Player Matchup

Thoth
Thoth
Edgaar96
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,375 Elo+
Solo
Serqet
Serqet
Elowia
Serqet
Level 23
God Stats
1W - 3L
1,378 SR
Queue Stats
43W - 38L
1,434 Elo+
Solo
Heimdallr
Heimdallr
Heimmain
Heimdallr
Level 16
God Stats
20W - 13L
1,463 SR
Queue Stats
221W - 151L
1,516 Elo+
Solo
Bellona
Bellona
PonasDidelis252
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,434 Elo+
Solo
Sylvanus
Sylvanus
炸鱼丸和小土豆
Sylvanus
Level 28
God Stats
0W - 1L
1,279 SR
Queue Stats
38W - 60L
1,408 Elo+
Solo
Team Averages
Level 18
1,424 SR
1,433 Elo+

VS

Team Averages
Level 19
1,483 SR
1,387 Elo+
Anubis
Anubis
BenDaichi
Anubis
Level 18
God Stats
9W - 6L
1,642 SR
Queue Stats
20W - 23L
1,383 Elo+
Solo
Bellona
Bellona
IceTapanh0
Bellona
Level 2
God Stats
1W - 2L
1,168 SR
Queue Stats
2W - 5L
1,160 Elo+
Solo
Da Ji
Da Ji
TotodokiKun
Da Ji
Level 17
God Stats
2W - 1L
1,548 SR
Queue Stats
25W - 16L
1,422 Elo+
Solo
Xbalanque
Xbalanque
iHeizu
Xbalanque
Level 27
God Stats
5W - 5L
1,507 SR
Queue Stats
109W - 111L
1,521 Elo+
Solo
Tiamat
Tiamat
САТеrnаtivе
Tiamat
Level 29
God Stats
16W - 17L
1,548 SR
Queue Stats
38W - 50L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Edgaar96
Thoth
8
0 / 6 / 0
4,895
490
2,465
4,578
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
Elowia
Serqet
9
2 / 1 / 1
5,376
538
3,008
5,416
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Heimmain
Heimdallr
7
0 / 4 / 2
4,789
479
4,767
7,593
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 1
4,743
474
1,911
4,748
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
2 / 3 / 1
5,762
576
1,973
6,993
3,112
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BenDaichi
Anubis
11
9 / 1 / 1
6,871
687
6,193
4,669
1,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
IceTapanh0
Bellona
9
1 / 2 / 1
5,120
512
2,752
5,216
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 4
6,055
606
3,299
5,634
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
iHeizu
Xbalanque
10
3 / 1 / 5
5,804
580
5,676
6,009
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 2
4,593
459
2,497
5,945
2,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
17
18
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
BenDaichi
Anubis
9
1
1
9.5
L
Thoth
Edgaar96
Thoth
0
6
0
0
L
Serqet
Elowia
Serqet
2
1
1
2.5
L
Heimdallr
Heimmain
Heimdallr
0
4
2
0.25
W
Bellona
IceTapanh0
Bellona
1
2
1
0.75
L
1
4
1
0.38
W
3
0
4
5
W
Xbalanque
iHeizu
Xbalanque
3
1
5
5.5
W
1
1
2
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,124
Damage
20,417
29,328
Taken
27,473
9,921
Mitigated
10,249
6,352
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BenDaichi
Anubis
6,193
277
0
2,480
4,669
1,945
410
2,216
1,971
24,918
0
L
Thoth
Edgaar96
Thoth
2,465
176
0
30
4,578
1,002
692
2,332
2,246
19,200
0
L
Serqet
Elowia
Serqet
3,008
711
0
1,389
5,416
1,653
0
787
4,629
0
19,672
L
Heimdallr
Heimmain
Heimdallr
4,767
3,123
0
2,168
7,593
1,961
0
2,707
4,886
0
23,036
W
Bellona
IceTapanh0
Bellona
2,752
715
0
1,000
5,216
3,052
184
0
4,772
0
11,527
L
1,911
628
0
28
4,748
2,193
0
272
4,476
0
7,341
W
3,299
972
163
2,606
5,634
1,744
0
475
5,145
0
29,826
W
Xbalanque
iHeizu
Xbalanque
5,676
3,074
0
1,793
6,009
1,425
1,316
1,176
4,819
0
29,583
W
2,497
343
438
1,666
5,945
2,083
8
241
5,668
15,931
0
L
1,973
704
938
1,799
6,993
3,112
0
2,592
4,401
10,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,565
Gold Earned
28,443
175
Minions Killed
234
0
Camps Cleared
0
876,089
Distance Traveled
958,000
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,871
687
55
6
0
174,943
3
L
Thoth
4,895
490
41
4
0
150,701
0
L
Serqet
5,376
538
49
5
0
198,761
1
L
Heimdallr
4,789
479
48
5
0
165,131
0
W
Bellona
5,120
512
28
3
0
176,915
0
L
Bellona
4,743
474
16
2
0
204,457
0
W
Da Ji
6,055
606
65
7
0
253,332
2
W
Xbalanque
5,804
580
64
6
0
151,938
0
W
Tiamat
4,593
459
22
2
0
200,872
5
L
Sylvanus
5,762
576
21
2
0
157,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role