo
10
3
6
4.33
W
8
1
11
13.5
W
Jormungandr
drinkycrow69
Jormungandr
4
0
16
12
L
Terra
hiaimlana
Terra
1
8
8
0.63
L
Merlin
silence423
Merlin
1
9
5
0.39
L
Anhur
Аrjay
Anhur
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,408
Damage
77,723
99,803
Taken
83,882
66,378
Mitigated
59,145
26,675
Healing
29,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,840
383
0
5,127
20,631
20,251
549
4,634
15,997
28,594
0
W
Poseidon
14,476
1,282
0
4,075
10,292
4,078
1,993
3,640
6,652
87,270
0
L
5,177
725
0
8,986
21,469
22,009
0
10,324
11,034
0
51,763
L
Susano
ISLAND THE
Susano
13,501
2,949
0
4,640
19,305
8,433
0
6,138
13,033
0
62,903
W
Apollo
Lyaic
Apollo
21,737
15,905
0
10,986
21,391
9,810
1,601
5,466
15,925
0
134,479
W
13,785
9,560
0
2,189
14,283
7,221
1,626
2,425
11,858
0
94,641
W
Jormungandr
drinkycrow69
Jormungandr
18,885
5,851
0
7,436
17,285
17,785
385
3,229
14,056
90,382
0
L
Terra
hiaimlana
Terra
7,153
907
841
6,004
24,274
22,484
0
13,157
10,780
18,831
0
L
Merlin
silence423
Merlin
11,743
749
0
1,427
14,050
5,638
122
6,344
7,412
92,363
0
L
Anhur
Аrjay
Anhur
7,834
4,622
0
4,777
20,705
7,814
0
5,328
15,343
0
65,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,902
Gold Earned
63,467
532
Minions Killed
640
0
Camps Cleared
0
1,932,797
Distance Traveled
2,178,942
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,892
495
31
1
0
389,950
7
W
Poseidon
12,949
589
148
7
0
456,911
7
L
Chaac
8,933
406
103
5
0
421,608
0
L
Susano
10,854
493
104
5
0
401,923
5
W
Apollo
14,575
663
190
9
0
386,745
5
W
Mercury
12,246
557
116
5
0
532,100
5
W
Jormungandr
12,805
582
155
7
0
413,236
3
L
Terra
8,348
379
20
1
0
402,428
6
L
Merlin
10,370
471
174
8
0
355,534
6
L
Anhur
10,397
473
131
6
0
351,304
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role