Player Matchup

Scylla
Scylla
Gold I
AngelBobbosa
Scylla
Gold I
Level 108
God Stats
2W - 0L
1,415 SR
Queue Stats
30W - 31L
1,650 MMR
Solo
Fenrir
Fenrir
Platinum V
Grusmont
Fenrir
Platinum V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
Honari
Ne Zha
Gold V
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,612 MMR
Solo
Vamana
Vamana
Gold I
MegaSmom
Vamana
Gold I
Level 158
God Stats
3W - 3L
1,517 SR
Queue Stats
435W - 419L
1,614 MMR
Solo
Chiron
Chiron
Gold I
amiraj2005
Chiron
Gold I
Level 78
God Stats
1W - 0L
1,587 SR
Queue Stats
20W - 25L
1,626 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,504 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 103
1,705 SR
1,638 MMR
Izanami
Izanami
Gold V
ArthasW
Izanami
Gold V
Level 129
God Stats
0W - 1L
1,843 SR
Queue Stats
48W - 41L
1,631 MMR
Solo
Susano
Susano
Gold II
BigDobby
Susano
Gold II
Level 120
God Stats
2W - 2L
1,818 SR
Queue Stats
112W - 106L
1,657 MMR
Solo
Nike
Nike
Gold II
N1kk3
Nike
Gold II
Level 63
God Stats
33W - 25L
1,633 SR
Queue Stats
385W - 380L
1,623 MMR
Solo
Sobek
Sobek
Gold II
ZoyahOG
Sobek
Gold II
Level 46
God Stats
1W - 1L
1,699 SR
Queue Stats
137W - 133L
1,589 MMR
Solo
Janus
Janus
Platinum V
beans3000
Janus
Platinum V
Level 157
God Stats
21W - 34L
1,532 SR
Queue Stats
410W - 408L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
1 / 1 / 6
11,628
612
8,068
7,903
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Grusmont
Fenrir
17
3 / 1 / 4
11,999
632
4,792
16,644
12,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Honari
Ne Zha
19
6 / 1 / 5
12,105
637
12,682
16,812
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
MegaSmom
Vamana
20
3 / 0 / 4
13,141
692
13,203
18,966
18,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
amiraj2005
Chiron
20
5 / 1 / 1
13,312
701
14,428
15,120
5,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ApolloSetTiamatAthenaTsukuyomi

VS

Bans
DanzaburouKhepriAnhurGebCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArthasW
Izanami
17
2 / 2 / 0
10,603
558
9,710
13,674
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
BigDobby
Susano
14
0 / 4 / 2
8,342
439
4,440
15,636
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nike
N1kk3
Nike
16
0 / 4 / 0
9,554
503
10,536
17,719
16,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
ZoyahOG
Sobek
11
0 / 6 / 2
7,408
390
4,385
17,746
13,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
beans3000
Janus
17
2 / 2 / 0
9,904
521
5,675
8,065
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
4
4
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
1
6
4
L
Izanami
ArthasW
Izanami
2
2
0
1
L
Susano
BigDobby
Susano
0
4
2
0.25
W
Fenrir
Grusmont
Fenrir
3
1
4
5
W
Ne Zha
Honari
Ne Zha
6
1
5
8.5
W
Vamana
MegaSmom
Vamana
3
0
4
5
L
Nike
N1kk3
Nike
0
4
0
0
L
Sobek
ZoyahOG
Sobek
0
6
2
0.17
W
Chiron
amiraj2005
Chiron
5
1
1
5.5
L
Janus
beans3000
Janus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,173
Damage
34,746
75,445
Taken
72,840
46,585
Mitigated
43,001
41,247
Healing
20,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,068
1,198
0
3,168
7,903
2,749
1,986
4,117
3,786
85,199
0
L
Izanami
ArthasW
Izanami
9,710
6,041
0
5,180
13,674
5,023
862
644
13,030
0
93,170
L
Susano
BigDobby
Susano
4,440
542
0
4,560
15,636
5,495
0
1,047
14,589
0
53,029
W
Fenrir
Grusmont
Fenrir
4,792
1,144
0
7,406
16,644
12,188
1,245
2,631
14,013
0
55,274
W
Ne Zha
Honari
Ne Zha
12,682
2,542
0
9,592
16,812
7,494
1,996
4,186
12,601
0
85,517
W
Vamana
MegaSmom
Vamana
13,203
3,373
0
8,947
18,966
18,453
1,874
2,308
15,833
0
97,774
L
Nike
N1kk3
Nike
10,536
1,127
0
5,180
17,719
16,655
0
858
16,861
377
76,090
L
Sobek
ZoyahOG
Sobek
4,385
541
0
3,940
17,746
13,147
0
3,936
13,810
16,877
0
W
Chiron
amiraj2005
Chiron
14,428
8,774
906
11,228
15,120
5,701
5,139
1,415
13,705
0
111,217
L
Janus
beans3000
Janus
5,675
40
0
1,965
8,065
2,681
0
1,583
6,482
86,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,185
Gold Earned
45,811
726
Minions Killed
657
0
Camps Cleared
0
1,905,174
Distance Traveled
1,827,727
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,628
612
162
9
0
376,246
6
L
Izanami
10,603
558
204
11
0
335,041
7
L
Susano
8,342
439
103
5
0
369,456
6
W
Fenrir
11,999
632
82
4
0
384,417
7
W
Ne Zha
12,105
637
129
7
0
421,673
2
W
Vamana
13,141
692
180
9
0
358,880
5
L
Nike
9,554
503
158
8
0
359,989
1
L
Sobek
7,408
390
23
1
0
380,210
7
W
Chiron
13,312
701
173
9
0
363,958
6
L
Janus
9,904
521
169
9
0
383,031
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role