Player Matchup

Susano
Susano
LoliSqaud24
Susano
Level 21
God Stats
39W - 37L
1,469 SR
Queue Stats
92W - 105L
1,358 Elo+
Solo
Nemesis
Nemesis
SaltMatrix
Nemesis
Level 4
God Stats
1W - 4L
1,701 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Anubis
Anubis
ZMONSTER1387
Anubis
Level 29
God Stats
8W - 10L
1,381 SR
Queue Stats
320W - 345L
1,425 Elo+
Solo
Kukulkan
Kukulkan
king-oziriz
Kukulkan
Level 9
God Stats
6W - 5L
1,500 SR
Queue Stats
309W - 283L
1,354 Elo+
Party 1
Tiamat
Tiamat
rry63824
Tiamat
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
364W - 334L
1,158 Elo+
Party 1
Team Averages
Level 16
1,510 SR
1,359 Elo+

VS

Team Averages
Level 14
1,441 SR
1,338 Elo+
Bacchus
Bacchus
ENDMarcus
Bacchus
Level 16
God Stats
5W - 1L
1,826 SR
Queue Stats
226W - 202L
1,667 Elo+
Solo
Nemesis
Nemesis
Meagann
Nemesis
Level 5
God Stats
1W - 1L
1,190 SR
Queue Stats
6W - 8L
1,115 Elo+
Solo
Ra
Ra
NovaGames03
Ra
Level 28
God Stats
1W - 0L
1,487 SR
Queue Stats
23W - 31L
1,342 Elo+
Solo
Cupid
Cupid
U B Game10
Cupid
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 21L
1,480 Elo+
Solo
Neith
Neith
zlm73
Neith
Level 8
God Stats
1W - 2L
1,202 SR
Queue Stats
1W - 6L
1,085 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
5 / 8 / 9
12,844
917
8,244
21,365
9,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
SaltMatrix
Nemesis
20
8 / 13 / 10
14,818
1,058
20,389
24,902
11,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
20
6 / 9 / 10
13,422
959
20,949
17,906
10,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
king-oziriz
Kukulkan
20
4 / 7 / 12
13,743
982
20,756
19,300
8,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
rry63824
Tiamat
19
3 / 8 / 9
13,018
930
22,070
21,860
16,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ENDMarcus
Bacchus
20
23 / 3 / 14
18,199
1,300
28,926
21,501
13,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Meagann
Nemesis
18
0 / 6 / 11
12,756
911
2,516
20,703
6,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 8 / 23
16,142
1,153
25,039
20,288
13,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
20
10 / 6 / 19
15,256
1,090
21,183
23,389
8,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
zlm73
Neith
20
1 / 3 / 28
13,702
979
17,171
16,569
7,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
140
26
Kills
45
45
Deaths
26
50
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ENDMarcus
Bacchus
23
3
14
10
L
Susano
5
8
9
1.19
W
Nemesis
Meagann
Nemesis
0
6
11
0.92
W
11
8
23
2.81
L
Nemesis
SaltMatrix
Nemesis
8
13
10
1
W
Cupid
10
6
19
3.25
L
Anubis
6
9
10
1.22
L
Kukulkan
king-oziriz
Kukulkan
4
7
12
1.43
L
Tiamat
rry63824
Tiamat
3
8
9
0.94
W
Neith
zlm73
Neith
1
3
28
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,408
Damage
94,835
105,333
Taken
102,450
56,430
Mitigated
49,165
15,292
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ENDMarcus
Bacchus
28,926
2,832
0
0
21,501
13,052
0
15,174
6,327
42,068
0
L
Susano
8,244
2,605
984
1,023
21,365
9,470
0
11,274
10,091
0
24,402
W
Nemesis
Meagann
Nemesis
2,516
2,516
0
0
20,703
6,350
0
12,481
8,222
0
9,995
W
25,039
2,342
1,439
3,675
20,288
13,534
0
14,476
5,812
51,814
0
L
Nemesis
SaltMatrix
Nemesis
20,389
11,086
0
5,798
24,902
11,802
0
12,231
12,671
0
40,077
W
Cupid
21,183
13,844
1,108
3,970
23,389
8,932
0
12,974
10,415
0
57,925
L
Anubis
20,949
590
0
789
17,906
10,073
0
7,883
10,023
39,733
0
L
Kukulkan
king-oziriz
Kukulkan
20,756
2,706
0
218
19,300
8,358
0
10,825
8,475
58,732
0
L
Tiamat
rry63824
Tiamat
22,070
3,074
266
6,214
21,860
16,727
0
11,752
10,108
47,676
0
W
Neith
zlm73
Neith
17,171
7,060
0
2,277
16,569
7,297
0
8,670
7,899
0
34,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,845
Gold Earned
76,055
233
Minions Killed
220
9
Camps Cleared
6
1,172,826
Distance Traveled
1,133,586
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
18,199
1,300
22
2
1
273,606
0
L
Susano
12,844
917
16
1
2
304,276
0
W
Nemesis
12,756
911
19
1
0
171,794
0
W
Ra
16,142
1,153
51
4
1
232,117
1
L
Nemesis
14,818
1,058
36
3
1
206,382
0
W
Cupid
15,256
1,090
84
6
4
235,127
1
L
Anubis
13,422
959
50
4
1
218,467
0
L
Kukulkan
13,743
982
78
6
2
227,568
0
L
Tiamat
13,018
930
53
4
3
216,133
0
W
Neith
13,702
979
44
3
0
220,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role