Player Matchup

Janus
Janus
CB Linguica
Janus
Level 38
God Stats
2W - 5L
1,373 SR
Queue Stats
106W - 117L
1,420 Elo+
Solo
Athena
Athena
Mca_Avansi
Athena
Level 114
God Stats
2W - 7L
1,388 SR
Queue Stats
437W - 431L
1,476 Elo+
Solo
Olorun
Olorun
MinhaVinaEmVoce
Olorun
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 175L
1,326 Elo+
Solo
Tiamat
Tiamat
SamuelCoIt
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
TwoSuperset6544
Fenrir
Level 66
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 92
1,411 SR
1,445 Elo+

VS

Team Averages
Level 104
1,623 SR
1,467 Elo+
Athena
Athena
JChandler
Athena
Level 159
God Stats
1W - 0L
1,560 SR
Queue Stats
3W - 6L
1,599 Elo+
Solo
Chang'e
Chang'e
MRCHUCHO192
Chang'e
Level 116
God Stats
4W - 0L
1,941 SR
Queue Stats
162W - 177L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
Thors6635
Gilgamesh
Level 56
God Stats
9W - 18L
1,646 SR
Queue Stats
195W - 262L
1,379 Elo+
Solo
Medusa
Medusa
bigvito
Medusa
Level 44
God Stats
11W - 14L
1,742 SR
Queue Stats
97W - 123L
1,324 Elo+
Solo
Tyr
Tyr
detonador66
Tyr
Level 147
God Stats
1W - 3L
1,227 SR
Queue Stats
196W - 161L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 5
9,118
456
5,083
12,453
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Mca_Avansi
Athena
12
2 / 5 / 3
8,229
411
7,852
14,379
8,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 8 / 4
8,806
440
8,486
18,161
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
SamuelCoIt
Tiamat
18
3 / 2 / 0
10,597
530
8,772
13,370
12,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 5 / 3
9,813
491
5,886
12,897
5,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JChandler
Athena
15
4 / 1 / 12
9,784
489
7,965
13,801
9,542
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
MRCHUCHO192
Chang'e
16
4 / 4 / 11
10,770
539
14,944
14,667
5,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Thors6635
Gilgamesh
15
1 / 4 / 1
9,483
474
2,168
11,894
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
bigvito
Medusa
16
7 / 3 / 3
10,257
513
9,978
9,822
3,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
13 / 0 / 2
12,785
639
15,203
16,933
13,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
12
Kills
29
29
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
W
Athena
JChandler
Athena
4
1
12
10
W
Chang'e
MRCHUCHO192
Chang'e
4
4
11
2.38
L
Athena
Mca_Avansi
Athena
2
5
3
0.7
L
2
8
4
0.5
L
Tiamat
SamuelCoIt
Tiamat
3
2
0
1.5
W
Gilgamesh
Thors6635
Gilgamesh
1
4
1
0.38
L
4
5
3
1.1
W
Medusa
bigvito
Medusa
7
3
3
2.83
W
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,079
Damage
50,258
71,260
Taken
67,117
37,218
Mitigated
39,904
18,603
Healing
26,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,083
660
0
1,326
12,453
3,949
396
4,123
8,092
50,190
0
W
Athena
JChandler
Athena
7,965
2,618
493
3,078
13,801
9,542
0
5,257
8,424
33,112
0
W
Chang'e
MRCHUCHO192
Chang'e
14,944
890
3,593
5,448
14,667
5,613
577
8,989
5,398
60,683
0
L
Athena
Mca_Avansi
Athena
7,852
1,028
306
2,094
14,379
8,566
0
6,653
7,464
29,384
0
L
8,486
5,133
386
6,595
18,161
6,323
0
5,257
12,812
46,720
0
L
Tiamat
SamuelCoIt
Tiamat
8,772
1,498
0
6,086
13,370
12,528
272
2,167
11,106
72,167
0
W
Gilgamesh
Thors6635
Gilgamesh
2,168
396
0
551
11,894
7,041
669
4,130
7,497
0
39,193
L
5,886
863
0
1,810
12,897
5,852
0
3,865
8,877
0
49,592
W
Medusa
bigvito
Medusa
9,978
6,324
0
2,367
9,822
3,950
300
6,434
3,333
0
60,958
W
15,203
3,401
0
11,348
16,933
13,758
0
4,404
12,272
0
122,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,563
Gold Earned
53,079
458
Minions Killed
527
0
Camps Cleared
0
1,736,770
Distance Traveled
2,006,636
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,118
456
107
5
0
309,668
6
W
Athena
9,784
489
44
2
0
384,946
6
W
Chang'e
10,770
539
118
6
0
398,800
4
L
Athena
8,229
411
33
2
0
346,772
2
L
Olorun
8,806
440
68
3
0
320,459
2
L
Tiamat
10,597
530
150
8
0
354,064
4
W
Gilgamesh
9,483
474
105
5
0
393,447
0
L
Fenrir
9,813
491
100
5
0
405,807
2
W
Medusa
10,257
513
85
4
0
356,579
0
W
Tyr
12,785
639
175
9
0
472,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role