Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Fanktoom
Janus
Level 120
God Stats
2W - 7L
1,139 SR
Queue Stats
116W - 100L
1,640 Elo+
Party 2
Ratatoskr
Ratatoskr
Krisu145
Ratatoskr
Level 146
God Stats
3W - 3L
1,243 SR
Queue Stats
431W - 398L
1,676 Elo+
Party 2
Chronos
Chronos
animesensei
Chronos
Level 69
God Stats
2W - 1L
1,889 SR
Queue Stats
72W - 54L
1,667 Elo+
Party 2
Cerberus
Cerberus
appeltje1234
Cerberus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,726 Elo+
Solo
Team Averages
Level 124
1,454 SR
1,642 Elo+

VS

Team Averages
Level 113
1,571 SR
1,639 Elo+
Apollo
Apollo
Lerynx
Apollo
Level 129
God Stats
6W - 2L
1,549 SR
Queue Stats
16W - 4L
1,748 Elo+
Solo
Scylla
Scylla
Petrikovskii
Scylla
Level 127
God Stats
3W - 6L
1,498 SR
Queue Stats
149W - 144L
1,634 Elo+
Solo
Gilgamesh
Gilgamesh
ROYTJE
Gilgamesh
Level 109
God Stats
20W - 23L
1,615 SR
Queue Stats
287W - 285L
1,629 Elo+
Solo
Ymir
Ymir
blyden_-
Ymir
Level 80
God Stats
10W - 11L
1,608 SR
Queue Stats
489W - 438L
1,618 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ipodlmp
Tsukuyomi
Level 122
God Stats
10W - 15L
1,584 SR
Queue Stats
652W - 567L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
0 / 3 / 2
7,879
525
6,783
11,393
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Fanktoom
Janus
15
0 / 1 / 3
8,863
591
3,071
5,314
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Krisu145
Ratatoskr
16
7 / 0 / 0
8,938
596
5,440
10,130
4,707
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
animesensei
Chronos
16
6 / 1 / 3
9,385
626
8,098
9,429
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
appeltje1234
Cerberus
12
2 / 0 / 8
7,758
517
6,223
9,824
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lerynx
Apollo
14
0 / 3 / 2
8,274
552
6,966
8,893
2,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
1 / 3 / 1
8,161
544
2,946
6,224
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ROYTJE
Gilgamesh
11
1 / 5 / 2
6,708
447
5,254
11,427
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
14
1 / 2 / 2
7,734
516
6,445
9,852
8,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
ipodlmp
Tsukuyomi
13
2 / 2 / 2
7,579
505
7,167
8,375
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
5
5
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
3
2
0.33
W
Janus
Fanktoom
Janus
0
1
3
1.5
W
Ratatoskr
Krisu145
Ratatoskr
7
0
0
7
L
Apollo
Lerynx
Apollo
0
3
2
0.33
L
Scylla
1
3
1
0.5
L
Gilgamesh
ROYTJE
Gilgamesh
1
5
2
0.4
W
Chronos
animesensei
Chronos
6
1
3
7.5
W
Cerberus
appeltje1234
Cerberus
2
0
8
6
L
Ymir
1
2
2
1
L
Tsukuyomi
ipodlmp
Tsukuyomi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,615
Damage
28,778
46,090
Taken
44,771
23,137
Mitigated
20,772
18,417
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,783
3,498
0
3,664
11,393
6,484
0
5,898
5,495
0
45,364
W
Janus
Fanktoom
Janus
3,071
487
0
613
5,314
1,663
155
1,162
4,152
68,514
0
W
Ratatoskr
Krisu145
Ratatoskr
5,440
1,860
0
5,974
10,130
4,707
0
1,248
8,882
0
60,732
L
Apollo
Lerynx
Apollo
6,966
3,959
0
3,753
8,893
2,585
18
5,305
3,588
0
63,554
L
Scylla
2,946
279
0
1,285
6,224
1,796
0
2,076
4,072
59,589
0
L
Gilgamesh
ROYTJE
Gilgamesh
5,254
1,410
0
3,819
11,427
4,677
0
7,242
4,143
0
29,931
W
Chronos
animesensei
Chronos
8,098
3,127
0
4,347
9,429
3,934
0
230
9,199
71,968
0
W
Cerberus
appeltje1234
Cerberus
6,223
970
0
3,819
9,824
6,349
0
853
8,971
20,106
0
L
Ymir
6,445
2,018
0
2,888
9,852
8,894
0
492
9,356
42,763
0
L
Tsukuyomi
ipodlmp
Tsukuyomi
7,167
1,795
0
4,170
8,375
2,820
0
2,135
6,220
0
48,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,823
Gold Earned
38,456
574
Minions Killed
494
0
Camps Cleared
0
1,593,878
Distance Traveled
1,513,119
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,879
525
88
6
0
280,933
2
W
Janus
8,863
591
164
11
0
330,019
6
W
Ratatoskr
8,938
596
145
10
0
356,651
1
L
Apollo
8,274
552
148
10
0
294,326
5
L
Scylla
8,161
544
109
7
0
277,318
3
L
Gilgamesh
6,708
447
38
3
0
309,222
2
W
Chronos
9,385
626
129
9
0
289,949
5
W
Cerberus
7,758
517
48
3
0
336,326
11
L
Ymir
7,734
516
93
6
0
276,723
5
L
Tsukuyomi
7,579
505
106
7
0
355,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role