Player Matchup

Thanatos
Thanatos
Grammockk
Thanatos
Level 13
God Stats
16W - 16L
1,473 SR
Queue Stats
20W - 19L
1,393 Elo+
Party 2
Neith
Neith
Kellows
Neith
Level 7
God Stats
1W - 1L
1,142 SR
Queue Stats
12W - 7L
1,584 Elo+
Solo
Scylla
Scylla
Kiruafanboiii
Scylla
Level 4
God Stats
2W - 1L
1,766 SR
Queue Stats
2W - 3L
1,442 Elo+
Party 2
Chang'e
Chang'e
bedalgeuse
Chang'e
Level 16
God Stats
10W - 8L
1,509 SR
Queue Stats
29W - 23L
1,438 Elo+
Party 2
Chaac
Chaac
白里透黑
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 91L
1,430 Elo+
Solo
Team Averages
Level 11
1,478 SR
1,457 Elo+

VS

Team Averages
Level 18
1,497 SR
1,438 Elo+
Cu Chulainn
Cu Chulainn
KAMEHAMEHUANSOHN
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,470 Elo+
Party 1
Nemesis
Nemesis
Morasus97
Nemesis
Level 17
God Stats
4W - 2L
1,483 SR
Queue Stats
30W - 25L
1,372 Elo+
Party 1
Ymir
Ymir
NowyR1
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,364 Elo+
Solo
The Morrigan
The Morrigan
basta132
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,481 Elo+
Party 1
Neith
Neith
fifuś
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Grammockk
Thanatos
20
12 / 7 / 13
15,839
528
23,701
28,352
13,262
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Kellows
Neith
19
6 / 6 / 12
13,524
451
15,367
20,997
8,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 10 / 10
13,007
434
15,332
22,591
7,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
bedalgeuse
Chang'e
19
7 / 8 / 15
15,164
505
18,054
31,946
10,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
10 / 3 / 15
15,086
503
27,936
33,149
37,861
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KAMEHAMEHUANSOHN
Cu Chulainn
20
4 / 6 / 13
14,159
472
14,993
22,185
20,925
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Morasus97
Nemesis
20
10 / 5 / 12
15,106
504
22,329
26,476
13,515
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
NowyR1
Ymir
17
3 / 7 / 13
12,049
402
15,382
26,172
26,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
basta132
The Morrigan
20
16 / 9 / 10
14,824
494
30,319
20,321
8,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
fifuś
Neith
17
1 / 12 / 12
12,029
401
20,762
21,636
7,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
94
39
Kills
34
34
Deaths
39
65
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Grammockk
Thanatos
12
7
13
2.64
L
Cu Chulainn
KAMEHAMEHUANSOHN
Cu Chulainn
4
6
13
1.75
W
Neith
Kellows
Neith
6
6
12
2
W
4
10
10
0.9
L
Nemesis
Morasus97
Nemesis
10
5
12
3.2
L
Ymir
NowyR1
Ymir
3
7
13
1.36
L
The Morrigan
basta132
The Morrigan
16
9
10
2.33
W
Chang'e
bedalgeuse
Chang'e
7
8
15
1.81
L
Neith
fifuś
Neith
1
12
12
0.58
W
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,390
Damage
103,785
137,035
Taken
116,790
77,068
Mitigated
77,701
69,890
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Grammockk
Thanatos
23,701
6,228
0
21,381
28,352
13,262
0
7,753
20,389
0
125,318
L
Cu Chulainn
KAMEHAMEHUANSOHN
Cu Chulainn
14,993
2,430
0
2,986
22,185
20,925
574
6,903
14,621
190
53,565
W
Neith
Kellows
Neith
15,367
7,021
0
5,673
20,997
8,037
5,160
5,198
15,647
0
86,606
W
15,332
1,386
394
4,088
22,591
7,506
708
5,590
16,616
73,711
0
L
Nemesis
Morasus97
Nemesis
22,329
9,936
0
2,034
26,476
13,515
0
5,875
20,292
0
114,961
L
Ymir
NowyR1
Ymir
15,382
2,436
0
685
26,172
26,518
0
10,466
14,757
47,974
0
L
The Morrigan
basta132
The Morrigan
30,319
5,350
0
1,258
20,321
8,913
706
6,117
13,861
68,834
10,340
W
Chang'e
bedalgeuse
Chang'e
18,054
914
10,831
11,989
31,946
10,402
824
9,704
21,002
47,111
0
L
Neith
fifuś
Neith
20,762
8,113
0
4,015
21,636
7,830
740
3,091
18,190
0
74,485
W
27,936
2,819
972
14,562
33,149
37,861
1,280
9,239
22,435
0
92,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,620
Gold Earned
68,167
617
Minions Killed
539
0
Camps Cleared
0
2,542,326
Distance Traveled
2,488,847
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,839
528
158
5
0
503,062
0
L
Cu Chulainn
14,159
472
114
4
0
548,396
0
W
Neith
13,524
451
150
5
0
492,956
1
W
Scylla
13,007
434
119
4
0
441,992
2
L
Nemesis
15,106
504
141
5
0
553,146
1
L
Ymir
12,049
402
61
2
0
479,055
0
L
The Morrigan
14,824
494
114
4
0
487,529
6
W
Chang'e
15,164
505
52
2
0
533,399
1
L
Neith
12,029
401
109
4
0
420,721
1
W
Chaac
15,086
503
138
5
0
570,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role