Player Matchup

Nu Wa
Nu Wa
Hyperenor
Nu Wa
Level 105
God Stats
429W - 415L
1,517 SR
Queue Stats
435W - 437L
1,501 Elo+
Solo
Hel
Hel
Kayaya25
Hel
Level 49
God Stats
12W - 21L
1,303 SR
Queue Stats
577W - 599L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Kazmarudo
Heimdallr
Level 101
God Stats
1W - 2L
1,546 SR
Queue Stats
250W - 195L
1,544 Elo+
Solo
Ganesha
Ganesha
MysticalSableye
Ganesha
Level 87
God Stats
4W - 6L
1,551 SR
Queue Stats
513W - 460L
1,671 Elo+
Solo
Thor
Thor
Valkurie
Thor
Level 160
God Stats
238W - 223L
1,660 SR
Queue Stats
356W - 382L
1,596 Elo+
Solo
Team Averages
Level 100
1,515 SR
1,552 Elo+

VS

Team Averages
Level 78
1,633 SR
1,590 Elo+
Zhong Kui
Zhong Kui
JayEffJay
Zhong Kui
Level 130
God Stats
4W - 1L
1,681 SR
Queue Stats
21W - 30L
1,662 Elo+
Party 1
Cabrakan
Cabrakan
LucidTheory
Cabrakan
Level 13
God Stats
10W - 10L
1,636 SR
Queue Stats
22W - 18L
1,572 Elo+
Party 1
Khepri
Khepri
TheGentleStorm
Khepri
Level 61
God Stats
16W - 6L
1,827 SR
Queue Stats
24W - 12L
1,636 Elo+
Solo
Thor
Thor
heavy000
Thor
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 110L
1,512 Elo+
Solo
Cernunnos
Cernunnos
isisbaaa
Cernunnos
Level 87
God Stats
3W - 2L
1,522 SR
Queue Stats
157W - 147L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hyperenor
Nu Wa
16
3 / 3 / 4
10,217
1,022
13,657
9,091
3,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 3
8,932
893
3,977
11,540
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Kazmarudo
Heimdallr
16
2 / 3 / 6
10,023
1,002
10,338
10,503
5,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 4 / 8
10,636
1,064
9,468
18,039
20,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
15
4 / 4 / 2
10,364
1,036
9,247
9,665
5,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

180

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JayEffJay
Zhong Kui
17
4 / 0 / 11
10,728
1,073
18,465
8,027
8,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
LucidTheory
Cabrakan
16
1 / 3 / 8
9,669
967
9,378
11,872
9,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 1 / 13
10,979
1,098
5,209
11,426
10,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
17
4 / 3 / 13
11,097
1,110
7,751
11,146
6,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
isisbaaa
Cernunnos
16
8 / 2 / 4
11,372
1,137
14,078
8,169
3,823
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
9
Kills
18
18
Deaths
9
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Hyperenor
Nu Wa
3
3
4
1.67
W
Zhong Kui
JayEffJay
Zhong Kui
4
0
11
9.5
L
0
4
3
0.38
L
Heimdallr
Kazmarudo
Heimdallr
2
3
6
1.67
W
Cabrakan
LucidTheory
Cabrakan
1
3
8
1.67
L
0
4
8
1
W
1
1
13
7.5
L
Thor
4
4
2
1.25
W
Thor
4
3
13
3.5
W
Cernunnos
isisbaaa
Cernunnos
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,687
Damage
54,881
58,838
Taken
50,640
40,280
Mitigated
39,190
10,702
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Hyperenor
Nu Wa
13,657
5,954
0
0
9,091
3,905
0
5,053
3,913
44,398
0
W
Zhong Kui
JayEffJay
Zhong Kui
18,465
3,072
0
3,723
8,027
8,082
0
5,140
2,809
52,946
0
L
3,977
321
5,143
3,494
11,540
5,458
0
7,512
3,878
19,237
0
L
Heimdallr
Kazmarudo
Heimdallr
10,338
4,143
0
0
10,503
5,157
0
4,390
6,063
0
26,159
W
Cabrakan
LucidTheory
Cabrakan
9,378
814
0
107
11,872
9,504
0
7,114
4,644
26,476
0
L
9,468
1,017
522
1,401
18,039
20,021
0
10,219
7,620
28,001
0
W
5,209
282
267
1,798
11,426
10,903
0
6,241
5,065
20,213
0
L
Thor
9,247
1,076
0
142
9,665
5,739
0
5,228
4,312
0
22,846
W
Thor
7,751
2,511
1,560
2,531
11,146
6,878
0
5,062
6,000
0
25,068
W
Cernunnos
isisbaaa
Cernunnos
14,078
7,063
0
3,057
8,169
3,823
0
3,149
5,020
0
48,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,172
Gold Earned
53,845
221
Minions Killed
256
8
Camps Cleared
10
950,202
Distance Traveled
1,047,363
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,217
1,022
79
8
0
184,156
1
W
Zhong Kui
10,728
1,073
90
9
1
219,355
1
L
Hel
8,932
893
60
6
2
219,090
0
L
Heimdallr
10,023
1,002
37
4
3
191,313
0
W
Cabrakan
9,669
967
30
3
0
189,214
0
L
Ganesha
10,636
1,064
5
1
0
191,166
1
W
Khepri
10,979
1,098
25
3
0
233,187
0
L
Thor
10,364
1,036
40
4
3
164,477
0
W
Thor
11,097
1,110
39
4
5
190,768
3
W
Cernunnos
11,372
1,137
72
7
4
214,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role