Player Matchup

Scylla
Scylla
Crypticalfox27
Scylla
Level 104
God Stats
5W - 7L
1,309 SR
Queue Stats
266W - 228L
1,587 Elo+
Party 1
Heimdallr
Heimdallr
EddieSpaghetti-9
Heimdallr
Level 86
God Stats
14W - 15L
1,193 SR
Queue Stats
423W - 481L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
IyashikiI
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 110
1,334 SR
1,537 Elo+

VS

Team Averages
Level 131
1,557 SR
1,471 Elo+
Medusa
Medusa
Avengeancer
Medusa
Level 124
God Stats
1W - 4L
1,516 SR
Queue Stats
118W - 113L
1,589 Elo+
Solo
Ares
Ares
HIGHBLINDREAPER
Ares
Level 120
God Stats
83W - 80L
1,521 SR
Queue Stats
615W - 984L
1,305 Elo+
Solo
Poseidon
Poseidon
Midnight_Clerity
Poseidon
Level 149
God Stats
2W - 4L
1,635 SR
Queue Stats
187W - 243L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
9,156
763
8,582
7,141
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
4
0 / 0 / 0
6,092
508
0
731
212
Boots

Boots

+6%
Movement Speed

Gilgamesh
IyashikiI
Gilgamesh
12
5 / 5 / 3
9,685
807
12,359
11,774
6,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 1 / 8
8,399
700
3,833
7,839
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 2
7,560
630
1,931
9,009
9,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 5 / 3
9,511
793
7,755
8,963
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
9
Kills
8
9
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
1
8
5
W
4
4
3
1.38
W
Heimdallr
0
0
0
0
L
1
3
2
0.67
W
Gilgamesh
IyashikiI
Gilgamesh
5
5
3
1.3
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,941
Damage
13,519
19,646
Taken
25,811
9,292
Mitigated
15,454
2,668
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,833
2,091
0
2,060
7,839
3,136
1,073
2,694
4,975
0
27,699
W
8,582
918
0
894
7,141
2,145
0
4,272
2,603
39,415
0
W
Heimdallr
0
0
0
18
731
212
0
407
270
0
1,093
L
1,931
275
0
0
9,009
9,443
123
3,484
5,215
6,326
0
W
Gilgamesh
IyashikiI
Gilgamesh
12,359
3,182
0
1,756
11,774
6,935
0
4,387
7,026
0
27,153
L
7,755
942
0
2,470
8,963
2,875
246
1,864
7,007
37,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
25,470
93
Minions Killed
124
0
Camps Cleared
0
447,349
Distance Traveled
640,739
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,399
700
49
4
0
222,501
3
W
Scylla
9,156
763
70
6
0
198,982
2
W
Heimdallr
6,092
508
1
0
0
20,535
0
L
Ares
7,560
630
6
1
0
214,457
2
W
Gilgamesh
9,685
807
22
2
0
227,832
5
L
Poseidon
9,511
793
69
6
0
203,781
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role