Player Matchup

Cthulhu
Cthulhu
Farooq109
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Vulcan
Vulcan
HungryOtaku123
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Medusa
Medusa
Imsorryigreen
Medusa
Level 7
God Stats
0W - 2L
1,257 SR
Queue Stats
15W - 25L
1,327 Elo+
Solo
Team Averages
Level 27
1,419 SR
1,442 Elo+

VS

Team Averages
Level 86
1,406 SR
1,349 Elo+
Zeus
Zeus
Gradus187
Zeus
Level 74
God Stats
6W - 6L
1,411 SR
Queue Stats
25W - 47L
1,275 Elo+
Solo
Gilgamesh
Gilgamesh
MigatteNoGoku
Gilgamesh
Level 156
God Stats
23W - 22L
1,420 SR
Queue Stats
135W - 134L
1,496 Elo+
Solo
Neith
Neith
ihurshev
Neith
Level 29
God Stats
2W - 0L
1,388 SR
Queue Stats
8W - 9L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Farooq109
Cthulhu
13
0 / 4 / 3
9,524
560
4,347
23,520
12,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 8 / 4
9,741
573
11,193
13,112
5,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 5 / 0
10,768
633
7,376
12,392
4,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
6
2 / 1 / 1
9,088
535
2,756
1,710
548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MigatteNoGoku
Gilgamesh
16
5 / 3 / 10
12,184
717
21,482
15,924
8,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
ihurshev
Neith
18
10 / 2 / 6
12,751
750
17,226
11,507
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
17
17
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Farooq109
Cthulhu
0
4
3
0.38
W
Zeus
2
1
1
2.5
L
1
8
4
0.38
L
5
5
0
1
W
Gilgamesh
MigatteNoGoku
Gilgamesh
5
3
10
3.33
W
Neith
ihurshev
Neith
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,916
Damage
41,464
49,024
Taken
29,141
22,201
Mitigated
14,356
7,765
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Farooq109
Cthulhu
4,347
498
337
5,236
23,520
12,490
0
1,832
21,688
27,102
0
W
Zeus
2,756
183
0
267
1,710
548
0
1,269
441
9,890
0
L
11,193
2,113
0
1,050
13,112
5,047
50
928
12,184
42,349
0
L
7,376
3,615
0
1,142
12,392
4,664
548
398
11,994
0
40,417
W
Gilgamesh
MigatteNoGoku
Gilgamesh
21,482
5,882
0
3,810
15,924
8,822
1,302
8,533
7,391
0
75,247
W
Neith
ihurshev
Neith
17,226
6,267
0
3,271
11,507
4,986
1,855
5,854
5,653
0
62,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
34,023
177
Minions Killed
182
0
Camps Cleared
0
763,155
Distance Traveled
668,841
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,524
560
36
2
0
246,530
2
W
Zeus
9,088
535
21
1
0
69,038
0
L
Vulcan
9,741
573
73
4
0
262,832
1
L
Medusa
10,768
633
68
4
0
253,793
1
W
Gilgamesh
12,184
717
77
5
0
292,061
6
W
Neith
12,751
750
84
5
0
307,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role