Player Matchup

Zeus
Zeus
Constantinе
Zeus
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 70L
1,362 Elo+
Party 1
Zhong Kui
Zhong Kui
Fotako0w0
Zhong Kui
Level 65
God Stats
2W - 2L
1,630 SR
Queue Stats
39W - 47L
1,487 Elo+
Solo
The Morrigan
The Morrigan
IgorSanj
The Morrigan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,194 Elo+
Party 1
Artio
Artio
memovic123
Artio
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
274W - 261L
1,537 Elo+
Solo
Hades
Hades
urdin
Hades
Level 154
God Stats
18W - 13L
1,553 SR
Queue Stats
828W - 851L
1,507 Elo+
Solo
Team Averages
Level 112
1,537 SR
1,417 Elo+

VS

Team Averages
Level 125
1,636 SR
1,496 Elo+
Osiris
Osiris
Efreetcaress
Osiris
Level 145
God Stats
7W - 3L
1,644 SR
Queue Stats
927W - 900L
1,425 Elo+
Solo
Mulan
Mulan
HuggingPanda
Mulan
Level 107
God Stats
2W - 1L
1,519 SR
Queue Stats
82W - 90L
1,485 Elo+
Party 2
Bastet
Bastet
OtakuOblivion
Bastet
Level 147
God Stats
5W - 1L
1,734 SR
Queue Stats
227W - 212L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
Tempestified
Cthulhu
Level 114
God Stats
3W - 1L
1,782 SR
Queue Stats
103W - 92L
1,510 Elo+
Party 2
Athena
Athena
zThe_Real_Alman
Athena
Level 112
God Stats
4W - 0L
1,500 SR
Queue Stats
199W - 187L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 6
12,579
968
31,385
11,879
5,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Fotako0w0
Zhong Kui
17
3 / 7 / 7
9,958
766
13,389
22,124
15,206
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

The Morrigan
IgorSanj
The Morrigan
15
2 / 7 / 12
9,783
753
7,854
9,622
4,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
14
0 / 6 / 9
8,782
676
5,214
21,251
21,866
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
urdin
Hades
16
2 / 6 / 14
9,769
751
13,276
16,781
20,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
6 / 4 / 21
10,720
825
13,216
15,405
18,003
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 7 / 17
10,300
792
8,208
14,765
17,519
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 4 / 20
11,909
916
19,640
16,769
16,473
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Tempestified
Cthulhu
17
3 / 3 / 23
11,492
884
17,456
17,854
20,943
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

19
8 / 3 / 19
11,443
880
12,318
22,864
25,682
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
130
21
Kills
30
30
Deaths
21
48
Assists
100
Player
Kills
Deaths
Assists
KDA
L
14
4
6
4.25
W
Osiris
6
4
21
4.13
L
Zhong Kui
Fotako0w0
Zhong Kui
3
7
7
0.93
W
3
7
17
1.64
L
The Morrigan
IgorSanj
The Morrigan
2
7
12
1.14
W
10
4
20
5
W
Cthulhu
Tempestified
Cthulhu
3
3
23
4.83
L
Artio
0
6
9
0.75
L
Hades
urdin
Hades
2
6
14
1.5
W
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,118
Damage
70,838
81,657
Taken
87,657
67,384
Mitigated
98,620
26,174
Healing
41,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,385
2,471
1,452
2,752
11,879
5,447
1,528
3,434
8,445
51,007
0
W
Osiris
13,216
4,601
3,564
2,781
15,405
18,003
1,424
11,694
3,711
0
24,804
L
Zhong Kui
Fotako0w0
Zhong Kui
13,389
3,920
636
6,608
22,124
15,206
975
8,904
13,220
25,900
0
W
8,208
1,215
930
1,206
14,765
17,519
932
14,218
547
0
16,608
L
The Morrigan
IgorSanj
The Morrigan
7,854
1,754
1,049
971
9,622
4,385
822
3,050
6,420
21,661
0
W
19,640
6,239
4,004
5,391
16,769
16,473
1,716
12,128
4,641
0
38,084
W
Cthulhu
Tempestified
Cthulhu
17,456
935
7,187
6,424
17,854
20,943
696
13,015
4,839
37,022
0
L
Artio
5,214
751
2,241
3,564
21,251
21,866
513
7,762
13,489
14,230
0
L
Hades
urdin
Hades
13,276
1,352
2,897
4,004
16,781
20,480
931
6,539
10,242
19,247
0
W
12,318
1,491
2,614
6,924
22,864
25,682
314
20,063
2,801
18,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,871
Gold Earned
55,864
148
Minions Killed
123
0
Camps Cleared
0
962,659
Distance Traveled
1,197,257
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,579
968
43
3
0
192,057
3
W
Osiris
10,720
825
26
2
0
232,298
0
L
Zhong Kui
9,958
766
39
3
0
181,962
0
W
Mulan
10,300
792
20
2
0
196,502
0
L
The Morrigan
9,783
753
27
2
0
190,886
1
W
Bastet
11,909
916
36
3
0
265,665
2
W
Cthulhu
11,492
884
30
2
0
237,122
0
L
Artio
8,782
676
18
1
0
217,744
0
L
Hades
9,769
751
21
2
0
180,010
3
W
Athena
11,443
880
11
1
0
265,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role